RimWorld

RimWorld

Categorized Crafting Bills
64 Comments
zebra03 20 May, 2024 @ 12:08am 
It doesn't even show up in any crafting benches, RIP mod
zebra03 13 May, 2024 @ 2:48pm 
going to test later to see if it does work with 1.5 effectively, this mod is basically essential for my ADHD arse
Thundercraft 17 Mar, 2024 @ 1:23am 
(On the other hand, it'd be nice to see this mod updated because, based on comments, "Categorized Bill Dropdown" is incompatible with a lot of mods, including "Modular Weapons", "Recipe Icons", "Use Best Materials" and "Better Workbench Management"... or so I've read.)
Thundercraft 17 Mar, 2024 @ 1:20am 
FYI: This mod is very similar to Categorized Bill Dropdown and that mod has been updated for 1.4...
D3K43 10 Jan, 2024 @ 4:21am 
Ahh not for 1.4? Shame.
D3K43 10 Jan, 2024 @ 4:21am 
Compatible with CE's ammunition crafting? The ammunition crafting list can get absolutely massive.
2962342497 23 Nov, 2023 @ 9:47pm 
1.4?
ProfileName 30 Mar, 2023 @ 5:15am 
@Ancalagon that one is a bit... iffy, so.
jameslaflash10 4 Feb, 2023 @ 8:46am 
i need this for my games
Ancalagon 13 Nov, 2022 @ 10:40pm 
Computica 7 Nov, 2022 @ 11:19am 
Use "Categorized Bill Dropdown" as an aternative
Bobby_Hill (♀) 7 Nov, 2022 @ 10:01am 
Please for the love of God update this to 1.4
Timou 2 Nov, 2022 @ 6:39am 
Please update to 1.4
Crimson 28 Oct, 2022 @ 9:38am 
Anybody knows if this is getting an update or not?
Lenin's Cat 23 Oct, 2022 @ 12:06pm 
I might test it out today but don't quote me on that
submeg 22 Oct, 2022 @ 12:34am 
Hi al, does anyone know if this is working in 1.4?
Canada Day 7 Oct, 2022 @ 8:13pm 
Cool Idea. I run with a fully utilized C: Drive -ssd 1T not much extra space....Games are set to D: tho all of them...Subscribed and unsubscribed twice because when subscribing this mod it seems to take the remaining space on my C drive when all installs are set to D: Likely a me issue... although I seem to be able to sub and unsub from any other mod (over 200) without this issue. Forces a mod reload in game (due to a reconfiguration of the utilized mods) before even activating the mod itself.. removing this mod brings back the "lost space" on the C: Drive at least, not saying its malicious having that said, but may be broken.
pikuPixel 20 Apr, 2022 @ 2:55am 
bro this mod solves a problem i've had ever since i first started modding, thank you so MUCH
kamikadza13 2 Apr, 2022 @ 2:09am 
Hi. I want to ask:
should the meal be in the rest category?
Or it's bug?
ScreenShot [prnt.sc]
saavedra 13 Nov, 2021 @ 12:54pm 
This is a great idea, but would handle much better if we didn't have to click each menu item to open the next menu layer. If they just opened on mouseover, this would improve utility a lot.
Avarice 8 Oct, 2021 @ 10:36pm 
Working just fine, does what it says. I installed it hoping it would give me a categorized health operation menu even though it was not mentioned anywhere, it did not. Will love having cleaner bills and happily keep this mod installed. my bionics workbench EpoeForked thanks you!

