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hahaha,
I like your "a beakhead statue holding a lamp" idea. So, I made a quick mockup.
→ Image1
→ Image2
Is my understanding correct?
The difference between fixed and non-fixed chairs is the orientation of the characters sitting upon them.
A character will face a specific direction if he sits upon a fixed-type chair.
But if he uses a non-fixed chair, he will face toward the nearest campfire or table automatically.
Example → Image1 Image2
The fixed chairs are helpful for setting scenes like briefings, lectures, or dark rituals without using campfires or tables.
Thank you for trying my mod!
I am glad to hear you have fewer issues, and thank you for the additional report. The auto-icon generation process has become more suspicious to me.
I cannot say about custom race mods. Still, I guess preparing icon images and including them in the mod beforehand may help to bypass the auto-icon generation and reduce crashes. The icons are only 369 KB in total, so they would not burden the game.
Thank you again for sharing helpful information.
Thank you for your reporting. Let me clarify my understanding :
Your game crashed when you selected an item from the BUILDINGS list, and any item on the list caused the same issue.
Am I right?
I have not experienced that kind of issue before. I selected and built all buildings from this mod but could not replicate the issue. Based on your description, the auto-icon generation process seems to have some problems, but I need more details.
Unsubscribe and re-subscribe the mod, or verify the game files may help. But make sure you back up your mod list before verifying.
I am sorry for the inconvenience.
不具合のご報告ありがとうございました。
ご指摘の通り、5/10更新後のこのmodを入れると、通常の隠密ポーズに加えて武術の待機モーション(MA_Idle)が発生する不具合を確認いたしました。
これはPositioning Plateに使うために複製した上記モーションが、隠密時にも発生するように設定されていたためと考えられます。
当該箇所を修正後アップロードしましたので、一度サブスク解除の上、再サブスクしてキャラの挙動をご確認ください。
I am happy you like my mod :)
In fact, I have been thinking about white Outpost-III or IV that would match the land of Gut for a while. It is a good idea to apply the textures of statues to the buildings.
Unfortunately, I am a little busy now, and texture editing is not my forte, but it seems worth tackling.
Thank you for suggesting it!
If you ever feel up to it, I recommend trying to make some variants of some of the ingame buildings to match this stone look of your statues better. I would love to make a Beak Thing themed palace or temple build with these statues.
BUT I can't build other furniture on Gate II, because I shrunk the gate's Interior Mask.
Though the problem can be solved by reloading, I think building objects onto Gate II (and probably Makeshift Gate) is not safe :(
this seems to be a problem with the tier 2 gate itself rather than yout actual mod. it just breaks if an object is placed on it entirely. including camping chairs from the camping mod, and rarely with turrets.
I succeeded to replicate the passing issues.
Level 2 and Makeshift Gate became unpassable when I built Sarcophagus (Light) near the gate doors. The corrupted gates remained unpassable until I dismantled statues and reloaded the game. Level 3 and 4 gate seemed unaffected, but we should still avoid placing Sarcophagi close to gate doors.
Now I will try to rebuild the mesh and collision of Sarcophagus (Light). Thank you again for your feedback!
Thank you, I'll emulate that setting.
No i just built it directly on the corners.
Thank you for letting me know. I'll look into it.
And it would be of help if you give some details about that issue:
・Which gates had the passing issue, Makeshift, II, III, IV or other mod-added one?
・Did you use Shift + F12 (in-game editor) in placing statues on the gate?
Beak statues and other furniture do not generate player's town.
Thank you for the message and information.
Unfortunately, I would like to decline your offer for I am not enthusiastic about overhaul mods in general.
Thank you for understanding. I hope your project goes well.
I don't use Discord.
And where can I find the information about your overhaul mod?
Beak thing cult
不具合のみならずその解決策までお伝えいただきありがとうございます。
こちらでもchair-fixed 180を用いたベンチで座る方向が変わることを確認しました。
chair-fixed 180の設定をいじると他のmodにも影響しそうなので、石のベンチ類のFunctionalityをchair-fixedに変更して対処する予定です。
単純な石ベンチの前後が判別できない問題も同時に修正したいので、いま少しお待ちください。
Thank you for message.
During the last update, I had unintentionally changed the function of the disposer.
Now the disposers should work properly ... restrain and kill prisoner in it.
I'm sorry for the inconvenience.
As for making other statues, I have no concrete plan at the moment.
The main reason for this is that creating 3D models from scratch is beyond my skills in Blender.
However, I might make statues of other animals or NPCs using vanilla assets.
Will you make Roman/greek Gods status and other types of status next?