Darkest Dungeon®
Here Be Monsters: Full Release
243 σχόλια
Haydern 9 Ιουλ, 18:23 
I had the same crash with Gaoler. The problem inst the skill itself, but with Gaoler Tetanus, so when it procs the game crash. Probably some incompatibility. Removing the effect solves the crash:

effect: .name "Gaoler Tetanus" .target "target" .chance 10% .disease tetanus
Moon/Void Slime  [Δημιουργός] 12 Απρ, 10:03 
Blaming it on a mod that has worked for ages and hasn't been updated instead of the newer class is dumb.
Moon/Void Slime  [Δημιουργός] 12 Απρ, 10:01 
If gaoler yoink 3 crashes then so would 2 and 1. they are all the same effect but different effect chance.

It's an issue on the dungeon's chief's side, not this mod.
Count Merc_ 12 Απρ, 4:28 
I managed to fix it, now I will explain it in a simple way
1.Enter the mod's files (2433996706) and open the hbm.effects file from the effects file
2.Find the code named Gaoler Yoink 3 and delete it from here until //Armorer
Count Merc_ 31 Μαρ, 12:09 
Same here how can i fix that issue
FleglvlaT 24 Μαρ, 7:18 
Bone tormentor's shackles into dungeon's chief crashes game 100% time
Alcoholic Beezlebub 5 Φεβ, 3:38 
crashes my game when i reach the bone knight
JAIR06 31 Δεκ 2024, 17:16 
hey, a little doubt, I have used the mod before and I know it activates some of its monsters right after beating the necromancer, I wanted to activate it for another playthrough but in this one I already beaten the three necromancers. It will just activate normally after a week or there can be issues? Same with that DD related enemy
Don't break my heart 29 Δεκ 2024, 15:34 
And how many new trinkets in this mod? I don't know whether I have collected them all
Moon/Void Slime  [Δημιουργός] 12 Δεκ 2024, 2:38 
very rarely, the bullfrog gets super hungry and eats a pig instead of an insect.
Powerfull 11 Δεκ 2024, 22:37 
Is the bullfrog supposed to eat whole-ass pigs instead of just bugs? cuz he just ate a full health swine chopper minding his own business.
unreality.tyrannis 6 Δεκ 2024, 12:14 
Some of the monsters you face seem to be way too common whilst others seem too rare, furthermore, some of the monsters seem way too strong, since, they should at most have two of these three things: Durability, Damage, and Speed/Turns even boss enemies typically don't have all three at once unless they are meant to be something to be avoided like the Fanatic.
Imaginarysheep354 18 Νοε 2024, 6:43 
Just how rare is the god damn preacher?
WeeNick 10 Νοε 2024, 17:33 
Bone Torturers attacks are crashing my game :(
TheMugiMonster 3 Νοε 2024, 9:52 
Anyone know how to disable certain mobs from spawning in the game files? I really like some of the mobs from this mod but others feel terribly unbalanced and not fun to engage with.
Thunder5 12 Οκτ 2024, 8:19 
Very good mod but golden tooth is too rare and yet to find, also never encountered the shark in all my gameplays while the tree is found in a quarter of my weald journeys.
SoulDRoul 7 Οκτ 2024, 7:25 
str_monster_skill_hbm_mariner_haark
骇人嚎叫,触发后闪退
该重开了:steamfacepalm:
SoulDRoul 7 Οκτ 2024, 7:11 
然后我就无限卡死在这里,并且去掉mod后也会闪退
总之修改一下敌人技能试试罢
SoulDRoul 7 Οκτ 2024, 7:09 
不知为何,【底栖甲板水手】大声吼叫会导致闪退
Cathelia Samicora 28 Σεπ 2024, 21:03 
@Shay
BUG report: "brig_loot_dosh_C.info.darkest" seems to be incorrectly written as its art file.
DuneSiege 24 Σεπ 2024, 21:42 
You can use the -forcetown startup option in steam to bring yourself back to the hamlet
pokerface2099 21 Σεπ 2024, 17:11 
Hello, I have a bug when I kill the prey damsel the combat does not progress. I cannot take any action or scape from combat. I have tried to install the rest of the compatibility mods and the combat still does not progress. Please I need a solution so as not to lose hours of progress in the game. Thanks for your attention
