ATLAS
Smart Decay
5 Comments
Dragonika 21 Jan @ 1:51pm 
Working. Thank you :winter2019coolyul:
FurtiveSage 29 Dec, 2024 @ 8:15am 
@Revy I run an 11 x 11 server. I have not used this mod yet as I continue to struggle with the vanilla decay features of the game. I thought I have many times turned off the vanilla decay features yet structures still decay overtime. I believe I am missing something obvious, but it is not to me. Before I use the mod, can you point me to the correct .ini file(s) and flags to turn off those features. Does every grid's .ini file have to be changed individually?
Revy  [author] 8 Jul, 2021 @ 1:05am 
Player Shops "Decay" has nothing to do with Vanilla Decay which i highly recommend to turn of.
You would need a modded PlayerShop for that @SeanB1014
SeanB1014 7 Jul, 2021 @ 3:33pm 
Does this override the vanilla decay time for Player Shops, or do they still get destroyed after only a few days if they're "not maintained"?
iDash 11 Jun, 2021 @ 1:19am 
Hi, I like your mod, my server uses it!

Please read,
The problem with it is it kills exploration on the islands.
With the decay this way there is no way to get loot, or tamed animals from others leaving.
So basically running around island to island to look for claimable stuff is gone!
I haven't visited another island since this mod was installed.

Easy fix, Make an option to set the decay to happen at 14 days and then leave a 2 day window for claimable/destory timer on the rest of their stuff!

Please consider this-
running island to island looking at peoples' work and claiming their loot was one of the best things about the game!

Getting high level babies from 1000+ hours players and saving their breed lines is very important to the game!
In ark,
I had pets from players that have quit for two years come back and I gave them their babies/pets back even.