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And here's pastebin for error though Visual Exceptions mod:
https://pastebin.pl/view/70fa3268
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2988725537
Thanks for the tip about the log at game start
Perhaps your hunting animal has some special attack.
Q: Should this include Boomaphants ?
I wouldn't mind a % chance of medieval weapons causing an explosing unless it's using the "finish off" option.
After-all why would a bullet make them blow up but an arrow wouldn't?
Thank you so much! No more having to manually drag the animals out back and shooting them far away from my base.
I must say that the explosion while testing this mod to see if worked was highly entertaining and destructive.