Wreckfest

Wreckfest

VGL Trackpack
16 Comments
Trotux  [author] 20 Jun, 2023 @ 9:53am 
you can use it
Von Amadeus 13 Jun, 2023 @ 7:24am 
Hello, I was creating a collection with all the circuits better organized in the menus to make it easier to download and use them all at once without limitations. I wanted to inquire if I could use yours, with all the credits in the description, of course. Thanks.
Ramsden 7 Feb, 2022 @ 11:13pm 
update maybe ? would be kool to use in my mod server
[DIP] HotLipFuzz 16 Nov, 2021 @ 10:26am 
Some real fun tracks here. Great job on getting this into WF :)
konceptsketcher 19 Jun, 2021 @ 9:24am 
That's an impressive amout of work you put into this mod. Well done! ;)
Quick☢420™ 19 May, 2021 @ 7:35am 
Thanks for the effort m8.I will try these tracks today,they look fantastic(my fave right now is rattlesnake)for vanilla wreckfest btw.
druiz996 17 May, 2021 @ 10:39am 
I forgot on my original comment: you really need to work on the AI, specially on Rainforest and BigCity - I'd like more waypoints, respawn points and better AI rather than a new track
druiz996 16 May, 2021 @ 8:48am 
I really like Colorado Springs and I'd love for you to add more checkpoints/waypoints/whatever because the AI tends to jump off one of the downhill hairpins

Also, have you considered making something inspired by the Safari Rally? It appeared in Rally Trophy and it could be hilarious to see a 24-car race in such an environment (fast, bumpy and such). An original track that is several minutes long would be cool too!
Trotux  [author] 15 May, 2021 @ 3:36pm 
the respawn points are completely broken on bigcity and some of the bots get stuck under the bridge, but when I drive the track my laps still count, and theirs do too. It happened to me once early on but I thought I fixed it. I'll likely redo the ai sectors completely.
Apex 15 May, 2021 @ 3:01pm 
This is a really cool mod! I can't wait to see the AI improved and more maps added. Keep them coming!

Just a heads up, gm_BigCity is broken, as when you pass under the bridge, Wreckfest thinks you're actually on top of the bridge and resets your progress to there! Thus, you can never complete a lap, nor can the AI as they'll just start driving under the bridge until they get stuck and eventually reset themselves on top of the bridge, only to do the same thing again when they pass under the bridge again.
Alex Chosen 14 May, 2021 @ 2:17am 
i love the colorado sprins circuits. the roads make fantastic for drifting. i wish to see japanese downhill drift tracks along with speed coarses. keep it up <3
24RailwayCuttings 13 May, 2021 @ 2:19pm 
Really liking the new bigcity course! Good job! One other thing I would mention is the possible AI-pathfinding on the Colorado course, as they seem to make some odd lines at the first tarmac hairpin.
24RailwayCuttings 11 May, 2021 @ 12:14pm 
I'm really liking the tracks added here. Very challenging and enjoyable. I suppose my only criticisms are that; there's no dirt/gravel noise on the off-road parts of the tracks, and I'm hoping we can get to see minimaps for each course. But other than that, great tracks!
Trotux  [author] 11 May, 2021 @ 8:43am 
I'll look into it and see if I can get permission to.
avastrike 11 May, 2021 @ 7:50am 
I heard about Blue Mountain Circuit that was modded for rFactor (I'm sure the download for the track is still public) and would love to see such a track converted to this game.