Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm kinda mimicking mostly Augustus, a little of Julius and a little of Tiberus.
I usually try to link everything, only unlinking and incorporating things that I need to because the original mod is broken, I have to edit things that require a new instance, or when I want to edit the model, itself (for weight painting reasons). If I could keep everything linked, I would.
I appreciate your options, I was going to make this faction called "New Romans" or something, kinda a pretend faction "based on real history". Like my The Fury mod, how they pretend to be spartans and etc. Thanks for letting me use it. I might not even make the mod, anyway. It seems really complex, the roman empire
The mod files for this mod should appear in the below once subscribed & downloaded:
(your steam library folder)\steamapps\workshop\content\233860\2395897526
Then if you wanted to get rid of the custom faction stuff already baked into this mod (probably for the best if you are doing your own) you can remove any references to "Teethpullers" which should then get rid of them so long as your mod is loaded after mine to override it. Just do also be aware that if you do this and still want the Meitou version to be available you will need to re-add it somewhere, as the faction stuff from this mod was basically just an excuse to have a boss that carries the weapon.
Blueprints are in vendor lists for UC Weapon shops including Catun, alternatively they can be found in the "The Great Library" in Black Scratch.
The name of the Blueprint was however spelled incorrectly (one too many 'i') - this has now been corrected.
Screenshot (taken prior to correction):
https://files.catbox.moe/dbeauc.PNG
Yes, the weapon itself might appear in vendor lists without one however I am fairly certain that the faction will not appear unless you import.
I think so, but the same general theme would work well (I was thinking something in the same vein as rather than literally inserting them into the game as I am not a fan of game crossover content in mods personally), could be a while before I get around to it though, got a lot of irl stuff to get sorted atm.
I was thinking of doing something like that at first - I have a bunch more half finished roman weapons so if I ever get around to finishing those I might do something along those lines.