Superliminal

Superliminal

Spot The Differences
22 Comments
bford890 20 Jan @ 6:22pm 
how do i play this
ignacy 12 Jan @ 1:23am 
@Furdabip
I actually already have saved a copy of this level, and I spent about 2 hours of the last Saturday on carrying the models to my personal collection, so yeah. Thank you so much for telling me which tool you were using, as I immediatly downloaded it with the needed firmware and now I have access to every model in the game! I'll deffinetly upload some to the workshop, like the "Somnasculpt Sleep Clinic GALLERY" sign, when I find it. Have a great Sunday! (Eat some Fieth's Beans :D )
Furdabip  [author] 11 Jan @ 6:00am 
@ignacy (3/3)
Finally, I resized all models to be the "right" size and kept a copy of them off to the side of the main dream area. I would then copy them and ONLY move them with the 3-axis tools so they retained their size. It was very helpful to do it that way.

If you want to use any of the models in this dream in your own dreams, you can take them from the level itself, bring them back to the model fixing area and save a copy of them there. I also have a copy of the dream with all 185 models off to the side of the main area, properly sized, which can be copied and used as a base for another dream if you want a copy of that. Feel free to add me on Steam and I can zip it up or upload it privately to send to you.
Furdabip  [author] 11 Jan @ 6:00am 
@ignacy (2/3)
One technique that worked for me to deal with a large number of custom models was to add new models a few at a time, then pulling them off the custom model shelf and placing them onto the level. When the level gets saved, it will then retain that model's data in the level itself and you no longer need them in the custom models area. If you end up deleting all references to the model from the level, though, it would get deleted from the level data. Also, if you needed to change/update the model, you'd need to put the new files in its [Dream ID]/UGC/ folder for it to work.
Furdabip  [author] 11 Jan @ 5:59am 
@ignacy (1/3)
Most of the models used in this dream were from free model websites or created by me specifically for it. I had to do touch-ups, retextures and poly reductions in blender for most of them. Unfortunately it's been nearly 3 years since I last touched blender and I didn't keep up with it, so I've forgotten most of the stuff I learned to do.

For getting models from Superliminal itself, I used AssetStudio , which will pull models and textures used from Unity games. They then needed to be touched up in blender.
ignacy 11 Jan @ 5:06am 
Furdabip, this level was what I needed. A WHOLE lot of custom models, like dude, how do you design those things? Do you rip them from game or something? This level was an absolute blast and the secret challenge was a nice idea too! I think you should share the tool you use to get those models ripperd, as I don't think that Pillow Castle is going to update Superliminal anymore. This would be really helpful for us, creators with big ideas in mind. Thanks ahead!
Same Old CJ (dat CheetaH) 10 Jan @ 3:53am 
beautiful
XII 17 Jan, 2024 @ 5:55pm 
Incredible building ....
kostyatemin1 14 Sep, 2023 @ 11:51am 
@Furdabip
Ok, thank you :)
Furdabip  [author] 12 Sep, 2023 @ 11:32am 
@kostyatemin1
I did upload a bunch of objects before but then hit a weird bug that prevented me from uploading anything more even if I had deleted all my other objects, so I stopped doing that unfortunately.

However, you can actually take objects out of a dream and save a copy of them to your local collection for use in your own dreams. To do this, grab one of the walls (or whatever object) from a loaded dream, then take it back to the object room. Place it on the various buttons to fix it, rename it, etc, then save it like you would for any other local object. A downside to this is that stuff like walls and floors won't have a "default" size to be resized to and won't snap to other walls/floors/objects.

If you want to use a bunch of the objects from this dream for your own, you can also just move those objects to the side, delete everything else, and save a copy of the dream. The objects will stay with the new copy of the dream and you can use them for your own dream.
kostyatemin1 12 Sep, 2023 @ 8:04am 
Hey, first of all, you did a very nice job here, one of the best levels I've ever played (if not the best), maybe you can even compare it to the original game since the quality is very high. And also I wanted to ask something, Can you please upload the models that you were using in your level? Like the gray and green brick walls that are kinda between the rooms where you need to find the difference, and also the windows that are used in the optical level in the main game. I hope that one day Pillow Castle Games will add it to the main game. Thanks ahead :)
Furdabip  [author] 11 Dec, 2022 @ 10:57am 
@anguish1098
You need to place the stamp on the difference. It will make a ding sound effect when it is placed properly.
anguish1098 11 Dec, 2022 @ 8:33am 
i got the first one but i cant move on???
Matt_CHAOS 20 Nov, 2022 @ 10:34pm 
Hints (not answer):

Room A: Sometimes, despite remembering what the object was, the object in our memories may have looked different to how it actually was in reality. Pay attention to how one object looks in comparison to its counterpart.

Room B: We tend to forget the insignificant details of our memories. Maybe trying to remember what was missing in our memory would help.

Room C: The same as what I've said for the first, that the same object might have looked different. Sometimes, our memory smooths over what was once an object that looks out of place in its arrangement.

Room D: If you keep your head up high all the time when looking through your memories, you'll never be able to notice the small, almost minor, differences it has to reality, and that difference may change your perspective on your memory forever.

*A bit of translation if you don't understand what I mean:
Memory = Room with difference
Reality = Example room
Dinoracha 10 Aug, 2021 @ 11:08pm 
10/10, would internally scream while being unaware of the solution right in front of me for 40 minutes again.
rmzzz 1 Apr, 2021 @ 10:41am 
DAMN THIS IS INCREDIBLE
swoo703 26 Mar, 2021 @ 11:30am 
OMG! What a slap in the face that was!!!! Amazing dream! So packed with details! You must have been working on this since you were born because a lifetime is barely enough to achieve such a masterpiece!!! This is actually not a dream but an entire new game on its own, with new rules and new goals. Yet, it's using that basic beta dream editor. I'm speechless... I found all the differences but the last one (Room D). Honestly, I think you should change it because it's even worse than "blatantly unfair", imho. ^^ Loved the little funny texts on all the handling instructions signs here and there. Reminded me even more of The Stanley Parable than what Superliminal as a game did. I could go on and on but I prefer to let you the surprise. Go check that incredible demonstration of pure ingeniosity and smash that Thumbs up button!
Furdabip  [author] 4 Feb, 2021 @ 12:47am 
If the models are 'missing' you'll have to reload the level and wait for it to fully load everything before starting the dream. You'll know when everything is loaded and the dream is ready to play as a giant black sign will appear that says "Loading Complete!"
and be merry 4 Feb, 2021 @ 12:08am 
A lot of the models are missing for me
xo_2025 2 Feb, 2021 @ 6:44am 
Not to mention that I "cheated" a little by flying to find that button, and still couldn't find it hahaha! I even drop/took the stamp everywhere in hope to find it. It's a god tier difference game lol I'm starting to think about taking lots of screenshots from the main room and compare them with the one with the error lol
Furdabip  [author] 1 Feb, 2021 @ 3:20pm 
Thanks! Wait until you get to the fourth difference then. It's blatantly unfair. :-p
xo_2025 1 Feb, 2021 @ 4:34am 
Still trying to find the second difference. You did an incredible good job with the decoration!