No More Room in Hell

No More Room in Hell

Dimension Time
120 Comments
Merzarime  [author] 26 Jun @ 11:39pm 
@sgt_sas1905 Can confirm the bug. It's due to a script binding not working as intended, and has to be swapped out with an alternative. This binding problem results in zombies death event not being triggered which is responsible for reward logic. Fixed and map is updated to _b5.
sgt_sas1905 26 Jun @ 7:33am 
@merzarime more testing done bosses still gives points just zombies no longer give points anymore
sgt_sas1905 26 Jun @ 7:23am 
@Merzarime did some more tests looks like the points won appear no matter what
sgt_sas1905 26 Jun @ 7:15am 
@merzarime apology my bad i have objective respawn enabled
Merzarime  [author] 26 Jun @ 12:11am 
@sgt_sas1905 Which version are you playing on? And can you provide a list of names of the mutators you are using.
sgt_sas1905 25 Jun @ 10:36pm 
@Merzarime is it just me using mutators or stuff but after recent update killing zombie says it gives points but i no longer recieveing any points at all and the points total no longer showing unlike last time
Fluffy The Umbreon 18 Dec, 2024 @ 11:33pm 
Despite the fact I cheated at the final boss battle. This map is really unique and interesting.
rtxA 13 Nov, 2024 @ 3:42am 
Good to know that somehow it got fixed in both ways :)
Merzarime  [author] 12 Nov, 2024 @ 6:25pm 
@rtxA , the map has been reworked for some time now to convert some of the map logic to vscript, during that process I messed up the bank logic in way that if players spawn in the map not in the order of their respective entity index are, kill reward that're supposed to go to A's bank go to B's instead. That should be fixed in the coming _b4_fixed.

I was informed of the ticket and since I was working on _b4 anyway at the time, I may as well do something about it too. The train crash was due to a point_entity parented on the train causing players touching that train to crash, a patch was put out but as my _b4 comes quicker so I adjusted map logic to bypass the problem.
rtxA 12 Nov, 2024 @ 2:01pm 
Fantastic, I agreed that sometimes points are not being given (this happen to me in the village section), but I'm not sure if this has to do with my sv having 9 players support or the ability to respawn after some time. I wonder if you fixed the map on your own or if the bug report I did in the NMRIH repository helped, because felis said it's fixed on the next NMRIH update. Thanks.
Merzarime  [author] 12 Nov, 2024 @ 5:42am 
@儿文 , oh that one, yea I have fixed that too. I'll be updating this to _b4_fixed soon. Thanks for reporting the bugs.
《萌新》 12 Nov, 2024 @ 5:40am 
@Merzarime ,It's just a small bug. on the pipeline route, after killing the crawling monster in the pipeline, I was able to stand up in the pipeline and see the scene outside.
Merzarime  [author] 12 Nov, 2024 @ 5:34am 
@儿文 , the points bug is currently being worked on. What is this 2nd scene bug do you mean?
《萌新》 12 Nov, 2024 @ 5:20am 
Thank you to the author for fixing the server crash caused by the train, but after that, some new bugs appeared.
1.I found that the points earned from killing zombies are inconsistent or do not increase. When I give my weapon to someone else, the zombies they kill can increase my points, which is unbelievable.
2.a new scene bug appeared in the pipeline for taking photos of the train.
The above BUG content is nmo_dimension_time_b4.
Thank you again for the author's contribution to nmrih.
Merzarime  [author] 11 Nov, 2024 @ 6:43am 
@sgt_sas1905 @rtxA @v2 @1gi50giaogiao, Map's updated, post-clockwork train ride where game crashes after screen fade should have been fixed, try again.
sgt_sas1905 6 Nov, 2024 @ 5:22pm 
Local , Solo Map Crashed after Finishing Clock part boarded the train the map goes slowly dark then boom Crash , hopefully fix soon BEST MAP 9/10 would 10 if no crash
15 Sep, 2024 @ 6:18pm 
I wonder what story does this map tell
rtxA 26 Jul, 2024 @ 5:52pm 
Good map, unfortunately it crashes on the train section and no one seems to know how to fix it... Maybe a rollback would help
V1 24 Jun, 2024 @ 8:33am 
crashed in train station transition
fix?
TurboMega Čikconjića 1 May, 2024 @ 8:49am 
What are the codes? I'm asking cuz sometimes the cameras do not work
кот в наушниках 25 Dec, 2023 @ 1:39am 
Great map.
It's great in everything.
Custom systems, zombies, ambient, rooms, everything.
Tho it crashed server (not local one) multiple times, for unknown reason, but it happens rarely.
M@GISTER 22 Aug, 2023 @ 10:59am 
After update there crashes at end after train.