@Ollie-Raven
You put it first? I assume you put it below harmony and core or the mod menu would have complained XD I'm having no issues in my overly modded game.
Ollie-Raven 26 Aug, 2021 @ 11:01am 
Is this working for anyone else?
Ollie-Raven 24 Aug, 2021 @ 9:58am 
Put it first and it doesnt work
Idlemind 7 Aug, 2021 @ 7:34am 
Doesn't work for me but I guess it looks like its a me problem, maybe conflict with another mod, no idea
Tiberius Rex 28 Jul, 2021 @ 10:16am 
Wow are you kidding me? 2000+ hours an now I find this lol. Thanks!
Morale -10 27 Jul, 2021 @ 6:08am 
NICE :D been looking at this mod page every day <3
Arcanant 25 Jul, 2021 @ 1:07am 
Our hero! :steamhappy:
Captain Muscles  [author] 24 Jul, 2021 @ 7:30pm 
Updated for 1.3
Shipidge 21 Jul, 2021 @ 9:31pm 
Will this be update for 1.3?
DisKorruptd 25 Jun, 2021 @ 11:46pm 
Can we get a variation of this for like, when making scenarios or something, sort things like animals and traits and such by what mod they come from?
Haxxor bunny 18 May, 2021 @ 3:03am 
excellent!
Captain Muscles  [author] 17 May, 2021 @ 5:17pm 
@Okaasan

It should work with any mod. If a mod adds new item categories, this mod should automatically use them for those items.
Haxxor bunny 17 May, 2021 @ 11:22am 
does it work with mods in general or do the have be made with it in mind?
MarceloTheRock 13 May, 2021 @ 4:18pm 
i was thinking about a mod like this in this week, now i see that it already exists, thanks
qux 5 May, 2021 @ 10:28am 
Ok thanks,
you tried to make this with the differents ''layers'' ? (inspiring weapon sorter https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2290406586&searchtext=weapon+sort)
Captain Muscles  [author] 25 Apr, 2021 @ 6:53am 
@qux
This does not create the categories, it only shows the categories created in xml by vanilla and other mods. To make more categories would require a separate mod or patch

@Kazeel_Amataka
This adds no icons for recipies, I believe it just uses the icon for the product
qux 21 Apr, 2021 @ 1:12pm 
great thank you !!! is it possible to create more categorys for apparel ? (pants, vest ..) ?
Kazeel_Amataka 7 Apr, 2021 @ 7:51am 
Does this add icons for recipes or do I need a separate mod?
bk3000 15 Mar, 2021 @ 10:50am 
Great idea! I honestly avoid some mods I otherwise might want just to avoid inflating my lists. Now I won't feel so hesitant.
ꑭVillentretenmerthꑭ 27 Feb, 2021 @ 5:43am 
ahhh, I missed this so much, thanks a lot
Bobby Skinless 27 Feb, 2021 @ 4:31am 
Thank you so much, i was about to suck some guys dick to do this for me
Roszek 26 Feb, 2021 @ 5:15pm 
Great idea!
Captain Muscles  [author] 25 Feb, 2021 @ 9:43am 
@Et3rnus
Yes, it uses the same categories as the stockpiles, so it will automatically sort recipes by the category of the product(s). If it can't find a category for the recipe, then it goes at the top level.
Cozar 25 Feb, 2021 @ 8:36am 
Awesome idea and work once again.
Cozar 25 Feb, 2021 @ 8:35am 
@Dr Zhivago I swear I saw someone put together a nested float menu framework on the discord. Might have been in Dub's discord.
Et3rnus 25 Feb, 2021 @ 6:36am 
Does this automatically categorize new items added by other mods as well?
Captain Muscles  [author] 24 Feb, 2021 @ 9:17pm 
@Dr Zhivago
I think it would possible. All I'm doing here is creating a new float menu when an option is selected in another
Dr Zhivago 24 Feb, 2021 @ 8:57pm 
@Captain Muscles; Would it be possible to create a similar nested float menu for dropdown menus? I've been hoping to implement this feature for DocWorld and generally stuffed furniture,
but it's not available in Vanilla
Keyara 23 Feb, 2021 @ 11:50pm 
Thank you, if possible there are plant types, and clothing thank you again this is beautiful I used over 400 mods so this is a beauty.