3201 4 Σεπ 2024, 22:38 
I'm getting fights in the ruins at level 6 with only 2 mobs, this is not normal. anyone else getting this?
ProfeticShit1#184 4 Αυγ 2024, 12:16 
yep, gallows tree in a short mission with level 0 heroes
Demora 29 Ιουλ 2024, 5:52 
does dwimmerlik replaces The thing from star? he aint in map and its week 18
МичЛар 1 Μαϊ 2024, 5:00 
+rep i encountered a gallows tree on the first mission and it obliterated dismas and reynauld
Cactus Based Cola 24 Φεβ 2024, 18:43 
I'm not gonna lie. the Profaned Chimera is honestly the worst thing to encounter in the ruins. A team built to deal with them will probably come out with more stress and all on death's door. Even if its the first fight of the dungeon. If it spawns with the feral cultists, you can kiss your team and their trinkets good bye. At first i thought it was just me getting bad RNG on their moves. but no it wasnt. They were even built to deal with shuffles. The amount of damage that enemy comp can deal is insane. You can NOT out heal it. nearly 100 HP in Darkest Mode, and gets a crit and acc modifier from being guarded? Accompanying enemies self heal when they attack, and are bulky with highish dodge? Yeah no.
Ysak 20 Φεβ 2024, 1:33 
Does The Preacher still spawn if you downloaded the mod after doing all DD quests?
SculptedFool 15 Φεβ 2024, 21:59 
I can't do weald missions because in every mission a gallows tree appears and destroys my team, is this miniboss supposed to be this common?
Teacyn 15 Φεβ 2024, 13:55 
An incredibly well made, fully official-looking mod. Do be warned that most of the enemy encounters in this mod are harder than vanilla, and certain minibosses and other elite encounters are MUCH more difficult than any vanilla encounter. Not recommended unless using a somewhat power-crept mod setup.
KaiserPendragon 8 Φεβ 2024, 22:37 
And it seems that creators are completely blind to these obvious issues, trying to deflect any criticism by bickering and hostility. Which is really sad, giving both the great potential of this mod and the fact that those people will continue to inject the same design philosophy into other big modding projects, making those experiences all the more tiresome.
KaiserPendragon 8 Φεβ 2024, 22:37 
Though there are many more examples of ridiculously powerful enemies with horrendous and rage-inducing party compositions, some enemies and all proper minibosses seem to be actually balanced well among with having absolutely astonishing visuals. In general, unfortunately, looks are almost as inconsistent as balance, ranging from Red Hool-like to pretty rough and clunky, obviously sticking out.
KaiserPendragon 8 Φεβ 2024, 22:36 
As high as I had my hopes from pretty screenshots and great popularity, this mod turned out to be an unbalanced and almost overindulgent disappointment. Where other creature mods such as Koala's Creature Collection strike that delicate vanilla balance between challenge and fun, this mod instead just overwhelms your with inflated numbers and ability pools. For me the straw that broke the camel's back was the chief swine, who has a) 70-100 HP b) two turns c) can poison on attack d) can guard himself e) can AT ANYTIME SUMMON ANOTHER ENEMY, and on top of that can be encountered in the hallways AND ambush you together with the other swine. How did ANYBODY on the mod team not think that this was too much?
Malek Deneith 4 Φεβ 2024, 9:42 
Bug report: 'brig_loot_dosh_C.info.darkest' is a copy of 'brig_loot_dosh_C.art.darkest' rather than a monster definition.
Terchen 29 Ιαν 2024, 16:53 
I have been playing this mod since the release on 3 different saves and i love it.

