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Haha, no. Barring some unexpected event, Xenology will always remain up to date from now on, even if it stops getting new content.
I feel incredibly dumb, thank you for telling me
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2774388842 this should work
Devious cares about - and understands - the concept of game balance.
Maybe because there was quite a bit of negativity. I also was very skeptical of it before trying it out. This is still the only traits mod that I feel is very well balanced. It doesn't have any inconsequential negative traits that are essentially free points, the cheap ones are nothing beyond nice bonuses and the expensive ones really do require commitment to get the most out of them.
Very unfortunate cause it was one of the best ones there was. On paper it looks really bad but when actually in game they are all very well balanced. The cheap ones are indeed that; cheap bonuses that don't impact much but do help a little. The expensive ones change your entire gameplay and actually are worth it if you're willing to commit to them.
Even things such as giving Rulers or Leaders Traits based on Species Traits might not work as intended, and it's the kind of thing that isn't immediately obvious if you play for 5-10 minutes.
And please take all the time you need to make the synthetic module. You're doing this for free, and we have no right to ask you to do it any faster than you'd want to.
Give it a while, updates take time.
To my surprise, I see my Lithoid dudes doing those Jobs, even though the Droids would be better suited, due to *not* having the Inept Trait.
Do the Traits added by this mod interact with the Job Weighting system at all? If no, why is that?
Is it supposed to be impossible to remove? I remember seeing 1 or 2 Traits like that, but it doesn't say that Hedonistic is impossible to remove anywhere, in-game, or in the out-of-game documentation, the list of new Traits.
What's up? Is this a bug?
trigger.cpp:440]: invalid scope for trigger. got [leader], expected {country, dlc_recommendation}. file: common/traits/xte_01_ruler_traits.txt line: 237