Stellaris

Stellaris

Godly Traits Redux
102 Comments
international1_00 29 Jul @ 7:54am 
This mod is fun, but way out of date. I wish someone would incorporate these various trait mods into one and keep it up to date.
Xin 23 Jun @ 8:40pm 
(confirm this still works as intented on 4.0)
demon xenomorph1987 14 May @ 10:26am 
the 4 "gimme points" species traits breaks mashine empires gives them -15
pops
victoriousdread07 (private) 11 May @ 2:56pm 
will this be updated for 4.0?
Ramming Speed 24 Feb @ 1:54am 
Still works on Irony Mod Manager just FYI everyone :praisesun: :HappyMask:
deckjuk 22 Feb @ 11:06pm 
Hi, great mod. Could you please update it?
maxmondinidf 21 Nov, 2024 @ 7:06am 
why immortality for hyper fertile trait?
Lachlain 7 Nov, 2024 @ 4:09pm 
so people are aware this mod still functions as of 3.14 with no problems.
Dash 19 Nov, 2023 @ 3:20pm 
Is there anyway to update this?
Salmon 16 Nov, 2023 @ 5:05am 
Which traits make pops spawn as a specialist?
TantalusBane 1 Oct, 2023 @ 12:20pm 
Excellent . Was looking for a 3.2 compatible mod for this. I will try it out & see if it works. Cheers
Dotakiin 11 Mar, 2023 @ 8:25am 
I made an update for the mod to 3.6 here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2945430513

I only did basic testing, but confirmed that leaders will have the traits in a new game with the species trait, and that all current and available leaders will get their traits when you modify your species with any godly trait.
-Z- 17 Feb, 2023 @ 4:39am 
Hi, great mod. Could you please update it?
Shaddev 23 Dec, 2022 @ 7:01pm 
Hey man, Mod seems broken with the current version of the game. Could use an update, I've looked around in the files but I don't know much about stellaris modding so..
Matacular 5 Dec, 2022 @ 8:41pm 
@HoTherePeasant AFAIK I never got the appropriate leader traits after modifying my species mid game. They just never appeared in the first place, when before the update it would add the godly admiral/scientist/general traits to all my leaders automatically. I have no idea what's causing it.
HoTherePeasant 15 Nov, 2022 @ 3:01pm 
The trait is removed from any and all recruitable leaders in the leader pool after one year in. Is anyone else having this issue or is it just a me thing?
Cura 29 Oct, 2022 @ 12:57am 
To anyone who is having the blank empire names, please check your load order. Normally an invalid load order is the cause for this issue.
RedRapture 4 Sep, 2022 @ 5:12pm 
So, has anyone noticed that this mod's pop growth speed bonus is broken? Or is that another mod doing it to me?
Paul 7 Jul, 2022 @ 3:49am 
God forbid if AI gets their hands on your Godly species, unless you want thousands of pops in galaxy
Beefpatty 25 Jun, 2022 @ 4:04pm 
where in your load order do you have this? i Only ask because I've never had blank empire names. I have this loaded at the very top, under Ariphao's unofficial patch. And Merger of Rules at the very bottom. (of course) Everything else should be put under it, at least with my mods.

Maybe that helps
Lightninglash 21 Jun, 2022 @ 11:32am 
Is there a fix to the constant blank empire names that appear when this mod is enabled?
a crazed gunman 7 Jun, 2022 @ 6:11am 
The mod "works", however it will cause blank empire names on 3.4. Lots of "[blank] of [blank]" empires as well.

