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@Krupp
I have now updated the mod to work with 2.0.5 version of the game, let me know if it still crashes for you
I tried to fix it but it was not possible.
Do you know why this happens?
So normally you overwrite it with your own buildings but if tech limitations prevent that, there's nothing preventing you from just demolishing their cultural buildings down to a level where yours *can* overwrite them.
Everything else feels and flows great. No recruit time for basic units might be a bit too strong for units like Hastati, but that is allowing me to have giant battles in the early game. Great fun.
@Tauntaun One
So when you modify the descr_regions file it won't cause implement unless a new map.rwm is generated. the way i got it to work is to change the descr_regions file for the original RTW, changed the map.rwm into map.rwm(backup) and then started a campaign to generate a new map.rwm file. its this new one i copy pasted into my mod folder for RTW:R