Imperator: Rome

Imperator: Rome

Happy Families
10 Comments
memnochjones 15 Jan @ 5:51pm 
You can add this mod to remove the Populares penalty: Grateful Families + Populares Support
MoQ 15 Mar, 2024 @ 2:11pm 
Mod still works great in the Ides of March, 2024. Thanks for making it!
napamathguy 3 Oct, 2021 @ 6:30pm 
MI, could you change the Grateful_Job_Percentage be a suitably large number? I, too, am trying to get the Populares into power (mostly by stuffing all available jobs with Populares...).
emilyinhalf 24 Feb, 2021 @ 12:42pm 
One issue that's not really the mods fault: as Rome, the Populares disapprove of families being grateful, which adds -0.10 popularity for each grateful family. With this mod, all families are always grateful, so it's basically impossible to appease the Populares. For example, the buff for having the Consul be part of Populares is only +.04.
Miiiii  [author] 19 Feb, 2021 @ 7:47am 
Thanks MrBlazzar™, I updated the mod so it does that.
MrBlazzar™ 19 Feb, 2021 @ 5:01am 
It's possible to only edit that line without editing all the lines by making a new define file and only including what you change in it.

I did it by making a define file called hf_defines.txt and only including this

NFamily = {
EXPECTED_JOB_PERCENTAGE = 0 #(TOTAL_JOBS / NUM_FAMILIES) * EXPECTED_JOBS_PERCENTAGE
GRATEFUL_JOB_PERCENTAGE = 0 #current jobs > (expected jobs * GRATEFUL_JOBS_PERCENTAGE)
}

And their desired jobs and grateful was 0.
Miiiii  [author] 18 Feb, 2021 @ 6:26pm 
Are you guys using a mod that makes them be 500? Since the whole 00_defines.txt file is the mod it might overwrite whatever another mod changes in that file. I don't know if there's any other way.
AggaWackTan 18 Feb, 2021 @ 1:20pm 
Yeah its changing units to be 1000, good idea though I really don't like the scorned families
BigMountain 17 Feb, 2021 @ 7:52am 
It seems to be changing the number of soldiers in a military group from 500 to 1000.
GandalfOS 16 Feb, 2021 @ 5:14pm 
Nice