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already played it as one of my first modded campaigns.
Title says "UPGRADED", description that it is still being upgraded.
Is the upgrade already being done or still WIP?
Upgrade sounds good, guess I would replay then :)
The "civillian airliner" (shows up on the TSD as a hostile B-11) towards the end of one mission will get shot down by friendlies every time, preventing mission completion.
In at least two missions when you need to find a target by being given the bearing from a particular friendly cruiser, there's no indication of who/where they are. You have to ring them up on the comms and request a vertical landing to get their position, which is rather silly and awkward.
There are so many other great campaigns out there!
But maybe this campaign is good for beginners.
I tried playing this campaign, however, I don't think I can't get past the first mission when I'm tasked to join with the bombers; the waypoint points to an empty space in the level and the bomber is nowhere to be seen.
Is this, perhaps, a bug of sorts or am I missing something very obvious?
Thanks.
Overall pretty fun
The campaign is amazing, very well-crafted and easy to follow, if you liked Artemis campaign you'd like this one also.
Long missions with good story telling and affordable and realistic objectives.
Thank Judge Dredd for your work!
For laser guided bombs, you have to maintain your TGP/EOTS on the target, and make sure to sure to let enough altitude otherwise the guiding part will not be enough. Firing when diamond inside the smaller circle is best.
Maybe it is beacause I call for the boat to land, so I see which one it is, then I cancled the landing but this seems to make the AV-42C stuck. A bit annoying but it is ok.
My review for the campaign: fairly easy, very detailed, and very immersive so I learned a few things about the Falklands conflict.
Now I would like to switch sides and pilot the Etandards and launch the famous Exocet :)
I have an issue with mission 3 HMS SHEFFIELD: after ennemy aircraft are down, the AV-42C comes while I dutyfuly keep the Sheffield locked in TGP pod, but then it circles around forever and do not land on the Sheffield ?
That aside, I really did enjoy this campaign. A nice mix of objectives within each sortie, and without hair-pulling difficulty. Well done!
That's too bad because missions are really well done and I had a great time before this occurs. Can you try to look into this ? Thanks !
I can verify that the two Kestrels never seem to land on the damaged assault carrier when using TGP but I just moved on after a while and the mission completed anyway.
I can also verify the mission 7 problem with obj 5 CAP waypoint not being marked as completed. Not a total show stopper as the next objective did open up and I was able to finish the mission and got the audio file congratulations. I does stop the mission from being labeled as completed though but since it's the last mission, there aren't any significant consequences to that except not getting 100% completion status.
https://vtolvr-mods.com/mod/dm4vwzc3/
I haven't tried it myself but knowing how good those mod guys are i'm sure it will work fine.
I receive the order to find with TGP the striken vessel and I find it, orbit around it with TGP pointed, then two small warshhips arrive close but nothing happens, so I usually end up Bingo and have to land