House Flipper

House Flipper

Brick Doorway - Dark
20 Comments
dark_haunt  [author] 15 Jun, 2021 @ 11:44pm 
There are two ways to fix it: If only a few are out, fixing the pieces individually might be the fastest method. My mind has just gone completely blank on whether it's Ctrl or Shift... but if you hold it down while rotating objects, they snap to one of the 4 directions instead of rotating bit by bit. So you can check any wall piece is straight by holding that key down and rotating the piece. If it rotates to face another direction entirely, rotate it back again so the texture will match up. Otherwise it will just straighten it. This method can make the issue worse though, since you're making the pieces move more.

The other way is to sell all of the affected (and connected) pieces, then replace them. It seems like a lot more work, but it can be faster and easier than fixing misaligned pieces.
dark_haunt  [author] 15 Jun, 2021 @ 11:44pm 
Thanks, Relysa! :)

Raven, Relysa's right, my walls don't have any squish leeway (I love that description! :D). Their size is exactly 25cm wide and the box colider is the same. With no leeway, the pieces can't be placed beside each other if they're not aligned perfectly, however if something causes even one piece to move out of alignment, it results in a domino affect throughout all connected pieces. Gaps will appear and it won't look like a smooth wall. Which fits your description. Moving or selling a piece after it's been placed, or something falling on a piece, can cause it.

(splitting comment due to length)
relysa 15 Jun, 2021 @ 9:20pm 
Plus, a way to tell if the problem is actually the fault of the wall piece is to try to place it against a game wall. Not a builder but the actual game walls. It should place flush against it. If it does, then your placed walls need adjusted. Some builders, I know mine do have a bit of leeway for adjusting and can kind of squish into each other, so if you placed one squished into the next, then that will cause a gap. Mine allow squishing so you can do interesting things with them, but then you also have to watch that you don't squish when you don't want to. I don't think DH's allow squishing though.
relysa 15 Jun, 2021 @ 9:13pm 
When I created my house, I found that once I laid everything down, that I needed to go around and place it all again to get it all in place. Just one a little out of place will cause things to go wrong and after awhile it just gets to be a mess. I think my big house, I went around the perimeter about 3 or 4 times til the inside walls matched up evenly in the rooms and the outside was right. All the wall spacing is one size and all the builders and walls are made according to that 25cm size So generally if you get gaps, then you need to start adjusting backwards til everything falls into place. In my experience it is usually the second or third one I placed. lol Placing floors also helps you see when things start to go wrong, or if things are wrong.
Raven 15 Jun, 2021 @ 7:34pm 
i used the walls that matched this, the brick collection of different walls and windows. same textures, pretty sure they're yours. see. they work great for making the exterior walls, but the interior walls they dont fit properly.

i mean no disrespect either, and i did take a screenshot i could show you perhaps
dark_haunt  [author] 15 Jun, 2021 @ 9:41am 
Raven, are you perhaps trying to use my doorways with someone else's walls? My doorways fit perfectly with my own walls, and align with the game's walls and surfaces, however they may not work with wall pieces from other creators.

The movement is a known issue that's related to the game's physics system, I've stabilised my walls as much as I can and they don't move for me, however they do still move for some players. The only tip I can offer is to make sure that you place the wall pieces exactly where you want them as it's when you move or sell them that they affect anything touching them.
Raven 15 Jun, 2021 @ 7:02am 
i doesnt even fit properly when i tried to make a room.

