From The Depths

From The Depths

Gauss Class Battlecruiser
17 Kommentare
Kittylitter 9. Juli 2021 um 15:36 
this isnt fully walkable
Staalby 17. März 2021 um 7:10 
This is the boss. Coupled with a LUA code, added GPPP. This beast decimates with the large missile top attack.
mattjginsburg  [Autor] 16. März 2021 um 19:10 
No problem, sounds great! I'm excited to see what you end up making
Blackholesatrap 16. März 2021 um 18:46 
Do you mind if this is used (with credit) in a CC?
Rylo.Hakken 7. Feb. 2021 um 14:17 
slower than molasses, but it gets any job done.
mattjginsburg  [Autor] 26. Jan. 2021 um 14:49 
Mimics and decorations. I've put a lot of time into hull shaping and I'm glad it paid off. If you want to make modern ships, I really recommend creating the slope at the bottom of the ship first and building forwards. I've made a tutorial on hull shaping in general, but it doesn't go in depth enough to explain mimic/decoration usage in hulls
Chuck 26. Jan. 2021 um 14:34 
How did you make that front section? Everytime i make a battleship, it looks like taking the hull from a ww1 dreadnaught and sticking the superstructure of a ww2 battleship on it.
El_Cappucinno 19. Jan. 2021 um 22:12 
This is Russian Planned Lider class nuclear destroyer. Russian navy should've bought FTD to materialize it :P

(Great work btw)
mattjginsburg  [Autor] 16. Jan. 2021 um 17:18 
I also used to use a massive platform covered in pre-designed features and turrets for ships as well.
mattjginsburg  [Autor] 16. Jan. 2021 um 17:17 
I recommend creating one thing really well once, and then reusing it. Although most of the large things such as masts are built for each ship differently, I often reuse cannons and deck features that I've spent time on.
Evily 16. Jan. 2021 um 16:56 
Truly excellent stuff.. wish I had the same amount of patience to deal with the amount of mimics in the way you do.
Doktober 15. Jan. 2021 um 22:22 
HE'S AT IT AGAIN
Derr Conductor 15. Jan. 2021 um 7:35 
ok
mattjginsburg  [Autor] 15. Jan. 2021 um 7:33 
The carrier isn't going to be included in the end, it just wasn't effective. I'm currently waiting on a plane design that someone else was going to submit and plan on making a new carrier at some point. Although some in game crafts use clipping, I think that using it on the jets was a bit too much (also this was made before I had plans for the campaign). I may go back and edit the planes, although I think new planes are needed anyway.
Derr Conductor 15. Jan. 2021 um 7:30 
also shouldn't you change your jets on your carrier so they don't use spin block clipping
mattjginsburg  [Autor] 15. Jan. 2021 um 6:42 
I thought about it, initially the ship had two attack choppers, but two of my more recent ships also used them and I didn't feel like creating a new one for this ship. The chopper I was planning on using can be found on my genesis and knave class ships and should already have most of the acbs needed on those ships to set this up.
Derr Conductor 15. Jan. 2021 um 5:17 
you should give it a attack chopper