Stellaris

Stellaris

Growth and Conquest Rebalanced Starnet Compatibility Patch
9 kommentarer
Mial42  [ophavsmand] 26. okt. 2021 kl. 4:52 
@Botroas
Yes, it does. I use Startech with it.
Botroas 26. okt. 2021 kl. 4:24 
Hello! Thanks for the patch!
Should it work with the other Starnet mod, StarTech too? They are similar.
Mial42  [ophavsmand] 9. maj 2021 kl. 3:35 
@Avallac

Glad you like it.
Avallac 9. maj 2021 kl. 0:33 
Thanks for the compatibility patch and the main mod, everything is working great, game is a lot more enjoyable (:
Mial42  [ophavsmand] 6. maj 2021 kl. 7:18 
@Avallac

It shouldn't matter; I overwrote everything individually rather than the whole files.
Avallac 5. maj 2021 kl. 18:51 
Whats the correct load order?
Mial42  [ophavsmand] 2. maj 2021 kl. 15:11 
@Builder

This mod's main purpose is removing that behavior. The way Starnet does it is by building tons of city districts and housing buildings; this mod removes that behavior (it also stops the AI from scrapping assembly buildings after 400 pops).
Builder 2. maj 2021 kl. 13:56 
Or to be more specific I'm presuming Starnet leaves unemployed on purpose to abuse the s growth curve, But that's just my assumption maybe I'm wrong.
Builder 2. maj 2021 kl. 13:52 
On Starnet's change notes It's mentioned the AI will try to abuse the S growth curve, does this mod also remove that behavior? If not, can you add that to this patch?