Kenshi
Less Foliage and Rocks x2
20 Comments
Č | . 17 Dec, 2024 @ 3:16am 
Убрало некоторые ресурсные точки. Цепочка производства не повредилась, пешки как добывали так и добывают, но этот гребаный шмат железа теперь невидимый и неосязаемый.
Bookhorse  [author] 30 May, 2023 @ 11:20am 
That being said, it should not cause the nodes to move around upon reloading a save.
Bookhorse  [author] 30 May, 2023 @ 11:17am 
The game populates the terrain with trees, rocks and resource nodes according to the values that this mod changes using FCS. It may shift around the resources based on old rusted junk meshes a bit, or in rare cases cause some to disappear. Had to be done to increase FPS in the areas with lots of metallic junk.
TheThornyKnight 28 May, 2023 @ 7:25am 
@Machus - This is purely a theory, but I loosely understand the mechanics of these mods to work on fixed percentages to reduce foliage. Just like how every player has the same rocks/foliage in their maps on the vanilla/base map, anyone using this mod will have the same, as will someone using a 4x or 8x respectively.

I believe from looking at the FNC, you can modify the specific biomes/areas to have more or less of a certain something. You could give it a go to try to manually adjust this and experiment with your results, but it could be messy.

I've never used the in game console, but there might be something on there that may let you move it. I'm not 100%.
Machus 25 May, 2023 @ 7:45pm 
removing this mod causes the copper node in my base to be invis (and it just straight up disappears if i import after that). keeping this mod makes another copper node in my base keep on moving around everytime I reload, and its right inside a house too so i can see its pieces sticking out of the roof. is there any way i can fix this?
Ragnaman 10 Apr, 2023 @ 8:42am 
After testing a bit, it seems like this mod requires an import, then it does not crash around Shark.
Smoker 4 Jul, 2022 @ 5:57pm 
This is awesome but got the same crash in the swamp.
Redwood 5 Mar, 2022 @ 2:40pm 
Triggers crashes around Shark in The Swamp.
Removing the mod fixes this.
Bookhorse  [author] 21 Nov, 2021 @ 11:52pm 
In any case, don't mind me. Post whatever you want.
Bookhorse  [author] 20 Aug, 2021 @ 1:14pm 
I see.
Logicon 19 Aug, 2021 @ 10:10pm 
I reduced the density by 50% as well, The slider didn't seem to do a lot.
Bookhorse  [author] 19 Aug, 2021 @ 3:17pm 
What do you do with grass though? There's already a slider for it. I mean, do whatever, don't mind me. :)
Logicon 19 Aug, 2021 @ 2:06pm 
hehe, its ok, I removed my mod for now since its very similar to yours. I will put the changes in my minimod instead
Bookhorse  [author] 19 Aug, 2021 @ 12:31pm 
I just turn off grass straight away. :D PC is too potato. ._.
Logicon 18 Aug, 2021 @ 1:55pm 
Looks like we did exactly the same mod haha, but mine does grass too
Bookhorse  [author] 30 May, 2021 @ 10:21pm 
@MechsonPlays
Should be fine. Try it, you can always roll back without issues.
Player2431 30 May, 2021 @ 10:10pm 
yay
MechsonPlays 29 May, 2021 @ 8:38pm 
@Bookhorse do you think this mod would be compatible with large world overhauls like genesis?
Exiled Hermit 7 Mar, 2021 @ 3:21pm 
Thank you.
Caz 21 Feb, 2021 @ 7:44pm 
Trying to notice bonedogs, and other roaming packs of Murder Hobos, among the massive amounts of cluttering rocks is hard on these old eyes. This is a very welcome mod! Thank you!