Rusted Warfare - RTS

Rusted Warfare - RTS

Harkius War (OLD)
31 Comments
superrfw  [author] 20 Feb, 2023 @ 1:40am 
if you have any suggestions for balance fixes, please dm me or suggest them on the full version of the mod (Or the lite version that will be released on steam soon), as that is where I'll be uploading balance fixes.
WiredTiger 19 Feb, 2023 @ 7:03pm 
As others have mentioned, this is a very cool and creative set of factions, each with their own kind of character when it comes to gameplay and visual style, which is excellent to see.

I do think there remain some large balance issues, though. For example, the Quantum Tank's weapon does almost no damage when not in Ether mode (which it can only sustain for seconds before needing to go back and repair). Or the Armageddon faction has cheap, basic units that 3 of can just walk up to a fortified position with 4 T3 turrets, 4 T3 artillery, 4 T2 Laser Def and 4 Repair Bays and kill it.

Or the Parasite Core being able to spam ultra-cheap laser defence towers with a tiny footprint so ludicrous numbers can be stacked in a small area.
RAGE 9 Oct, 2022 @ 1:27pm 
Username is Past_Soul_666
superrfw  [author] 9 Oct, 2022 @ 8:09am 
sure, you can easily find me on the rusted warfare discord server. Or lmk what your user name is so I can dm.
RAGE 8 Oct, 2022 @ 4:50pm 
I have a guy that can help if willing to add me on discord
superrfw  [author] 4 Oct, 2022 @ 11:35am 
Well, teamwork is already quite important with the different specialisms between factions if you're in multiplayer.
However I have considered something similar with a possible prequel mod if I can get enough help with the art.
RAGE 4 Oct, 2022 @ 6:53am 
what if the faction you chose split into 4 sub factions to choose from each sub faction plays the same as the main but focuses on either defence offence scouting or healing this way teamwork is required
NotSoAnnoyingUsername 7 May, 2022 @ 7:50pm 
This is one of the best mod that i have ever played
superrfw  [author] 10 Feb, 2022 @ 2:52pm 
yes. I've tried to make their gameplay stand out a bit compared to the other factions, rather than being a conventional swarm faction which struggled in the late-game. I've needed a bit of time to balance it and i've been a bit busy though so it may be a little unrefined.
jastrongames 8 Feb, 2022 @ 3:33pm 
hey ummm... i noticed that theres data for flood like faction
TrueWOPR 17 Jan, 2022 @ 11:03pm 
Questionable art, large (for the mod) profile size, some notably missing tooltips... 9/10, played it all day. Just the sheer variety in the factions was amzing.
superrfw  [author] 29 Dec, 2021 @ 10:31am 
The website I (tried to) make for the novels is currently completely broken, I'm afraid.
I've got quite a lot written and backed up though.
As for the orbital units, I've thought about the problem a bit but I'm not entirely sure what would be the best way to fix the issues.
Arkyon 29 Dec, 2021 @ 10:12am 
Gotta say, there's a whole lot of variety right here. Certainly quite inspired. Looking forward to seeing those web novels sometime soon. Anywhere I can sign up? :)

By the way, my one complaint is that orbital units hover far too high and can get both out of screen as well as make their gameplay difficult to read.
superrfw  [author] 17 Aug, 2021 @ 11:59pm 
other people have also suggested that, and I have considered it. However, I'm a bit hesitant to give the factions more orbital options than they already have, since balancing the orbital units has been quite challenging already.
It's not out of the question that I might eventually give the factions heavier orbital options, but for the time being I feel that the current options are enough.
jastrongames 17 Aug, 2021 @ 6:22pm 
hey ummm.... i only seen one form of microstructure, shouldn't it change to something devastating?
Bottinator22 17 Aug, 2021 @ 8:56am 
(it also might be a problem with the game itself)
superrfw  [author] 17 Aug, 2021 @ 5:11am 
could you elaborate on the issue and the situation before it happened? I've never encountered anything that sounds similar myself.
jastrongames 16 Aug, 2021 @ 11:09pm 
theres a bug where the playfeild bugs out
Bottinator22 2 Aug, 2021 @ 3:30pm 
yes
Fintigo 5 Jul, 2021 @ 8:37am 
good
superrfw  [author] 10 Jun, 2021 @ 3:32am 
It's a problem I've been trying to fix. For me they're usually destroyed before they hit the ground.
Konstance™ 9 Jun, 2021 @ 7:38pm 
Krovnok Raider's Meteors, that is.
Konstance™ 9 Jun, 2021 @ 7:38pm 
Krovnok raiders eat Nukes without being destroyed. This intentional or oversight?
koishi komeiji 31 May, 2021 @ 10:53am 
Cool and good.
OwenVSH 23 Apr, 2021 @ 5:24pm 
cool. Danke. Stay safe bro.
superrfw  [author] 23 Apr, 2021 @ 10:04am 
you need to dump the old ones, this mod contains all 6 of the previous FDC faction files and the FDC itself so the old mods are redundant.
OwenVSH 22 Apr, 2021 @ 7:53pm 
I haven't played in a while. Do i dump the old mods and up load this or will it auto update?
superrfw  [author] 17 Apr, 2021 @ 2:00am 
I'm glad to know that people are enjoying the mod!
Personally, my favourite factions are Maxwell and the Oriolus, for the tough defences of Maxwell and the destruction that can be caused once a proper formation of Oriolus has been prepared.
Archivist Grim 16 Apr, 2021 @ 3:54pm 
For me it would be Dardarndroe Swarm, just sending unending swarms of small drones along with large tanking beast of war from grand hive cluster, they are rather fun against the Maxwell Imperium, one capable of rapidly expanding pushing, the other holding land and breaking enemy in steel tide. it is quite fun dinamic with an entire team of the Swarm aganist a whole team of Empirum
Curious 16 Apr, 2021 @ 1:33pm 
The Infection faction is so fun to play with the huge chase radius of the drones
Archivist Grim 16 Apr, 2021 @ 12:00pm 
Nice to see you put the FDC collection together into one mod. Keep up the good work, and would love actully get the lore of these factions