If anyone's been having this problem and has been having a bitch of a time narrowing it down like I have, now you know.
Galdon 18 May, 2022 @ 1:57pm 
Is not working on 3.4
Poznan God 16 May, 2022 @ 12:19am 
can confirm, still works
Airborne Troll 15 May, 2022 @ 11:15pm 
It still appears to function, it might not strictly speaking need an update.
Knyghthawk 13 May, 2022 @ 6:52am 
Any modder out there that would like to update this mod? Please
Crys7aL_L1nE 17 Mar, 2022 @ 5:20pm 
great job.
will ai add it to their species traits?
Ced 25 Feb, 2022 @ 10:44pm 
Does this function still?
HelionCentronom 24 Feb, 2022 @ 10:52am 
I have a question... when i compare gods, demi-gods and nephalem, shouldn't gods be the stronger ones?
Oh for Fox Sake 24 Jan, 2022 @ 4:32pm 
I have other mods that add traits. Does anyone know how I can restrict AI from using them like in this mod?
Etiluos 23 Jan, 2022 @ 10:13pm 
noice
HelionCentronom 12 Dec, 2021 @ 4:04am 
Hey, i have a problem in the species tab, when i want to apply a species template, the target buttons are greyed out and i hear the button-sound all the time. thx.. :)
IamSagittare  [author] 28 Nov, 2021 @ 3:52am 
It's working fine, just tested. I'll give it a number change update to get rid of the warning.
V.IX Ashwing 27 Nov, 2021 @ 2:10pm 
is this working in 3.2 or no
Just wondering because NSC said there were more major changes to code than they had anticipated so just checking with mods that dont inherenttly say that they work
IamSagittare  [author] 2 Nov, 2021 @ 6:35am 
@Porg
It seems to still work fine, but I do plan to have a look at updating it soon. Most likely it's just changing the version number and perhaps some modifiers.
Porg 2 Nov, 2021 @ 4:28am 
Is this mod updated for 3.1? If not do you plan to? Also thank you so much for these mods they've been really fun
IamSagittare  [author] 31 Oct, 2021 @ 8:51am 
@Wrath_of_Janos
Yeah the paradox launcher and steam workshop don't communicate very well, it could just be that workshop hasn't downloaded it properly. You could try to unsub, exit steam (close the program all the way, not minimize), resub (wait for download to complete), then start stellaris again.
Wrath_of_Janos 29 Oct, 2021 @ 1:36pm 
ok, thanks for answer

but the launcher said it and i dont can activate the mod in a playlist
IamSagittare  [author] 28 Oct, 2021 @ 5:19pm 
@Wrath_of_Janos
Are you sure? I haven't updated the mod in a while and the descriptor's always been there.
Wrath_of_Janos 28 Oct, 2021 @ 11:04am 
problem: descriptorfile is missing
Ripper150 28 Oct, 2021 @ 4:34am 
worked fine over here
Diamon 30 Sep, 2021 @ 7:23am 
yea this needs updating :|
Furykuiku'l 23 Sep, 2021 @ 7:23pm 
the crash on these sort of mods is caused by having data from an older file that changes the same thing a way to get around it without a full reinstall is to go and unsub from mods that do the same thing ensure they are not in the current playset and then delete the files that they are related to in both the files that change them the game will need to be checked for error via the Verify option after that they will work the only thing that will change is the games first time loading to the menu as it will need to rewrite the edited files to the updated ones you are using
IamSagittare  [author] 23 Sep, 2021 @ 10:37am 
@monkeyjuice
Don't worry about it, Stellaris is a pain to deal with sometimes :P
monkeyjuice 23 Sep, 2021 @ 8:04am 
@IamSagittare ignore me. after reinstalling Stellaris all is working, sorry for wasting your time.
IamSagittare  [author] 22 Sep, 2021 @ 2:25pm 
Alright, seems like i'll need to have a good look at it then.
monkeyjuice 22 Sep, 2021 @ 5:47am 
with only this mod enabled, my game crashes as i create a new game, in the lem update.
IamSagittare  [author] 18 Sep, 2021 @ 4:26am 
@Kinggaming
Did you have only this mod enabled? Otherwise it could have been another mod (or the combination) as well.
WyvernKg 18 Sep, 2021 @ 12:18am 
me insta crashed when trying to go into with the mod on in the lem update
samsockeater 17 Sep, 2021 @ 9:32am 
good news for you - wasn't this, bad news for me - it wasn't this