Total War: WARHAMMER II

Total War: WARHAMMER II

Glory of Phoenix - High Elves Immersion Mod
123 Comments
santodomingo123 23 Apr, 2023 @ 1:01pm 
This mod is great! Hope to see it in WH3
SirDudeMan_MrBroGuyMateChiefKing 24 Sep, 2022 @ 7:46pm 
Any chance we shall see Tyrion stab more elves in WH3?
niqs98 22 Sep, 2022 @ 12:18am 
Please! Bring this to Immortal Empires!! Great mod.
freymaks 10 Sep, 2022 @ 8:35am 
Hey, are you planning on adding a mod to wh3? Without it, playing as Ulthuan is so poor :(
OoO 15 May, 2022 @ 4:49am 
Hello @Biniu. Thanks for creating a great mod. This is the mod I created which fit to the version of SFO. So HE gangs, enjoy!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2808405407
Malefic 13 May, 2022 @ 9:16pm 
Not sure if the mod author is still around, but im going to try my hand at making SFO compatibility sub mod, you have any issue with that Biniu
Whysoserious 29 Mar, 2022 @ 4:48am 
This is impossible to find by trying to find it as it is: A tech tree/technology mod.
Having a custom title is fun and all, but you'd have alot more subs if it showed up in the search results.
rwatson 27 Jan, 2022 @ 10:52am 
Fantastic mod, love the way it encourages me to keep playing the endgame.
oldie 16 Jan, 2022 @ 1:37pm 
This is still working just fine for me. Added it in the middle of my campaign and seems all the technologies can still be unlocked and they work too. I wish all the races had such tech expansions, makes the endgame a lot more enjoyable.
bibiox 7 Jan, 2022 @ 5:59am 
Sfo update?
jmyidol 28 Dec, 2021 @ 9:19am 
This mod is awesome! Will anybody be updating it?
jaksurf 1 Dec, 2021 @ 5:51am 
Hi Mastermodder, how about an update. I am in Love with yr mod. Actually i miss the alchemy building for Karond Kar.
Mer 29 Oct, 2021 @ 12:39pm 
Has anyone made an SFO submod for this? Cheers.
Houshmandzadeh 29 Oct, 2021 @ 10:26am 
While I enjoy this mod, a significant number of these techs need to be linked with tier 3 buildings instead of tier 5. Even if you play a moderately aggressive campaign, you should have most of the map colored in before you can research "Our Common Heritage".
GenuinelyEric 15 Sep, 2021 @ 11:49pm 
F
Quickpawmaud 13 Sep, 2021 @ 7:28pm 
This was one of my favorite mods awhile ago what happened? I thought it was going to keep getting updates. I quit playing for awhile but I am back and was disappointed to see the SFO update didn't happen. Are you ok? Did you quit modding?
TricksterNot 8 Sep, 2021 @ 11:05am 
Also could use an alternative tech to bypass the need for the Oak of Ages, like the Druchii counterpart to this mod has.
DCC 1 Sep, 2021 @ 11:33am 
There's no unique building in Karond Kar on Vortex map, at least for me, which locks me out of later stages of tech tree.
Oakie 1 Sep, 2021 @ 4:36am 
Are you still planning the SFO update? As previously stated it wipes out some of the SFO techs which is a bummer
nopasties 23 Aug, 2021 @ 12:09pm 
I like the mod but is there any chance you could make it compatible with SFO? Like it doesn't crash but SFO wipes out most of the extra techs.
Fengxian0830 22 Aug, 2021 @ 10:21am 
Yeah MegaWizard99 I can confirm it's compatible in my game
LemurKing 20 Aug, 2021 @ 7:31pm 
Any idea if this is/could be compatible with LOW Phoenix / Dragon legion for tech buffs and such?
|/|/573|)|/|006™ 17 Aug, 2021 @ 3:16am 
@ Biniu
Seeing that Sfo is almost rdy would you mind if i made
a compatible standalone version till you fix yours?
Much love
Human72 15 Aug, 2021 @ 11:58pm 
will the AI take advantage of this and will there be one for each of the race's out right?
Mer 15 Aug, 2021 @ 5:55pm 
Thanks for all of your hard work. This is one of my favourite mods, and I was wondering if it will be made compatible with the SFO Sundering update? Cheers.
billymom2 14 Aug, 2021 @ 8:57pm 
works with vortex?
Noir 11 Aug, 2021 @ 5:49am 
Maybe it is just me, but don´t you think that a +50 growth tech for turn one with a reseach time of 1 turn might be a little but too much?^^ Honestly, +10 growth ould be more than enough alongside the other boosts. ;)
StormWarriors2 2 Aug, 2021 @ 7:56pm 
Umm. So I think i encountered a bug with your mod. The perfect vigor trait is now faction wide... Not white lion specific. I don't know what mod is changing that but its hilariously broken.
Dante 30 Jul, 2021 @ 6:56am 
Any chance you could maybe make it so that having the faction as a vassal will still unlock the tech?
Feanaro Meneldur 26 Jul, 2021 @ 9:41pm 
One of two best mods(other for dark elves)
Ben 22 Jul, 2021 @ 1:27am 
Love this mod, really hoping you or someone would do the same for other factions!
CaledorNation 18 Jul, 2021 @ 11:30pm 
Will this be updated? I hope so! Best mod for HE's.
Rauri 16 Jul, 2021 @ 12:56am 
Have you unlocked the our shared future tech? It says in the description (not the requirements for some reason) you need to unlock that first.
Cherry Fairy 12 Jul, 2021 @ 11:42am 
@Black Goat No I have no Landmark Mods active or any Mods that change Capitals besides a 1 turn build, but that shouldn't affect it should it?
Cherry Fairy 12 Jul, 2021 @ 11:07am 
@MrRandomCoding Yes I have the special buildings..

