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There was this one time, however, that i was testing 2 wrestlers just to see the CPU logic working etc...
One was this 160 points dude, the other one had 65 points, basically a jobber.
The thing is, the jobber somehow won, lol.
I gave him a finishing move that had an A compatibility with his style, maybe that was it? I was legit surprised.
For wrestlers who tend to work longer matches but aren't supposed to win all the time, skewing towards higher defense than offense can lead to longer matches, often with higher ratings.
With modern wrestlers, I try to handicap by assuming that one of the big promotions signed them. If WWE or AEW had someone on their roster, where would that wrestler fall on the card? Some bigger stars in smaller promotions could easily fall into that lower card range, and then I build from there when considering low and midcard wrestlers in those companies.
Wrestler with 10 - 50 points: ultra jobber with no chance of fighting back, managers as well
Wrestlers with 60 - 90 points: jobber, but can fight back
Wrestlers with 100 - 120 points: usually lower card wrestlers, but can be low-midcard as well
Wrestlers with 120 - 150 points: midccard wrestlers overall
Wrestlers with 160 - 180 points: upper midcard to main event wrestlers
Wrestlers with 180 - 210: main event wrestlers
Wrestlers with 210 - 250: absolute main event wrestlers and top tier/top of the food chain talent/