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I added it with argonian claws so it makes it like i am half Khajiit and Argonian because i like them.
Oh, i love how this is also very nice and lore friendly so it's not just "HEY ARGONIANS CAN FIGHT REAL GOOD NOW CUZ WHY NOT"
I've read that some mods get screwed up by the Steam Workshop. Could you try unloading this mod to nexusmods.com? Maybe that'll fix the issue.
Something similar happened with Frostfall 2.5 and in both cases only the High Elves had a problem.
- Cats always land rightside up right? So why not take half fall damage (or something likewise, since this could cause some problems with the heavy armor perk, and thus you have a character that can jump off mountains and live...)
- Perhaps an archery or one-handed weaponry bonus as well? Since Khajiit are good "ranger" type characters.
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THAT, WILL TELL VALVE
░░░░░░▐▀░░░░░░▐▌░░ TO ADD THIS ITEM!
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When I load up my game, I see the base game stats listed with what Skyrim normally gives High Elves and ALSO yours, but near as I can tell the ones your mod gives are all working EXCEPT the bonus Magicka. Very strange.
If I had to guess, I'd say that the two mods I mentioned first are the culprit as they are overhaul mods that change a lot. Do you know if any of those are incompatible?