I can't seem to get the bretonnia tech which only requires you to build and occupy their main Capital.
His majesty the king 7 Jul, 2021 @ 3:28am 
hey does this work for dragonlords expidition or just etaine?
nikjec777 5 Jul, 2021 @ 3:03pm 
I just tried @Black Goat suggestion for SFO and it works perfectly now.
MrRandomCoding 4 Jul, 2021 @ 8:40am 
@ Xaxas - Do you have the special buildings built? It looks like the techs depend on the unique buildings rather than owning the provinces.
Cherry Fairy 3 Jul, 2021 @ 3:06pm 
so I'm having a few bugs with this as I have all the places taken over, but the teches aren't unlocked
Jimmoman 2 Jul, 2021 @ 12:36pm 
Update to my previous comment, you have to find a source of medicinal plants elsewhere. Nearest source is Lustria, owned by Hexoatl. If you don't feel like fighting lizards yet, Lower Southlands also has a source.
Jimmoman 2 Jul, 2021 @ 12:28pm 
Like a few others, Im having issues where Karond Kar requires the Alchemy Workshop, but I'm not able to build that building. Anyone got a fix?
Kyris 2 Jul, 2021 @ 4:20am 
Very reminiscent of Hearts of Iron 4 national focuses trees !
Mathicsatem 29 Jun, 2021 @ 9:16pm 
Wow this looks awesome. Would love to play on SFO! Any chance of a submod?
KAY BEE 23 Jun, 2021 @ 5:29pm 
So I have all the objectives beat except destroying the leaders of Chaos. The Warriors of Chaos have been defeated already so I'm assuming that was just the initial wave but Im at turn 150ish and no sign of the Everchosen... how much later does he come?
endurstonehelm 23 Jun, 2021 @ 6:33am 
I noticed the perfect vigor bug as well. Also, it would be nice to not require uniting all high elves before conqeuring dark elves. You might have HE alilies while conquering DE.
青眼橘猫•Z 20 Jun, 2021 @ 7:08am 
sfo,plz
modmodmod 6 Jun, 2021 @ 10:13pm 
Please fix Chrace tch bug!!
John_is_Cringe 6 Jun, 2021 @ 8:17am 
this is cool as fuck. Thank you for making this!:6thstreet:
Ghost 31 May, 2021 @ 7:21am 
Hello.. does this change faction colors for the high elves?
Kami 17 May, 2021 @ 10:50pm 
I probably know the answer to this, but asking for clarity. This isn't save file compatible, right? As in, I need to start a new game for the mod to activate?