Space Engineers

Space Engineers

Battle Cannon and Turrets (HullTec Fix)
10 Comments
Erebus Hunter 4 Mar, 2021 @ 8:55am 
I never said there was an issue with them, I just said they carried over to the weaponcore version of the mod from the original version. You said,

"I have always been using the original "battlecannon and turrets" on all my ships since the mod came out. And I don't want do change the weapons on all of them now. It would take me days if not weeks because I would have to edit all LCD2 screens, too."

What I said was that from my experience, you likely wouldn't have to change the weapons, because logically they would carry over.
Hull Breach  [author] 4 Mar, 2021 @ 8:38am 
Thanks for the feedback. I will try to fix the sound too in a few days. Have to finish some other projects first :-)

@Erebus I didn't do any changes on the vulcans, yet, so if they are bugged in the original version, they will be in my version, too. Will fix this within the next week, I guess.
Foxdk92 4 Mar, 2021 @ 5:05am 
been using this weapons pack for a week now and finally got to trying out the big bertha. BB works and shoots but doesnt have any firing sound.

apart from that thanks for bringing back a solid weapons pack! :)
Erebus Hunter 23 Feb, 2021 @ 10:10am 
i downloaded a world with the original battle cannons mod on it, and then swapped out the battle cannons mod for the weaponcore variant, and the original vulcans remained...
Hull Breach  [author] 22 Feb, 2021 @ 4:58am 
Atlas is the only Weapon Core weapon, I used so far so I don't know much about that weapon core framework.

I have always been using the original "battlecannon and turrets" on all my ships since the mod came out. And I don't want do change the weapons on all of them now. It would take me days if not weeks because I would have to edit all LCD2 screens, too. xD

So the easiest solution for me is to repair/edit the original mod because the weapons stay on my ships when I exchange the old version with my version.

Sadly, the texture is very hard to edit on some parts but I'm still on it.
Derekt 22 Feb, 2021 @ 3:42am 
It can absolutely be made to use weaponcore without any model changes
Skallabjorn 21 Feb, 2021 @ 5:02pm 
No this mod is not weapon core and would require the original blender files from the original authors to make it so ( If I understand things correctly )
Achilles 21 Feb, 2021 @ 4:44pm 
is this weaponcore?

Frank Willis 21 Feb, 2021 @ 4:39pm 
Wait, Little Davis is no longer like a long range shotgun? Interresting... :selike:
OttoArms 17 Feb, 2021 @ 2:11pm 
Very cool, I hope it goes well as I like this old weapon pack.