Surviving Mars

Surviving Mars

Fix Emigration Issues
15 Comments
6lancmange 11 Feb @ 11:15am 
I saw the comment in bug reports that it doesn't. I'll give a try to the mod that lets you better control shuttles, maybe build some more hubs. If that doesn't work, I guess it's quarantine time lol
6lancmange 26 Jan @ 10:45am 
I have a few domes in very distant spots on the map and my colonists started dying regularly, trying to *walk* to the dome that's half the map away. Just take the shuttle! Does this mod fix that issue?
georgeisonearth 9 Mar, 2024 @ 7:29am 
same, its still problematic at times
IkeFanboy64 1 Apr, 2023 @ 12:22am 
Dunno if this is a bug or just me being dumb, but colonists won't automatically move to another dome if they're homeless. Do I need apartments for colonists in general to move between domes, or is this a bug?
|TeM| Reikhardt 13 Dec, 2022 @ 3:02am 
Thanks for keeping this mod updated!
SkiRich  [author] 13 Dec, 2022 @ 12:52am 
Mod Updated to fix the below error.
tanyfilina 23 Aug, 2022 @ 10:09am 
Hello!
I have some problems with this mod. I had it installed for some time, but now in my new game my colonists seem to ignore filters. Specifically, I have Polymer factory in the interseption of two domes' areas, and I tried to filter out engineers from one of that domes, but they returned (and they returned very quickly, like in several hours).
So I disabled this mod in mod options to look if maybe devs had fixed something (or broken something used in your mod). I could not yet reliably confirm anything, since I have that first dome overcrowded now, but when I set the mouse cursor to the "colonist statistics" zone of the dome infobar, the empty rollover meny appear, and the following error occure multiple times in the log:
FEI_Init.lua:151: attempt to call a nil value (upvalue 'Old_Dome_GetFreeLivingSpace')
Mars/Lua/Buildings/Dome.lua(1971): <>
[C](-1): method GetProperty
SkiRich  [author] 28 May, 2022 @ 1:15am 
@Solae, it does not. It affects domes, residences and the resource bar up top. Check your logs for any errors. It may help diagnose where the issue is.
Solae 28 May, 2022 @ 12:53am 
Does your mod touch rockets at all? I started getting the old passenger rocket blank UI bug after installing this mod. I hadn't had the issue before, it goes away after disabling the mod, and nothing else that's turned on at the same time affects passenger rockets specifically (I have a skin mod for rockets - confirmed to not be the cause).
SkiRich  [author] 27 Apr, 2022 @ 9:58pm 
Minor update to fix some old code that wasn't working.
SkiRich  [author] 4 Oct, 2021 @ 7:47pm 
Updated. Fixed another issue with emigration, in of all places - an asteroid.
SkiRich  [author] 29 Aug, 2021 @ 3:41am 
Yes
Karagoth 29 Aug, 2021 @ 3:14am 
Should this mod be used together with the Career AI mod?
Hate Bear 24 Mar, 2021 @ 4:33pm 
Based mod fam
adHerry 24 Mar, 2021 @ 10:31am 
Bro, thank you. I was getting so annoyed with all that people micro and was seriously confused why I never had that many issues in the past.