Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Changes to Unit Recruitment Unlocks
18 Comments
makarov1171 19 May @ 5:25pm 
Amazing mod bro! Hey, I have a question. What happens to nanman generals under Han factions? They can continue recruiting their nanman units? I'm asking cause I've seen only han units for nanman officers so far
Phantom Menace 24 Dec, 2023 @ 9:44pm 
Still work?
Austere Hare 28 Oct, 2023 @ 9:43am 
is there any way to give zhang yan the base yeloow turban spearman unit? woould it be possible with a simple text exit? :lunar2020halodragon: :steamthumbsup:
Austere Hare 28 Oct, 2023 @ 9:42am 
this one works with my 69+ mods :steamhappy:
HellPain 21 Oct, 2023 @ 3:49pm 
this is super mod exactly what i wanted but it seems a bit broken :/

this not works:

Strategists can recruit Juggernaut at lvl 3 instead 6
Commanders can recruit Spear Guards and Crossbowmen at rank 1 instead 3
Sentinels can recruit Jian Swordguards at rank 1 instead of 3
Lateralus 7 Feb, 2023 @ 2:19pm 
These are good changes. I like the option to recruit the higher tier units that I would normally not use. It makes the game a lot more interesting. I'm using this in combination with your unit balance and Aggressive AI mods, which are also good.
The other thing that this does, indirectly, is that it makes the School building chain more useful for levelling up generals faster.
Rewan  [author] 16 Nov, 2022 @ 1:26pm 
I mean probably ?
warbows123 23 Oct, 2022 @ 8:51pm 
can you still get ji militia
Alvazia 10 Dec, 2021 @ 12:45pm 
thanks a lot for this awesome mod, kinda dissapointed about how they really limit each general class recruitment
gitrekt 23 Apr, 2021 @ 5:58am 
Love it. The end game where it becomes protectors of heaven and earth spam usually forces me to quit the game. Good to know that now the idiot AI can spam these full stacks on their lv.1 generic trash generals now. I feel like the AI becoming emperor just because the player does is a stupid mechanic.
PenGuinMan 11 Apr, 2021 @ 11:32am 
@Rewan Thank you for your mod, I'm so glad to use your mod
One Reclusive Boi 7 Apr, 2021 @ 1:41am 
this is something i didnt know i needed till now, thank you for this masterpiece.
Rewan  [author] 4 Apr, 2021 @ 5:17am 
It's been done
PenGuinMan 30 Mar, 2021 @ 11:05am 
Can you apply it for 182 yellow turban? I really like your mod and I want to use it more
Rewan  [author] 12 Mar, 2021 @ 2:51am 
Should be updated to work in 1.7.
Wondering if I should also make a version with a bit more balancing changes (such as moving the PoH/DoE out of the Han roster to make them exclusive to the Bandits & YT)... because this is typically not compatible with unit mods so yeah.
PenGuinMan 15 Feb, 2021 @ 9:49am 
What a great mod, I appreciate your effort bro :steamthumbsup:
Lain 21 Jan, 2021 @ 9:06am 
Nice, i'd argue that rebuchets should be rank 6 units :)
bubb1e 19 Jan, 2021 @ 3:14pm 
great mod