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i did some very quick digging and it looks like my serfs and militas should work with either of the two AAF's (i may be wrong don't shoot me)
Hi there, im the author of the Orkz mod that hydromancer mentioned, just as an FYI it Does indeed use the AdvancedAnimalFramework to power the snotlings behavior, but its a version ive been keeping updated myself since 1.0 or 1.1, there may be some namespace issues, as i, at the suggestion of some of the more experinced modders, migrated it out of the vanilla namespace and into its own, but i dont recall if i sent Walking Problem the pull request before or after that change
Codewise it has changed massively.
Nearly zero visual changes. (more visual content is being worked on or at least planned)
This mod and the Grouped Pawns Lists mod seem to conflict. The Animal Tab won't come up when using both.
Grouped Pawns Lists
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2340773428
https://gist.github.com/ae84a80410038b9160ed3087605a2e11
Also i noticed that they won't eat (or drink since i use dubs hygiene mod)
I can open and use my animal tab and my mod does NOT mess with UI so extremely unlikely for my mod to be the cause of the animal tab issues you are having. but yet again error log would help pinpointing your issues.
Orks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1543896230
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Potatoid
+ Low food requirements (60% of a humans)
+ Comfortable in high heat
+ Low mental break threshold
+ 5x Work Speed
- Gain skill levels slower
- Extremely slow at research
- Slightly reduced movespeed
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Apini
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2204437968
Folia
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2568742847
1. An option in the setting to toggle on them full trained when spawned.
2. Have patches for clothing mods that make animal clothing of the same appearance.
3. Have patches for hair mods to be made into hats for animals.
Short answer: YES.
"Animal Gear" is needed for the clothes/armor to work for the militia as animals cant equip armor normally.
"Advanced Animal Framework" is needed for them to equip weapons and do work animals cant do either of those normaly either.
Is it safely removable? Assuming you get rid of your serfs/militia first.
PetLoverSpy test away please
MaskedMonster information is now provided
Silentservice description should tell you wants its all about now