Sid Meier's Civilization VI

Sid Meier's Civilization VI

Radiant Custom Pacing
8 Comments
Gallio 11 Oct, 2023 @ 8:29am 
Good day! I subscribed recently your Mod. Question: do you have any suggestion about diffivulty level, map size or speed? I mean, is it designed to work at deity level - marathon speed, or does it work "like vanilla", at any size, speed and level? Thanks.
caesar_unofficial 22 Aug, 2023 @ 12:32pm 
oh and I love: More Population control and less power from it. I searched for something like this for years <3
caesar_unofficial 22 Aug, 2023 @ 12:31pm 
Hey, do you know if this mod works in combination with "Customization VI" and "Take Your Time"? Both have options to increase/decrease some of the values you already changed. You think these mods would automatically change science etc... seing your modded values as default?
Bardagh 27 Mar, 2023 @ 6:36pm 
Is this mod current with the latest version?
WariousGaming 8 Apr, 2022 @ 2:50pm 
Thanks for answer :) I actually loved Civ II coz of game simplicity - ONE tech tree and u just research stuff - no bullcrap like culture and faith and other useless in my eyes crap - but there is no way to remake whole tech tree to be just done by "science" points and remove culture / faith entirely from game :) but also Civ II took long enough to enjoy eras and all those units so I really needed mod like urs in Civ VI

P.S: I prefered when units didn't have "ranged" attack and all combad was in meele range no matter what unit was it in Civ II :P but thats maybe my BOOMER mentality and nostaliga how I used to play Civ.
Shiroho  [author] 8 Apr, 2022 @ 2:39pm 
@Woj To be honest I totally rocked it, don't be influenced by the low subscriptions (it's very low because I started to build the mod a long time ago, thus appear far away in the workshop list for its subs/time ratio) I don't think I ll ever use another pace mod than mine that's how sure I am. I made it to be really agreable to play in "epic" speed, standard speed works pretty nice too. But if you choose marathon, you will have damn long games (but who knows, may be it ll be someone's sweet spot). If i could give you an idea, your game will be around +30 to 50% slower, with eras getting more equal number of turns (cleverly taking science/culture scaling output in consideration). The final idea will remind you of Civ I, II and III pace.
WariousGaming 8 Apr, 2022 @ 2:38pm 
don't worry I am more likely check mod date (last updated) than how many sub count it has and btw I am having this mod + Marathon setting - I wonder how long does ERA take then hmm :D
WariousGaming 8 Apr, 2022 @ 2:19pm 
I am searching for mod to slow game pace coz it is JUST STUPID and I found this one :) I am going to try how it goes :)