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Thank you
Changed out one capacitor for a charger to account for new tiered shield re-work. There is still lots of room to add shield components, but with the new sizes, it will be a bit more of a challenge.
Players can use spaces marked for XLT 'drive" thrusters for medium shield upgrades should they chose to.
Added additional solar panels and shield capacitors. Max shield is currently about 30k (4x shield capacitors), though slower to charge than in 1.6.
There are 18 additional shield capacitor/charger locations that have been made available.
8 in thruster areas (4x on each side) marked with "S", and 10 more (5x on each side) in a new hidden room that can be accessed from the hanger next to the side bay doors.
If I had to guess (and this is just a random guess), I would bet that you accidentally saved over the Aurora with something else. If that is the case, then because the game see's it as a 'local file' it may not update from the workshop.
If that is the case, then the only way I can think to fix it would be to delete the entire Aurora folder from your blueprints folder and then re-download. Just in case, you may want to spawn in whatever it is in creative to see if it is something you want saved.
You can also try validating your steam files for the game.
I'm honestly not sure, but I'm sorry it is giving you trouble. That said, I can say I have never even used a "Colonist Missile Turret" in any of my builds, ever. So I have no idea why it would ask for that.
There should no need for Lazers or colonist missile turrets, and frankly I have no idea why it would be asking for that. I check both on a server and in a new game and no issues.
Added additional solar panels. The Aurora now has a net of 0 power usage when idle (shield and thrusters off.)
You can still add additional large solar panels to the top and bottom to go into negative power usage.
I left the "B" in place. You can use those spaces for fuel or O2.
You can use those spaces however you like. Fuel, O2, etc. I have been planing on doing one more update to increase solar power, in which case I will use at least some of those spaces for solar panels, but until then they are open for whatever.
@jivaii Slowly but surely yes. ;-)
The textures are still all over the place, but in the end it kind of went ok:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2544069503
the thrusterss at the front are still behind the modules, but maybe i dont even need those thrusaters...
Thanks again for the ship, it was great to work with.
The whole crew and bridge area is really well made, and the lift exits to the flight deck are genious.
I tryed to cut the ship in pieces and put them together so the thrusters are at the back, but Im so bad at the whole ship building I failed :(
and another thing: why have all carriers this doubble groove at the flightdeck? it just makes walking over it akward...
Took me ages to match the details and texturing after the modifications so I can only imagine the work that went into building the whole ship. Really nice work, thank you for doing it!
@XCaliber: Thanks! I have one on the Anvil server and she is fun to fly. She is also my entry for this months builders challenge, so you will definitely be seeing a lot of her.
@Dadrick: Thank you!
@filbertfarmer, thank you! That is high praise from such an awesome builder as yourself. Much appreciated.