Divinity: Original Sin 2

Divinity: Original Sin 2

Quick Sell
42 Comments
Nyx (She/Her) 7 Mar @ 8:48pm 
Doesn't appear to work for me. Probably a conflict with Something
Focus  [author] 30 Mar, 2023 @ 2:33pm 
You can edit QuickSell's keybinds in this file:
Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Osiris Data\QuickSellKeybinds.json

Check the pinned topic for a list of keybinds. I don't use controller so I just picked one that seemed unlikely to be mapped to other functions. Apparently the choice was a little too good since some controllers don't have that button mapped :dos2skull:
Sonotus 30 Mar, 2023 @ 12:57pm 
I can sell using only the shortcut with KBM but I have literally no idea how to do this using the controller. "Back" makes no sense to me. I'm using Xbox One controller and I can't for the life of me figure it out and going into the Controls menu while on controller doesn't seem to allow me to remap anything whatsoever it just shows me what everything is. It's annoying. Please help.
kmcsjr 1 Oct, 2022 @ 6:01pm 
I typed in the command and was able to sell. I didn't see a confirmation message but, selling confirmed it
kmcsjr 1 Oct, 2022 @ 5:49pm 
That worked. Thank you
Focus  [author] 1 Oct, 2022 @ 5:31pm 
Did you check the change notes and use the command? Quick Sell won't work with uniques and story items by default still; you have to manually enable that functionality. You should see a printout in the chatbox confirming that you've turned it on/off. Let me know if you don't see the confirmation message.
kmcsjr 1 Oct, 2022 @ 5:15pm 
It's not working on any Unique items, for me. That is new. I've been using it for a while. But, if it's working for you, it must be on my end. I've deleted the mod file and brought it back. I've moved the location. Ah well.
Focus  [author] 1 Oct, 2022 @ 4:59pm 
@kmcsjr I updated the mod to allow Quick Sell to work with uniques and story items. Check Change Notes for details.
kmcsjr 1 Oct, 2022 @ 12:04pm 
Would you consider allowing the mod to sell everything except quest items? Since there is a way to buy things back, selling uniques isn't so dangerous. Also. I just read the notes that you did a complete rewrite. Thank you again, for the great mod
Stand Alone Complex 29 Sep, 2022 @ 12:17pm 
Thanks @Focus.
Focus  [author] 28 Sep, 2022 @ 7:33pm 
@Stand Alone Complex I'll look into this. It's possible something changed in v57 that requires the mod to be updated.
Stand Alone Complex 28 Sep, 2022 @ 4:18pm 
Selling using the context menu is working, but it doesn't seem to work when selling using the shortcut key combination, LSHIFT + Q. Nothing happens when i select an item to sell using the shortcut key combination. This was working fine before during my last play but it suddenly stopped working today. Tried resetting the controls to default but it's still the same. Tried unsubscribing, deleted the PAK file from the mods folder, and resubscribing again but it didn't make any difference. The mod is enabled in the mod menu. Tried loading the mod in different load order but it still didn't work. I wonder what's causing it to not work. Any one else having the same issue?
Nebiont 12 Sep, 2022 @ 8:20am 
The chat command to clean trader is not working for me, I'm wondering if it's because I haven't actually encountered the trader yet.
Focus  [author] 27 Aug, 2022 @ 3:36pm 
There's no way to change the hotkey currently. I would need to update the mod to allow the configurability, which I won't do until v57 of the script extender is released. v57 will allow for capture of the actual key presses, instead of what the key presses do (like shift showing sneak cones for example).

There is no way to increase the money gained from quickselling items other than increasing your party's highest bartering. This is by design as I don't want the quicksell merchant to be a complete replacement for normal vendors. You can increase the attitude of the merchant, should you want to reduce the buyback cost of items, via the same methods as all merchants: giving them gold, selling items to them for free, etc.
Alex 27 Aug, 2022 @ 2:32pm 
Is there a way to change the hotkey or quicksell attitude?
Cantello 31 Mar, 2022 @ 1:36am 
Wow, thanks!
Focus  [author] 30 Mar, 2022 @ 12:47pm 
@Cantello I added a command to do this today. Check the patch notes for more details.

@sphera Better late than never, I added a key combination (default: Left Shift + Q) to do this. Check the patch notes for more details.
Cantello 30 Mar, 2022 @ 5:52am 
Can the inventory of the trader/Sul'Iq be reset somehow? I have quick-sold the bags from "improved" organisation and would hate to accidentally pack things into the trader's bags.
sphera 21 Jan, 2022 @ 12:15pm 
Is it possible to add a hotkey combination to do a quick sell like alt+click?
Focus  [author] 20 Jun, 2021 @ 4:34pm 
@Rolutav This is likely possible. The script extender added some functionality recently to capture key presses. I would need to take a deeper look into how the game moves items into the offering tab as well how the key press capturing works.

