Viscera Cleanup Detail

Viscera Cleanup Detail

Alien Research Spaceship
24 Comments
myballsitch83 13 Jul @ 4:23pm 
i was looking forward to a long map for sure but i wasn't anticipating myself to take 9 hours, maybe i just suck though
Lars Luron 3 Mar @ 5:43pm 
Oof. Not gonna lie, this one was rough. I felt this map dragged on a bit. The bathrooms I especially felt were unnecessary. Still gave it a fair shot and finished it though. Definitely agree with it needing an extra incinerator. On the plus side it was fairly easy to navigate, and (apart from the basement) well-lit, and I'm thankful for the absence of bulletholes or anything else to deal with other than just basic cleaning and stacking.
will.orear9 13 Dec, 2024 @ 12:23am 
Decent map. Only two complaints, though. Why are PIDs still here, if only 1/10 of the bodies have them? Also, it was a mistake only having one incinerator, then putting it at the end of the map. Ended up restarting and bringing in some teleport pads from another level, which I would definitely recommend doing. Probably saved me half an hour at least.
MVTTI  [author] 21 Oct, 2023 @ 9:51am 
I gotta say, while this is a big map, it's definitely not the best. I appreciate the feedback and will keep it in mind when creating other maps. Probably won't update this one or any of my old maps since it's all small bugs and i just don't have the time.
DamarusRex 16 Oct, 2023 @ 11:47am 
A bit disappointed, got 99%, don't know what I missed. And it's hella frustrating considering the time it takes to finish this map. A second incinerator could have been nice too, but I see it's been discussed already. There were too many stacking stuff.
I also think the overall design didn't make much sense since it's all made of big empty corridors without real contextual purpose other than expanding cleaning time. Could have split the map in half tbh and focus on staging better.
Got some fps drops too, and items difficult to clip out of props sometimes (had to ghost and hit them with mop oob until them were in a normal state).
BUT it was satisfying to see it getting cleaner and cleaner, the feeling of progression is present, I give you that !
MVTTI  [author] 25 Aug, 2022 @ 10:25am 
thanks! glad you enjoyed the map and sorry about the incinerator haha, definitely doubles the time.
shadowdancer7911 24 Aug, 2022 @ 1:11pm 
BTW, I really loved the view out of the spaceship window! Nice touch!
shadowdancer7911 24 Aug, 2022 @ 1:10pm 
Great map! 100%, 10 hours 22 minutes solo. Lots of walking... but I like bright, well lit maps.
The only thing missing was another incinerator... but like you said matti, you'll know about placement next time. Good job!
MVTTI  [author] 2 Jul, 2022 @ 3:18pm 
bit too late now, might do it in the future but i agree i messed up on the incinerator position for this map
margotbean 2 Jul, 2022 @ 12:40pm 
Please move the incinerator or add another one! This level is so good in all other ways...
MVTTI  [author] 9 Jan, 2022 @ 11:50am 
damn. i should totally put another incinerator in the rooms above. i just thought it wouldn't really fit but who cares, it would be much less boring
itsrobsw0rld 8 Jan, 2022 @ 1:19pm 
these kinds of maps are so frustrating because it's almost really good but then there's only one furnace at the very bottom of the level so most of your time is spent walking instead of actually like cleaning or anything. not putting in the time for that but hope you keep going.
MVTTI  [author] 1 Jan, 2022 @ 3:20pm 
Thank you! Glad you enjoyed it!
neofit 1 Jan, 2022 @ 8:07am 
Loved the map. Large, wide spaces, brightly lit, lots of stuff to clean. Good job.
MVTTI  [author] 9 Sep, 2021 @ 12:54pm 
I'm so sorry, i don't think there's anything i can do about that except raise the bonus percentage when stacking. Happy you played the map tho.
margotbean 8 Sep, 2021 @ 8:13pm 
I finished the level in 8 hours solo, clocked out and got 104% completion. Then spent 1h 20m stacking boxes and barrels, clocked out and got... 104%. :steamsad:
MVTTI  [author] 20 May, 2021 @ 3:40pm 
Oh, might be a bug for the devs to fix in the next update. Also the glitchy cage trash i can fix, it happens in my other maps too. It's just that the cage has an invisible hitbox on the inside that i always forget about and i place the trash too low so it gets stuck.
Skye 20 May, 2021 @ 3:28pm 
It's not just this map. I've actually come across that all over the place. Not just brooms, but welders, and shovels too. I figured it's just some weird glitch in the game.
MVTTI  [author] 20 May, 2021 @ 3:14pm 
Huh, weird. I've never come across this bug. It's not that big right? Just burn those brushes :vcdjanitor:
Glad you like the map though!
[RvB] RedArmyGrif 20 May, 2021 @ 3:01pm 
Great map, only problem I have (besides the glitchy trash in the cages) is if I pick up a broom, then exit the map and come back, the broom will be there along with two new brooms.
MVTTI  [author] 19 Apr, 2021 @ 3:48pm 
Glad to hear you liked it! I'll get to fix the cage and stair problems next time i work on viscera maps. Also, thank you so much for the awards, i don't know who gave me them but thanks!
Skye 19 Apr, 2021 @ 1:03pm 
I love large maps, and this one was amazing! Loved how beautifully symmetrical the layout was, so even though it was large it was easy to learn and navigate. Great mess to clean, great lighting, and even though there is a lot of traveling to the furnace it was a lot of fun! Had a few body parts and trash glitch into the floor on some of the stairs, and the cages in the big upstairs room so wasn't able to get rid of them the traditional way, but those were the only problems I ran into. Great work! Thank you!!
MVTTI  [author] 2 Apr, 2021 @ 3:10pm 
Just keep mopping till ya fps rises!