ATLAS
Regenerating Ships (continued)
14 Comments
Sordros 12 May, 2024 @ 12:26pm 
where is the update for newer version
General Gruber 23 Jan, 2022 @ 4:56am 
seems not to work.
lordcrowler 1 May, 2021 @ 9:34pm 
Creetiur the mod works in the grid u start the game,after u cross another grid the mod wont work(this appy for singleplayer/non-dedicated).So for singleplayer to work after u cross the grid u need to quit in menu and load the save again..I used the old mod,and this..the same problem,modder can;t do anything.For SP u can;t edit each grid in part,devs did a poor job for sp part of the game,they dont care...Let;s appreciate RektDad for his work reviving this mod.

Creetiur 28 Jan, 2021 @ 9:23am 
I must be missing something I used windows to search for the other gameusersettings files and there is only the one. I'm back to thinking it's a problem with how Atlas loads a second grid.
Creetiur 28 Jan, 2021 @ 9:10am 
Boom Thanks RektDad. This will probably fix a lot of problems I've been having with other mods as well. Thanks for the mod!
RektDad  [author] 27 Jan, 2021 @ 8:56pm 
@Creetiur you need to ensure that in SP every grid's config file has the [RegeneratingShips] header with the entries below it. You should be able to edit those in the saved folder. Unfortunately, not sure if that is the solution as this mod is running on MP for our server (all grids on our server have the config saved).
Creetiur 26 Jan, 2021 @ 8:48pm 
It looks like changing grids in SP causes this mod and a few others to stop functioning. Does anyone know a way to kick start them again?
Braniya 23 Jan, 2021 @ 2:21am 
I'll test it! *Downloads* :steammocking:
RektDad  [author] 21 Jan, 2021 @ 2:48pm 
Hands - the code specifies any player-generated class ships. I believe as long as you create the ship in a shipyard, it 'should' work. I'd recommend you install and test it to confirm. It shouldn't cause any conflicts.
HANDS 21 Jan, 2021 @ 2:27pm 
Can anyone confirm whether this works with AS (Atlas Shipwright) ships as well as vanilla ships?
Creetiur 16 Jan, 2021 @ 9:18am 
YES! Thank you.
RektDad  [author] 16 Jan, 2021 @ 12:33am 
Confirmed working! Please keep processing interval low to avoid server lag as noted by original mod creator.
Creetiur 15 Jan, 2021 @ 12:57pm 
NOOOOO! I need this!
Bret 14 Jan, 2021 @ 5:26pm 
This is a work in progress. Currently testing. As of now, does not work as intended.