But on the last save, i don't get the trinkets from brigand treasurer. I have been defeating him like 6-8 times but still not looting any of his trinkets... So i'm wondering if there's a pourcentage of droping and i'm just unlucky, or a bug. I don't remember having such trouble on the previous saves tho.

To reply to the comments about balance, it does make the game harder, but the game is already designed to be challenging and the trinkets you drop from the monsters are really rewarding, so skill issue.
Last of the Order 7 Ιαν 2024, 21:04 
I really want to download this, but from watching videos of this mod and reading the recent comments, I will not be doing so until enemies receive another balance pass.

I'm all for "grit your teeth" gameplay, but the numbers are overtuned for a Vanilla or Vanilla+ experience, and I prefer to have my mods balanced around that central pillar. It's a shame, it really looks awesome. Count me in once some updates happen.
aspherical 10 Αυγ 2023, 18:17 
@Darkfox871, "+bleed amount" is a percentage modifier that increases the bleed damage of a character's skills by that percentage. "+Bleed amount received" amplifies the bleed damage a character takes after suffering a bleed DoT.
Darkfox871 15 Ιουλ 2023, 2:40 
im a bit confused about the "+bleed amount" on the "Condemned's Hood" does that mean i bleed more or they do? cause if its supposed to make them bleed more then it isn't working as they're bleeding for the same amount and thus in my opinion makes the trinket pretty useless as while +40% bleed resist is great the fact that if its i bleed more and lose a whole 20% of DB resistance
it makes the trinket highly undesirable unless you're in need of cash.
拉塔恩 22 Ιουν 2023, 9:37 
Why I could not get the trinket hook of the Mariner? Is there any special way to get it?
Robin Claassen 22 Ιουν 2023, 8:51 
Update: I wrote in an earlier comment (which I've now deleted) that I thought that this mod had made my game crash. It appears that the problem was actually another mod I had installed: "Perfect Faster Dungeon" (or possibly an interaction between that mod and this one). When I uninstalled that mod, I was able to progress beyond the point in the battle in which the game kept crashing (a bone torturer using its "shackles" attack on my arbalest in the second-from-back position).
Shiro Hebi Hime 18 Ιουν 2023, 13:27 
i don´t know if it is so wanted but you we have mash files from "Here Be Monsters The New Shadow" in the dungeon archive.
Paraíso 1 Ιουν 2023, 8:14 
Everyone involved with leering and haunting grotesque variations should boil themselves.
Meanie 18 Μαϊ 2023, 1:05 
For the love of god, nerf the fucking Infected Nymphs already, they are so obnoxiously overpowered
keador 10 Μαϊ 2023, 16:38 
question does this mess with any hidden boss mods? like the fawns and the hawk ladys?
Luna Starshine 6 Μαϊ 2023, 0:17 
The monsters used to be able to be seperatly subscriped to.

How can I not use certain monsters in this mod? Like uncheck them to not appear....
Goosechucker 30 Απρ 2023, 21:18 
This mod flanderises the different dungeons - prot spam in cove, blight spam in weald, that sort of thing. It reduces build diversity by forcing you to overly specialise in certain tactics for certain areas. Most of the minibosses are time-consuming tanky slogs who are more annoying than dangerous. Some of the additional mobs are cool but mostly they polarise enemy teams into useless or nasty with no in-between; quad cicadas in level 1 dungeons are almost incapable of hurting you, whereas invisible goat + giant practically guarantees somebody will get clobbered on higher difficulties. Double shark giant is just stupid.
Sigmar_feet_pics 28 Απρ 2023, 5:24 
not compatible with large amount of workshop mods
Mr.entertainment 19 Απρ 2023, 17:40 
有人裝這個模組會出現JSON PARSE ERROR嗎?
𝕿𝖔𝖝𝖝𝖝𝖎𝖈 6 Απρ 2023, 6:59 
why'd you remove the individual monsters?
CarlosR 27 Μαρ 2023, 6:09 
The best mod for Darkest Dungeon