Transport Fever 2

Transport Fever 2

50 Foot Flatcar
14 Comments
CHICKEN KIEV 13 Jun, 2024 @ 6:11am 
how to adjust the capacity ?
Kellykeli 7 Feb, 2024 @ 9:24pm 
Yes, the capacity is a bit low, but the sheer variety in cargo types offered by this flatcar seems to actually be a strength in gameplay; you could choose to get higher capacity by using more specialized cars better geared towards a specific cargo type, or you could use these flatcars to make your trains more versatile in the types of cargo that it can carry.

Being able to see the cargo on the trains is also super cool.
wncol2004 4 Aug, 2022 @ 6:04am 
For those of you that think 10 is overloading, just tweak the files and set capacity to way way higher and car can haul an entire city. Though the loco has troubles pulling even one partially loaded so you you will have to tweak the tractive effort and power numbers of the loco to compensate. End result, super train. And yes, that qualifies as cheating. But since this is a single player game, who cares. To bad I haven’t figured out how to tweak the vanilla locos and wagons, yet.
NiceCozyHat 17 Jul, 2022 @ 7:05pm 
Uhm, I have a problem.
The logs on my flatcars keep rolling off.
Is there a solution to this?
(just kidding, it's a joke, but I would like some cables or somethin)
RoughEagle 27 Apr, 2021 @ 8:08am 
were do I find the workshop/mode save number of this mode
Sakuya 15 Feb, 2021 @ 2:35pm 
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
ALL LOAD ANY ROAD
(sorry for spam :flyingfairy:)
CrashCast E 12 Feb, 2021 @ 3:04pm 
Godsend flatcar, improved from TPF1 even... They finally figured out how to put logs on it!
MKH1020 11 Feb, 2021 @ 10:59am 
Wait, they'll carry logs?
MonkeyFuzz 10 Feb, 2021 @ 8:27pm 
This looks fairly straight-forward and not remarkably dangerous. Are the flatbeds at least painted with lead paint?
conrail4ever 10 Feb, 2021 @ 2:18pm 
Great!
Zappierchimp 10 Feb, 2021 @ 11:40am 
Thanks for bringing this gem back. Back when TPF1 was still relevant I used this thing all the time.
donoteat  [author] 10 Feb, 2021 @ 11:30am 
if you work from the assumptions that Urban Games works from the capacity is 50 tons (printed on the side of the car!) = 45359.2.kg = 37.7 "units" (since all cargo weighs the same, 1200kg per "unit"), which, divided by 4, as the game does by default, is 9ish "units" of cargo, which divided into 2 compartments, 4.5 - so you are overloading this car, in fact, with 10 units
J4F|SkyNet 10 Feb, 2021 @ 10:42am 
Thanks for those but i think a capacity af 10 is a way to low ... even the 1900 stake cars can carry more so not sure about an alternative here. :)
ColonelClusterFunk 10 Feb, 2021 @ 10:12am 
Was waiting for someone to model these, thank you!