Sid Meier's Civilization V

Sid Meier's Civilization V

Montenegro (BNW)
19 Comments
k.hudson95 9 May, 2020 @ 3:47am 
This mod has a conflict with (believed to be Vox Populi AKA Community Patch). The Unit Unit Vladika is bugged and makes Vladika's infintely spawn one every turn for everyone including the player and all AI's.

(If you search on Google 'CIV 5 infinitely spawning great general') you will come across similar threads with a similar issue (the difference being that great generals were spawning every single turn) the culprit of this was a mod conflict with Vox Populi with someone's Bulgaria CIV mod on steamworkshop, which has a characteristic of replacing great general with a unique unit, just like this replaces a great unit.
NuclearConsensus 1 Sep, 2019 @ 2:11am 
Hello there! Sorry if this comes a bit forward, but can I get permission to continue developing some of your mods? The ones I'm most interested atm are Northumbria, Montenegro, and Taiwan. Thank you kindly! :)
DJSHenninger  [author] 15 Sep, 2016 @ 10:43am 
Thanks, though I quit modding, at least for Civ5, so I can't really change anything.
jorisgoedbloed 14 Sep, 2016 @ 12:21pm 
Nice mod, I used it to play a Balkan scenario :).

Still has some flaws though. When talking to Petar II, the game's music is still playing. He also almost disappears behind the menu.
DJSHenninger  [author] 24 Sep, 2015 @ 12:56am 
Montenegro is love, Montenegro is life!

This civ still needs a complete revision, so that feature will probably be ditched, but I'm not such an active modder anymore, so it'll probably take forever.
Stoeptegel69 23 Sep, 2015 @ 8:20pm 
+1 Tourism in coastal cities should start at a later era, not in the beginning. Meeting Montenegro in the ancient era means it will have cultural control over you no matter what.
DJSHenninger  [author] 17 Oct, 2014 @ 12:50am 
@ruhrgebietheld There's a mod for the cultural screen I didn't mention in the description: "Dynamic Culture Overview". I didn't know about the other issue; it's rather strange..
I'll try to fix this, but I'm not entirely sure if I can. Thanks.
Mojave Neon 16 Oct, 2014 @ 9:28pm 
This one was a ton of fun to play as. Nearly perfect, except for two issues. One is that the "your culture" screen doesn't appear properly for them, so there's no way to move around your great works to get theming bonuses. The other issue is that the Vladika is tied in with the Great Merchant, Great Scientist, and Great Engineer progression. Being a cultural great person, it should have its own progression. It was pretty annoying to not get near as many Vladikas as I should have been, since the other 3 aforementioned great people kept pushing back the requirement for all 4. It's also really problematic in that the Vladika has a negative effect as far as getting those other 3 great people. So not only does it not spawn as often as a good UU should, it harms the development of other great people. Please change that. Other than those two issues though, this was a fantastic mod.
DJSHenninger  [author] 19 May, 2014 @ 1:59pm 
@TGC Mercury haha, can't help it. It was probably the best picture available.
tripudium animarum decembrium 19 May, 2014 @ 1:58pm 
Petar II Petrovic-Njegos looks like somebody just stole his parking spot.
DJSHenninger  [author] 18 May, 2014 @ 1:05am 
@Gunmaster Link updated.
Gunmaster 17 May, 2014 @ 8:24pm 
The alternate download link doesn't appear to work properly, and the subscription download doesn't work either. The file URL at the 2shared page just takes you back to the same HTML webpage, even when I run it through iLivid.
DJSHenninger  [author] 8 Apr, 2014 @ 1:22am 
@renzobarbieri Nice, thanks :)
renzobarbieri 8 Apr, 2014 @ 1:15am 
This is one of my favourite mods since I prefer cultural victory + world religion + max cultural policies
DJSHenninger  [author] 22 Mar, 2014 @ 5:37pm 
@Апаш Yeah, if it was possible, I would have tried. I'd have to find substitute effects for almost everything. I could take a look and see what I can do. I was thinking, instead of the political treatise effect, I could make the Vladikas start a golden age.. the experience thing should work for Vanilla, except there are no religious buildings, so I'd have to link the slots to another type of buildings. Also, the tourism/culture thing from mountains/coasts isn't possible either. I think a G-K version is possible, though ;p
Apash 22 Mar, 2014 @ 4:46pm 
God damn would it be awesome to have this mod on vanilla Civ V,but seeing the UA,UU and UB i doubt i can see it working.
CleverAdvisor 16 Mar, 2014 @ 4:39am 
I love culture victory and this civ looks pretty cool, ill give it a shot :groove:
DJSHenninger  [author] 16 Mar, 2014 @ 1:56am 
@Hiram Thanks :)
Hiram 15 Mar, 2014 @ 8:32pm 
Awesome! Good to see you getting another mod out :).