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Or should I check the local file to change it?
Yes
See comments above.
Not sure what "folder" you're talking about, but it's not relevant anyway. This mod works by replacing the appearance of weapons specified in config, using Template Master. If you want the mod to affect more weapons you'll have to add more configuration. You can find Template Master documentation her: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2363090327
There's no instructions nor automation for that, sorry.
Welcome aboard! :D
Now I am part of the fox army.
Votes happen whenever I'm done with the project that has won the previous vote. Recently I have done the laser and coil mods, and my patrons have voted for the pilotable mechs mod, though K9 mod has also had a lot of votes.
Just wondering if it is possible to make a dog mod? I really love Riley from CoD: Ghost, and the potential is huge for such mod: lost dog, robot dogs for both sides and FENRIS Mech/Varren from mass effect ...
Also how does the vote work on your patreon? Do members nominate certain ideas and pick them for vote each month?
I think there might be a few ABA Advent units that do indeed use those weapons but I may be wrong.
Maybe eventually, but not any time soon.
@Komissar Gebet
It's compatible in the sense that you can use them together without your PC exploding, but I don't know if my mod will have any effect on ABA enemies.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2439250213
Deadput is already working on that.
If there will be, it will not be from me, armor is not really my thing.
Yes, it is. Thanks for noticing, I'll upload a fix.
Thanks, I appreciate it. Yeah, these weapons were originally made for a new group of enemies. You may yet see them on the workshop one day.