on paper, i love this. but in reality its a mess, they tap eachother and go everywhere and dont fit by like half an inch of a gap
Fada Bree 18 May, 2021 @ 12:42pm 
Que bonito trabalho! Obrigada!
relysa 21 Mar, 2021 @ 4:35am 
I posted screenshots, I think it looks so nice, considering I made it and all. lol
dark_haunt  [author] 21 Mar, 2021 @ 4:18am 
Relysa, that's wonderful news! I'm so glad my existing pieces worked for you :) I can't wait to see the final roof!
relysa 21 Mar, 2021 @ 4:05am 
I the bricks you made go under, but we need the extra at the top. I went ahead and built using the shorter pieces and once pieces I need to make are in place, it really won't matter. The ceiling of the house hides the inside and the eaves hide the space on the outside. Now if I ever make a 2 story house, which sounds interesting. Then the space might matter. But I built the house using all your pieces, except above door since there weren't any and a few other custom windows. It turned out very nice. I'll make the eaves and then I think it is ready for release.
relysa 20 Mar, 2021 @ 11:17pm 
I'll try them out, I'm about to create the roof for the garden lot
dark_haunt  [author] 20 Mar, 2021 @ 11:01pm 
Relysa, Garage with a Bunker definitely needs a house. It's not even a big garage. I agree, large roofs would expand our current building range a lot. It's a shame smaller roof pieces wouldn't work but the falling issue makes that impractical. Good luck with your project! It sounds like fun :)

1m lengths of brick blocks have now been added to the workshop. They're categorised as fences so hopefully they'll be stable enough to not cause problems despite being stackable.
relysa 20 Mar, 2021 @ 10:39pm 
oh cool. I'm looking at purchasing the almost a garden to see how large a roof I can make for that lot and then the garage with a bunker, it sounds like it might need a house. lol I'd like to put out something we can really bite into for building, not just a shed. I think that would be fun
dark_haunt  [author] 20 Mar, 2021 @ 10:33pm 
Relysa, hopefully, yes.

No, it's more of a height thing. What was happening with my over-door piece was that it was staying on ground level even when there was a paver under it. So the top of it was never going higher than 2.75m. The other pieces were sitting correctly on top of pavers, so they ended up being higher and it looked very odd. The only way to keep them all at the same level was to build on the ground instead. It sounds like your roof isn't working like that though, which is great!

I'm about to release an addition to the brick series that will (hopefully) make it easier to build my 2.75m walls up to 3m.
relysa 20 Mar, 2021 @ 9:34pm 
I'm hoping they add some things we have been asking for. My house has interior sliders in it that have AD and AW pieces that are staying up and I used ceiling pieces from another player. So I didn't seem to come across that issue. I'll have to check some other items as I hadn't tried other types of objects yet. I also placed the roof first and then built under it. so it does stay up without a floor under it. If that is what you are saying it does. But I will check into it and see if I can find any issues. I have a one tester actually building with it and so far he is happy, except that he misses having more to build with. I definitely need to check out your windows with this though. I haven't done anything with this in a few days.
dark_haunt  [author] 20 Mar, 2021 @ 8:26pm 
Relysa, I just saw the screenshots, the roofs look great! You could use the game pavers and floorboards for the flooring, however there is something you might need to check on with your roof height.

I made my modular doorways because someone pointed out that my over-door pieces were too low. It turns out that items lifted up in the air will always sit on the ground, even if there's a paver under them. So they were the right height only when the walls around them were built on the ground. Hopefully your roofs won't be affected by that.

A bit of good news for you, however, is that all of my brick and log wall items can have a row of single blocks added on top to bring them up to the 3m height you need, so there are already 4 sets of building objects that can work with your roof. I hope that helps :)

I agree, outside walls would be wonderful. The Luxury DLC is coming out in May so who knows, maybe we'll get something in that.
relysa 20 Mar, 2021 @ 11:51am 
I posted a screenshot of my test of the roof. It is a small studio, mother in law house kind of thing. Could be a workshop or garden shed as well. It is just a small roof for the test. I haven't released it yet because everything for building and decorating that has to do with walls and floors will need to be user created. Obviously since we can't create true walls. If they would just give us the ability to create walls outside the house or tag something as being a wall, that would be huge.

I do think your window builder is going to be instrumental in this. I built or tried to build a window but it isn't very easy to use. So your idea of making a modular window is perfect for when players actually get to use this.
dark_haunt  [author] 20 Mar, 2021 @ 10:57am 
Relysa, that sounds good. I'll keep an eye out for it. If you want me to make a matching set for it, let me know.
relysa 19 Mar, 2021 @ 11:44pm 
I'm going to be releasing a roof soon that will take the 3m walls that will need doorways and builders.