@agitated_tachyon Including the player's or party's bartering would be pretty simple to implement. I have reservations about incorporating Sul'Iq's attitude because I don't want to completely circumvent the game's weight system. You're supposed to weigh the worth of the item vs the worth of carrying that weight with you until you can get back to a merchant and sell it. The pyramids diminish this system quite a bit since you can leave one in town though.
iloxis 20 Jun, 2021 @ 1:33am 
This is fantastic! Any chance you'd make a version that scales with highest bartering? Been looking for an alternative to Astroyka's Junk Trader for all my sell crap ever since it disappeared from the workshop. Would love to be able to sell things for the best price I can get - even if the invisible merchant's disposition stayed effectively 0.
Focus  [author] 16 May, 2021 @ 12:15am 
Hunter-Ghost-27 has updated UI Components Library to support controller UI. You'll see the Quick Sell option in the context menus now if the controller UI is detected when loading into the game. This doesn't require an update from Quick Sell.
Focus  [author] 14 May, 2021 @ 3:25am 
The UI files for controllers and KB/M are built separately for certain aspects. There exists a separate UI for the context menu and the party inventory, and the container inventory calls a different function for controllers.

Controller UI support would have to be added to S7 UI as the function he wrote to initializing hooking onto context menus is not something I am able to access from within QuickSell.

I'll message the S7 UI author.
jatilq 14 May, 2021 @ 12:07am 
This would need another fix to work with controllers?
JayRobs 2 Apr, 2021 @ 5:48am 
Now it works. Looks like my pc returned to an old format so it read OsiUpdateChannel.txt as OsiUpdateChannel.txt.txt. Thanks again for the help and for the convenient mod :)
JayRobs 2 Apr, 2021 @ 5:33am 
Definitely double checked, it's in the correct spot. Let me try new save and see if it makes a difference. Also...hehe "ladder"...you meant latter i guess. :steamhappy:
Focus  [author] 2 Apr, 2021 @ 5:27am 
Double check that you placed OsiUpdateChannel.txt with only Devel inside it into the correct directory (it's the same one as the Script Extender's DXGI.dll is in). You should completely close the game client and restart it..

Also, the Devel in OsiUpdateChannel.txt is not the same as enabling DeveloperMode via OsirisExtenderSettings.json. The ladder is technically Developer Mode, while the former is simply a beta branch of the Script Extender. Not sure if this is what you meant by Developer mode, but I thought I should clarify just in case.
JayRobs 2 Apr, 2021 @ 4:47am 
@Focus Yeah can see why I missed it. Btw I am experiencing the issue where nothing happens when selling. Developer mode also doesn't work. Guessing we waiting for extender update then.
Focus  [author] 2 Apr, 2021 @ 4:32am 
Unfortunately it can't be set as a requirement for the mod since the Script Extender itself is not published on steam. It's a pretty easy mistake to make if you haven't used mods that need it before.
JayRobs 2 Apr, 2021 @ 1:53am 
Oh wow i'm a doofus. Thought the UI library the only requirement. My bad. Thanks lol
Focus  [author] 31 Mar, 2021 @ 1:11pm 
JayRobs, it sounds like you may have not installed the Script Extender since the parts of the mod not reliant on that are working. You can get it here Script Extender [github.com] and double check that you have it installed in the correct place. See this mod's description for further information if/when you see the Quick Sell menu option in game but nothing happens when you select it.
JayRobs 31 Mar, 2021 @ 11:38am 
Man, I can't get this to work. I can find Sul'Iq just fine but there is no Quick sell option when I right click on an item. Tried on old save and new game, no difference.
Priest 25 Mar, 2021 @ 5:32pm 
Thank you!
Focus  [author] 22 Mar, 2021 @ 11:58pm 
@Priest This mod works with existing game saves just fine. You can remove it at anytime as well without any issues.
Priest 22 Mar, 2021 @ 11:05pm 
Is this mod compatible with existing saves or must it be a new game?
specopsbarton 18 Mar, 2021 @ 8:47pm 
@Austin001 My trader has option to restock items, which generates new items to buy and clean those you sell :steamthumbsup:
Austin001 17 Mar, 2021 @ 7:38pm 
@specopsbarton I dont want to clog your trader's inventory up, just want one with nothing but gold as i can sometimes upwards of 1 mil worth of things to sell
specopsbarton 17 Mar, 2021 @ 9:57am 
@BTE @Austin001 Try my mod please "specopsbarton unique trader" :steamthumbsup:
Psych 16 Mar, 2021 @ 3:02pm 
@austin001 a mod already does that called astroyka's traders but it got deleted for some reason.
Austin001 14 Mar, 2021 @ 6:17pm 
Like the idea, but I would prefer a trader that just has a ton of gold so I could sell all my stuff at the same time
Magus 14 Mar, 2021 @ 2:55pm 
Will definitely use for my next game, thanks :)
Thehail 14 Mar, 2021 @ 7:27am 
You're a god.