X4: Foundations

X4: Foundations

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Xenon backup
   
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2 Feb, 2022 @ 11:24am
30 Mar @ 7:27am
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Xenon backup

Description
Xenons, the greatest threat to all life forms in the X universe. But something went wrong, where is their supreme power? Or maybe you even exterminated them already? Or is it just rumours and you just lost your last fleet under their steamroll?
This mod tries to give a solution to each of the questions. A new faction has been added to the game. Terraformer drones are the pre-xenon prototypes that have been deactivated and forgotten for a long time. But now the connection has been restored and they are starting to setup their own unique infrastructure.
A cluster with two sectors has been added to the map. One of the sectors is an industrial center and is isolated. The second is connected to each of the xenon core sectors. Once the stations are built, TF drones are ready to go.
TF drones can: stay neutral; supply xenons with resources; assist in xenon's warfare; sabotage xenon's mining operations.
The mod is not designed for direct interaction with the player. Also, don't expect immediate changes. The initial construction of industrial stations will take more than 15 hours. Further production of powerful fleets (military or haulers) takes many hours.
A brief list of what has been implemented:
  • New unique infrastructure based on the processing of hydrogen into heavy metals.
  • TF drones' warehouse and shipyards for the fleet production.
  • Preparation and dispatch of fleets to xenon sectors (assist mode).
  • Preparation and dispatch of groups of "xenon infrastructure disruptors" (resist mode).
  • Liberation of core xenon sectors (only if the sectors are not owned by the player).
  • Rebuilding and/or reinforcing of xenon shipyards.
  • Building reinforced defensive xenon stations.
  • Missile systems for xenon defense stations.
  • Building shortcuts between core xenon sectors.
  • Mini-plot to control the behavior of TF drones.
Additionally, a "switch" is available to improve roleplaying.
PS: This is a debug version so expect ~2 MB of logs per hour which are located in the "My Documents\Egosoft\X4\<accountid>\logs\xenbackup".
65 Comments
arshiba  [author] 11 Jun @ 6:08am 
@Zolton. Look at the research tab. After the research is completed, the required line will appear in the gatekeeper's dialogue.
Zolton 11 Jun @ 1:59am 
i cant find archives in HQ. where is the password
arshiba  [author] 3 Jun @ 12:38am 
@tonechild
1. "Terraformer Legacy".
2. Automatically after installing the mod. When the HQ research lab is ready.
3. At the time of the game version 5.xx (when I made this mod) there was no crisis yet.
tonechild 2 Jun @ 7:19am 
This is so cool. What is the mission? How does the mission start? Is it the original crisis mission that was added or something else?
arshiba  [author] 1 Jun @ 2:42pm 
@tonechild. Until the player makes a decision (after completing the mission), TFD are only preparing (building their own infrastructure and accumulating resources) and do nothing to/for xenons.
tonechild 31 May @ 5:59pm 
Absolutely love the premise of this. For some clarification: By default are the TFD just neutral and don't help the xenon at all? Or do they at least help the xenon economy?
arshiba  [author] 30 May @ 1:37am 
@cyman.huangjing. Yes, it will work, but 2+ times worser. In this case, IMO is not for xenons, but for TFD itself.
And one issue that I don't remember exactly. The TFD infrastructure sector has no return highway. If a gatherer leaves it, it won't come back. To prevent this, there is a patch that tethers the gatherers. It applies either independently (all fine) or on top of the patch in IMO (without it TFD patch will fail).
cyman.huangjing 29 May @ 4:05am 
what if I have this mod installed without improved mining operations? I have already active xeon supply, it's looks fine to me, will it works?
Vollhov 25 Apr @ 9:04pm 
Да я новую игру начал уже на 7.6.
А так да были не только в том секторе еще в 2-х секторах стартовых у Ксенонов.
Вот например матрица там где Иаманус Зура:
https://i.imgur.com/KVlxVFV.jpeg
Но тут хотя бы адекватно.
А вот там где Бездна:
https://i.imgur.com/J8gg3my.jpeg
Вот тут что то ну совсем наплодили. Мне вообще кажется что такой станции надо лимит поставить максимум 2 на сектор и будет норм.
arshiba  [author] 25 Apr @ 2:30am 
@Vollhov. Попробуй посмотреть на сектор целиком, особенно около ворот, нет ли чего-нить огромного перед ними. А что в других ключевых секторах - такая же дичь?
Для упрощения анализа используй:
* быстро открыть всю карту - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2046100040
* повесить пару спутников мк4 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1766936771
* подружиться с ксенонами (мой отладочный мод, распаковать в папку extensions) - http://arshiba.strangled.net/pub/xenon_backup_testrel.zip
Не забудь сохраниться перед этим.
У меня этот сектор выглядит таким образом http://arshiba.strangled.net/pub/demo1.png