Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Galatian Warriors
46 Comments
javichouxfrance 5 Jul, 2016 @ 1:57pm 
OK YES
Grovin  [author] 5 Jul, 2016 @ 12:47pm 
Why? Mod works with the latest version of the patch.
javichouxfrance 5 Jul, 2016 @ 10:39am 
UPDATE!
°•.ĠǾĐôƒŞ∑×°•. 29 Nov, 2014 @ 5:40am 
UPDATE!
MangyMinotaur 22 Jun, 2014 @ 2:10pm 
Yes it works fine, the Galatian experience is quite enhanced, thank you for this sir
Grovin  [author] 22 Jun, 2014 @ 5:29am 
Thanks) I also want to say that despite the fact that the mod I did not update, it works fine with the latest patch (sorry? it's a google translate).
MangyMinotaur 21 Jun, 2014 @ 7:00pm 
Awesome
Honores 3 Apr, 2014 @ 11:06am 
Thank you
Grovin  [author] 2 Apr, 2014 @ 1:57pm 
I'll do it on next week.
Honores 2 Apr, 2014 @ 8:33am 
Please update it, its such a cool mod but it doesn't work since the last patch...
Grovin  [author] 13 Mar, 2014 @ 6:46am 
Grovin  [author] 13 Mar, 2014 @ 5:11am 
Soon. Today.
Akrotiri 13 Mar, 2014 @ 4:45am 
where are the Parthia units that you were creating?
Grovin  [author] 12 Mar, 2014 @ 10:16am 
Perhaps this mod conflicts with any other mod. Try to disable other mods with the new units.
zackporter712 12 Mar, 2014 @ 10:10am 
I have the mod and its checked on but I don't see it in game
ericdelker 12 Mar, 2014 @ 8:41am 
Viola! It is fixed good sir! Thanks!
Grovin  [author] 11 Mar, 2014 @ 11:11pm 
Mod updated. Deletes all vanila rows from all tables. Now the number of soldiers in the units of vanilla can be changed depending on other installed mods. To change (from other mods) entered into force, most likely need to start a new game.
ericdelker 11 Mar, 2014 @ 7:17pm 
@ capriatti:

if you meant this for me all I can say is that this mod didn't modify the 'normal' game unit levels--it reduced the mods that I employed to increase those numbers back to normal levels. The settings I have wouldn't change this from my understanding.
capriatti 11 Mar, 2014 @ 6:24pm 
Change your unit size in the settings to compensate
ericdelker 11 Mar, 2014 @ 8:41am 
It's odd. When I checked your mod-the troop levels dropped. I thought it could be another mod conflict or something (I know little about this)--so I tested each one. The only one that affected troop levels was yours--again, I don't know why. So, I'll give it another go and see what happens.
wheelerbros 11 Mar, 2014 @ 5:21am 
I have determined this mod to be an exquisite adjustment for an individual that has a hankering to reconstruct components of the otherwise monotonous game.
Grovin  [author] 11 Mar, 2014 @ 5:07am 
I am just working on it ...
Mono 11 Mar, 2014 @ 4:55am 
@Grovin for full compatability with other mods you need to delete any table entry you are not modifying. Thee is no reason for you to have for example all the auxillary units or briton or greek units in your land_units_tables. This is probably why so many people are reporting conflicts.

Otherwise nice mod :)
Grovin  [author] 11 Mar, 2014 @ 1:37am 
My mod does not change the parameters of vanilla weapons, armor, shields, morality, and the number of units, etc. They only adds new units and change clothes of some vanila units. You should increase the number of soldiers in my mod using the Pack File Manager.
ericdelker 10 Mar, 2014 @ 9:10pm 
Hello! Your mod seems great and I've had fun with it so far. However, I noticed that it seems to affect range weapons and troop levels. It could be the X2 mod that I have--but I also enjoy the larger battle scenes. Any suggestion on what might cause this alteration?
TheBetterGuy 10 Mar, 2014 @ 10:54am 
Your units look more like the "celts amoung the greeks".
Good work!!!!
Grovin  [author] 10 Mar, 2014 @ 10:24am 
Tomorrow. Maybe. :Dossenus:
Akrotiri 9 Mar, 2014 @ 7:06pm 
nice, when will the parthia units be ready?
Grovin  [author] 9 Mar, 2014 @ 1:05pm 
Thanks! Now I am doing units for Parthia.
Homiealmaya 9 Mar, 2014 @ 12:52pm 
These units look pretty cool! I will use this mod if/when I start a Galatian mod. What are your plans for future unit mods?
Grovin  [author] 9 Mar, 2014 @ 9:45am 
Friends, I really have a very bad English. Write comments, please, in simple language and competently, correctly. Thank you for understanding.
Grovin  [author] 9 Mar, 2014 @ 9:43am 
What? Could you please be more specific? Which units for which fractions?
warmandan2006 9 Mar, 2014 @ 6:23am 
aww you have limits on them bro?
warmandan2006 9 Mar, 2014 @ 6:22am 
about time some one make more units for these guys i mean gosh.please make more fo r the other bar guys.
Goblin 8 Mar, 2014 @ 8:55pm 
The Anglo-Saxton wants you to make a King Minus unit for Knossos.
Malik Ramo Beed Al Ba'al Boomie 8 Mar, 2014 @ 5:56pm 
the barbs and carthage and pontus as well as parthia ought ti get it first
Malik Ramo Beed Al Ba'al Boomie 8 Mar, 2014 @ 5:56pm 
can u make elite tier units for every faction
ChRoN1KbLuNt 8 Mar, 2014 @ 3:56pm 
hahahah how do you not understand that??
Grovin  [author] 8 Mar, 2014 @ 3:51pm 
Special unit Minotaur?! For which faction?! You are crazy man! =|
ChRoN1KbLuNt 8 Mar, 2014 @ 3:42pm 
you know knossos the minor greek faction where crete is now lol make a unit that represents that legend i just mentioned as a special unit
Grovin  [author] 8 Mar, 2014 @ 3:41pm 
Yes? I heard this legend ;). But about what Knossos unit you said?
ChRoN1KbLuNt 8 Mar, 2014 @ 3:30pm 
seriously? you never heard of that greek legend when king minus and the labyrinth and the minatour lol
Grovin  [author] 8 Mar, 2014 @ 3:26pm 
I do not understand what you mean :(
ChRoN1KbLuNt 8 Mar, 2014 @ 3:23pm 
some Knossos unit would be cool like something to do with king minus and the labyrinth
Grovin  [author] 8 Mar, 2014 @ 2:59pm 
Maybee... If somebody to bring me good ideas:Dossenus:
Akrotiri 8 Mar, 2014 @ 2:56pm 
can you create some good units for Parthia? Thanks.