Barotrauma

Barotrauma

[Obsolete] Community Conversation Pack
49 則留言
Jim the Pilot 2 月 3 日 下午 5:27 
it's sad this no longer works
Sugar Daddy 2023 年 12 月 7 日 上午 12:39 
Russian language?
SimplyFire 2023 年 3 月 19 日 下午 11:23 
Does the mod work with 1.0?
Ksarper 2022 年 6 月 18 日 上午 2:17 
RU?
Tony4Ya 2022 年 4 月 20 日 下午 12:31 
Yup, I just checked and it's working perfectly. Thank you for updating it so quickly ! :selike:
Arcafanetiz  [作者] 2022 年 4 月 20 日 上午 11:07 
Fix and updated! Anymore error, please do tell
Tony4Ya 2022 年 4 月 20 日 上午 10:35 
Can't enable the mod, I get an error in the console about a key:soft being already used. Any way to fix this?
Arcafanetiz  [作者] 2022 年 2 月 26 日 下午 1:55 
The new unstable completely refactor the modding system with new structures and framework, there won't be an update to this new structure yet, to keep this mod works in stable
icha 2022 年 2 月 26 日 上午 9:04 
Errors in the latest unstable update
Arcafanetiz  [作者] 2021 年 12 月 5 日 上午 9:39 
Yes
Crimson 2021 年 12 月 5 日 上午 8:32 
is this compatible with other conversation mods?
Lone_Ghost 2021 年 6 月 19 日 上午 2:09 
Thats so awesome! We need more mods with dialogs. It realy help to keep imersion with with AI in game.
Arcafanetiz  [作者] 2021 年 5 月 17 日 上午 7:30 
It does feel pointless, but doesn't mean it's not there ready to use when any contributor needed to use them
Arcafanetiz  [作者] 2021 年 5 月 17 日 上午 7:28 
Read existed discussion below
This mod adds many trait personalities, but logically there aren't many actual conversations that uses them
It will just clog up AI speech from having other trait personalities that have linked conversation to have impact with
chryssjanzonio 2021 年 5 月 17 日 上午 7:04 
uh why dont you just release a version that isnt disabled dont you think its kinda pointless to add it if its disabled
Arcafanetiz  [作者] 2021 年 5 月 17 日 上午 1:52 
in the mod file inside the game file*
Arcafanetiz  [作者] 2021 年 5 月 17 日 上午 1:52 
You have to go into the code located in the game file, then uncomment all the personalities that are commented out, if you need to know about uncommenting in coding language, google is there for you
chryssjanzonio 2021 年 5 月 17 日 上午 1:40 
how do i enable 330 personalities
Arcafanetiz  [作者] 2021 年 5 月 10 日 下午 12:22 
This project itself is collaborate-able as anyone in anytime can contribute, I'm always here updating the project whenever ones wanted to help
Arcafanetiz  [作者] 2021 年 5 月 10 日 下午 12:21 
We started on our own as we don't really find much or any conversation mod out there at the time (there are some mods that have conversations in them, but none have conversation as main focus)
Leonidas 2021 年 5 月 10 日 上午 7:21 
Any reason you don't just collaborate in one mega mod?
Arcafanetiz  [作者] 2021 年 5 月 2 日 上午 4:12 
Yeah, we already talked about that, thank you
Daddy Francis 2021 年 5 月 1 日 下午 7:32 
This mod has too many traits and a lack of dialogue. The conversation pack made by AstraAegis is just far superior because he utilizes his traits effectively and doesn't swamp the game with a ton of traits.
Tobivv 2021 年 4 月 22 日 上午 2:21 
good idea :)
Arcafanetiz  [作者] 2021 年 4 月 22 日 上午 12:54 
I feel that way too, I might comment out inactive traits until one of us got an idea to use them on
Tobivv 2021 年 4 月 22 日 上午 12:51 
I feel like adding this many traits just makes it impossible for any trait-driven dialogue to show up. Maybe if a character had like 5 traits but they can only have one so most of them will never do anything and just block the ones that do have conversations
Arcafanetiz  [作者] 2021 年 4 月 14 日 上午 3:50 
And... yes, this mod only effects conversations, when from time to time bots speaks random things, the mod will add more so you won't see the same conversation too often.
Do you ever feel flat?
Arcafanetiz  [作者] 2021 年 4 月 14 日 上午 3:48 
It adds alot of trait, and most of them aren't used (yet) so characters n bots will use these traits but conversations that uses other traits may appear less because of it
Traits are the stat that shows in the characters list when you select one of them
Overmorth 2021 年 4 月 14 日 上午 2:15 
personality traiTS?
Are this affect anything or this is just for the "aura of realizm and memes?"
Arcafanetiz  [作者] 2021 年 4 月 12 日 下午 9:57 
Thank you
Lamron333 2021 年 4 月 12 日 下午 7:42 
Enjoy the award ;)
Arcafanetiz  [作者] 2021 年 4 月 3 日 上午 6:53 
yus :3
Witch ~ 2021 年 4 月 2 日 下午 11:35 
oh cool :3
Rail Accelerated Beer can 2021 年 4 月 2 日 下午 7:32 
Yes. It adds more AI Crew conversations as well as more personality traits
Witch ~ 2021 年 4 月 2 日 下午 4:45 
I dont get it. Does it add more of the AI convos?
g997124753 2021 年 3 月 31 日 上午 3:58 
Okay)
Arcafanetiz  [作者] 2021 年 3 月 31 日 上午 12:56 
You can edit by making a fork on github
g997124753 2021 年 3 月 30 日 下午 9:44 
Author, don't you have any link to download files?
g997124753 2021 年 3 月 30 日 下午 9:43 
I'd like to have a try to translate, but GitHub's captcha had me...
Enigma 2021 年 3 月 29 日 上午 8:35 
I'll try to tanslate it on russian, wish me good luck! (No, RIP me with this difficult words)
The Horse 2021 年 3 月 28 日 上午 9:35 
Sometimes the eh English can add to the immersion lol
Arcafanetiz  [作者] 2021 年 3 月 28 日 上午 6:25 
Right in github!
Limon Astuto 2021 年 3 月 28 日 上午 6:24 
Can I contribute to translate? And how? Thank you
Arcafanetiz  [作者] 2021 年 3 月 27 日 上午 8:38 
Also yes, my English is... eh
Arcafanetiz  [作者] 2021 年 3 月 27 日 上午 7:43 
It works with existing campaign save
Twenty-One Echoes 2021 年 3 月 27 日 上午 6:35 
Might need a native English speaker to edit it. A lot of the English text is kind of awkward.
ToxicG 2021 年 3 月 27 日 上午 2:10 
does this work with existing campaign saves?
Raysansterminal 2021 年 3 月 26 日 下午 6:56 
This can become big :o

*subscribes and upvotes*