Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And yes it can cause the problems I am mentioning because that is what happened. When I removed your mod and started a new game without it everything is now working fine.
So.... yeah. No offense. Not trying to be a jerk but a little miffed that I lost two advanced saved games and many hours. If your mod isn't supported anymore please remove it.
b) There is no possible way for a mod, and specifically this mod, to do that. That is some error with the Launcher or your game or even your PC.
Pretty pissed...
@Hans_Hackfresse: Sorry for answering late, the unlock should work as in vanilla, there's no special extra setup to unlock the decisions in the changes I made. You can find the vanilla requirements in the Official Wiki.
I'd suggest that in such cases, you should ask the UI modders to implement a scrollbar for the traditions tab because it will be a recurring problem for all mods that add new traditions and should not lead to any problems with vanilla traditions.
I'm EndsM from China. As you may noticed that, I'm working on translating imperator mods into simplified chinese.(简体中文)
But what we are doing before are basically did some translation and sent to original makers.
I like this kind of method making translations, but we(some of Chinese paradox players community maintainers) found that this method is not effective to redirect players to find which mod have translation with it.
At this case, we are preparing to make a translation package mod like 鸽组汉化, which can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2131014154
We basically just adding translations in this, no original mods' content included, which means players found translation package mod, must subscribe mod sthey want to play too.
I planed to include your precious mod's translation to our ongoing mod, can you agree with this? I would not integrate this without your approvement.
As I said though this may have been a really weird interaction with subbing, having a saved game, then the official update dropped.
About buildings: personally I don't see the issue though I guess that certain buildings should be possible to built on more resources (e.g. farming on Olives), but buildings aren't really within the scope of the mod right now, sorry. Building mods should work with it though unless they're doing some crazy stuff with cultures and traditions.
About Cyrenaica - sorry, didn't understand that at all, which mission tree are you referring to, what's the problem with it?
About Coloniae - I think they improve the pop assimilation in a city and give a bunch of other stuff?
You can view all the changes in the changelog.
If you don't see any update, try unsubscribing and resubscribing.
I want to thank everyone who has subscribed to the mod, and especially those who have brought my attention to various issues, it's never possible to catch everything by yourself, so your feedback helps a lot.