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As for attacks (i.e. participation in an invasion fleet), I don't know in what cases this could happen.
The only case that could happen earlier is the ship's retaliation to an aggression while it flies from the sector of construction to the home sector.
PS: Currently this mod is obsolete. Instead, I recommend using my much more interesting/complex mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2740508605
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what mod are you talking about?
for the defense stations it's fine.
on the other hand when you see the xenon ships teleporting and bypassing your stations to go camping the jump gates by knocking down all your ships, some of which cost 20 million minimum credit there it starts to be difficult.
(for teleportation I saw them do ...)
It happens out of nowhere, you even have xenon ships that completely ignore certain sectors and cross them unimpeded to come and camp in certain places and given the speed at which they destroy your ships.
after as i said i also use another mod which removes the resource drop from asteroid fields and therefore they have a huge amount of resources to produce. , the xenon death waves start at around 24 hours of playtime and I'm not talking about the slowness of station building due to scarce resources.
But again I prefer this to the completely dead universe of 4.00
I don't know how to directly reply to someone here
thank you for your answer, but that's okay I'll do with it, out of the question anyway to return to the DEAD universe of 4.00
the sims are not for me ^^
sector of their space shipyard: 32i (3rd day of play)
and I did not count the ks and the qs ^^
I was like you, about to let go of the game but now I'm having fun (mod seta from the start too)
and I end by saying that before this 4.00 I had never used a mod for x4
Really?
I started a new game with this mod and im in to day 5+ and all the Xenon do is camp their own sectors, i barely see a Xenon cap ship raiding and when i do they dont last long enough for me to get to them.
I want to see the universe burn so i can attempt to save it, ive just closed the game down in frustration and will probably leave it for another 6-10 months in the hope there might be some end-game (not the anti climax that is terraforming).
In its current state i feel like poking it and saying "do something".
I freed an entire area of the xenons (card turned white, no more stations) but I have the impression that they continue to spawn ad infinitum. is it me or is it normal?
otherwise thank you very much for your mod, since 4.00 i was about to give up the game for good because of a mortal annoyance, this mod plus the one that removes the nerve of the asteroids the xenons launched colossal waves from 24 hours of play and honestly, without cheating money I don't see how to get by without cheating, even with unlimited money almost the entire universe is on fire ^^
What you want is increased rate of "FactionGoal_SurgicalStrike", not "FactionGoal_Invade_Space" (just for information as far as I remember it). But the goal of my mod is completely exclude new fleets from the faction logic.
I would love to see them be more of a menace.
Now xenon were able to retake their sectors and you're trully the only hope of the galaxy. In my current run, Frontier Edge is the graveyard of I's and K's and I have to rebuild the station guarding the border and personally help repelling the invasion. That's how it should have been originally by Egosoft.
Possibly a dependency issue, both DLC and FEWM mod must be enabled ingame.
2. I'm sure I have already seen something like this - screenshot with hundreds of xenons flooding faction sector.
And I don't want that. I like fragile balance where factions can resist xenons without my intervention. But, when I want to raid xenon, I expect more than one lone K defending entire core sector.
1. Will that patrollfleets also spawn for systems the xenon conquered from other ai?
2. Im searching since longer time for a mod which makes the xenon a way higher thread for the universe, without changing a lot other stuff from other ai. Is it possible to make another mod which leads to more and bigger attacks from the xenon?