Stellaris

Stellaris

Relic Relocation
42 Comments
WolvesofZiu 29 Nov, 2022 @ 10:56pm 
Update?
Rogueone 4 Apr, 2022 @ 10:35pm 
Update?
Bald 9 Jan, 2022 @ 9:43am 
Hi my friend! Its that finally working?
1. Add a way for empires to trade relics in the diplomacy menu
Even if u dont continue improving the mod must be nice at least have this one :_)
Cheers!
Spaceman Dan 19 Dec, 2021 @ 11:47am 
Mod says it's dated for 3.0, I tried it on 3.2.2 and while it doesn't cause any game breaking glitches, it also does not give the option to trade or declare war for relics from what I can see. Are there any plans to update this mod to the current version? I'm going to be running an all player galaxy in a few months and I'd love for the ability to trade or go to war over relics for the RP possibilities and this mod seems to be the only comprehensive one which would allow that. I understand that modding is quite a bit work though, so it's understandable if you only plan to leave it available for 3.0. Hope to see it updated sometime in the future tho :)
kinngrimm 16 Dec, 2021 @ 10:55am 
As stated within the original mod, at a time we would fully consume/incorporate/eradicate an enemy empire, we should automaticly retrieve all of their relics. This independently of the war goal and step by step claiming of relics.
KingofApples 9 Dec, 2021 @ 11:08am 
dead mod?
kinngrimm 2 Dec, 2021 @ 5:26am 
pls update
Musashi 30 Nov, 2021 @ 12:24am 
Mod stopped working.....
Hedgehog 26 Nov, 2021 @ 1:23pm 
Does this mod still work? Tried it jsut now and sadly i couldnt trade my relic. does it even work when added mid game?
*Marduk 21 Nov, 2021 @ 5:38pm 
This mod is a fantastic concept. Does the AI know how to use the features in this mod or is it effectively human only? Is there an update on its status and whether it will work for 3.2?
Gwazi Magnum 10 Oct, 2021 @ 7:46pm 
This mod says it's a fork of "Relic Raider" but when I go to that mods page it's description is well... broken. Given that I'm not exactly sure what this mod does, what does it do exactly?
4815162 5 Oct, 2021 @ 1:20pm 
thank you
Rogueone 20 Sep, 2021 @ 6:18pm 
Update for 3.1?
WolvesofZiu 16 Sep, 2021 @ 4:32pm 
please update thank you
Bepiss 16 Aug, 2021 @ 4:49am 
Can we get a standalone mod for ONLY relic trade functionality?
Skeptic 13 Aug, 2021 @ 10:52pm 
thanks
BowlatroDev 12 Aug, 2021 @ 6:09pm 
Are you planning on tying the knowledge you have of someone's obtained relics to intel?
Bjorn Jarnsida 23 Jul, 2021 @ 8:41am 
is this iron man friendly? assuming no
send_spam_here 19 Jul, 2021 @ 8:36am 
Can you destroy a relic (Alien Queen) or give it to a kindly precursor civilization?
Drender 5 Jul, 2021 @ 5:35am 
does it work when applied mid game?
Rogueone 3 Jul, 2021 @ 2:56pm 
Hello?
Rogueone 26 Jun, 2021 @ 12:24pm 
How does it work now?
barkingnoise 22 May, 2021 @ 10:59am 
A note for future compatability patches:
The ASPR mod adds a relic which is like a terminal where you can enter specific codes to reveal anomalies. It's supposed to be given to every player/AI that finds it after some event.
Currently, the "Plunder all relics" wargoal steals this one too, so I've ended up with two of them in my relic list.
Not game-breaking or anything (personally, since I play single player), but a future compatability patch excluding this specific relic from being plundered by that wargoal might be prudent.

Looking forward to being able to trade relics with the AI! Keep up the good work, this is a nice mod.
Knight 'Pink from the Outset' 16 May, 2021 @ 12:57pm 
Would you want any help with the relic heist feature? I've only dabbled a little with patches here and there, but I'd love to get into modding more and that's a feature I'd really love to see!
Bald 14 May, 2021 @ 1:59pm 
hahaha dont worry, its not a job and enjoy Subnautica bro :)
Posadist-Revolution (She/they)  [author] 14 May, 2021 @ 10:09am 
Sorry! I got sucked into Subnautica and did nothing but play that for a week hah. I'd check back in a week or two just to be safe, but once I get the update posted I'm going to post about it in the mod billboard channel on the Stellaris modding den discord!
Bald 14 May, 2021 @ 6:14am 
Any news here? :)
Bald 5 May, 2021 @ 6:23pm 
Wow, that was really fast, what a joy, a lot of encouragement! <3
Posadist-Revolution (She/they)  [author] 5 May, 2021 @ 2:39pm 
@Bald good news, it's almost working! It's a fairly ugly solution with some ugly side effects, but right now on my test branch you can trade relics between players very easily, and I'm working on a solution to get the AI to not be quite so greedy with their relics. Should hopefully be updated by the end of the week now that I'm done with finals!
Posadist-Revolution (She/they)  [author] 5 May, 2021 @ 2:36pm 
@sam1373 Hm, I think I might have encountered the same problem w/ claims against total-war empires. I'm thinking I might solve that by actually just removing the relic wargoal against those empires and instead just make it so in a total war, you steal all relics when the war is won.
There should still be a "Steal all relics" war goal, which I believe still works for me. I'll do some more testing and try to fix both of these after I wrap up the relic trading functionality enough to post.
Bald 4 May, 2021 @ 6:19pm 
Cant wait for see that :)
"Add a way for empires to trade relics in the diplomacy menu"
sam1373 4 May, 2021 @ 1:00pm 
So i encountered the following problem: you can't make claims during a relic war against a major threat, even though you don't get the systems because it isn't a total war. Also, wasn't there a goal for taking all relics before, did it get removed?
Posadist-Revolution (She/they)  [author] 2 May, 2021 @ 7:44am 
Modded relics can get taken if you go to war, but they don't provide the relic-stealing war goal. In order to declare the war, the empire you want to steal from currently has to have a vanilla relic. Once I've added the diplomatic trading (which I'm about 50% of the way done with) I'm going to start adding compatibility patches for modded relics!
BoraDragon 1 May, 2021 @ 6:55am 
is relic added by mod also takable?
Posadist-Revolution (She/they)  [author] 30 Apr, 2021 @ 9:34am 
@Den9789 Not currently, but I'll add that to the goals list!
Den9789 29 Apr, 2021 @ 3:03pm 
Are you able to get relics from vassals that you integrate?
Tams 28 Apr, 2021 @ 10:14pm 
Oh jeeze, a nazi..
Posadist-Revolution (She/they)  [author] 28 Apr, 2021 @ 8:17am 
Just through any regular Intel gathering method, for example a spy network! Once you get to a certain level, in your intel view, if you hover over "government" you'll see "relics". It doesn't actually _show_ you what relics they have, just says that you know. I just added a relic viewer to the progress goals, hopefully I'll be able to do that after my finals wrap up!
sam1373 27 Apr, 2021 @ 7:22pm 
How do you get intel on what relics an empire has?
Timrath 26 Apr, 2021 @ 2:57pm 
Thank you!
shinig42 25 Apr, 2021 @ 11:50am 
Already love this mod, and as far as I see it works with modded relics as well. Would be amazing if you could do everything you planned. Thanks for your work.
A name 25 Apr, 2021 @ 9:55am 
Thank you, we appreciate this.