Doors can't be open or teleport not works at coordinates:
-711.216003 1965.429810 -497.968689

Where train there invisible wall:
-868.448792 63.968750 -493.968689
1gi50giaogiao 25 Jun, 2023 @ 10:23pm 
This map is very fun, but there is a fatal problem. After the clock task is completed, that is, when the train starts, the server will directly crash.
I have tried many times, including removing the addons folder from the server folder, which should have removed all plugins, but the server still crashed.

Console output:
logic_measure_movement: Unable to find measure target entity player6
logic_measure_movement: Unable to find measure reference entity player6
logic_measure_movement: Unable to find movement reference entity player6
DataTable warning: env_lightglow: Out-of-range value (150.000000/64.000000) in SendPropFloat 'm_flGlowProxySize', clamping.
func_breakable (obj1_b0_sub0_boss_breakable) at (-2215.000 3218.000 -499.000) using obsolete or unknown material type.
dimcam_ui_5 Deactivate(): I have no player when called by obj1_b1_sub0_continue!
func_breakable (bossTaller_eye_breakable) at (-1660.490 2320.500 -1131.800) using obsolete or unknown material type
Wazanator 17 Jun, 2023 @ 11:01am 
This map is really good!
Sneedtzsche bleeeeh 18 Apr, 2023 @ 6:49am 
never crashed for me
NkaujNtximHlub 2 Apr, 2023 @ 2:38pm 
Very good map! thing is we always keep crashing after reaching the clockwork part. crashed there and after we got on the train and it left, it also crashed again.
qbwwww 10 Mar, 2023 @ 4:08pm 
Сrash, crash, crash... But the map is clearly worth it, although I could not reach the end...
最后致意 31 Dec, 2022 @ 2:49am 
pretty good
N7Legion 25 Dec, 2022 @ 12:01pm 
A critical crash occurs after the train starts rolling and fades to a black screen.
keeylan 19 Dec, 2022 @ 8:40pm 
Does anyone know the name of the song that plays on the clock?
emecincode 14 Dec, 2022 @ 7:14pm 
Me too guys TL ,Silver i try to play with my friends and ever crash :(
canasiantl 1 Dec, 2022 @ 10:26pm 
Im also facing that issue to this very day Silver
|Silver|Arrow| 13 Nov, 2022 @ 4:22pm 
Whenever I host this with some friends I always crash right when the train hits a checkpoint, any tips to avoid a crash?
canasiantl 23 Oct, 2022 @ 12:28pm 
My friends and I tried out this map, and my god. It was absolutely great!

When dealing with the Undead, and them disappearing randomly after death was slightly odd. But that's very minor compared to how amazing this map was.

Adding in Unique Z's, making the vibe feel like Cry of Fear.

Actually making the game feel more horror then it was before.

How Interactive the puzzles are.

It wasn't your generic, find items and kill zombies for an Objective Map.

So thank you for this. My friend and I will attempt to beat this map's final boss! Hopefully with more people ^^
神隐理理 23 May, 2022 @ 8:50pm 
I want to know if the iron door on the right can be opened after getting off the train, I see money on the table from the death perspective
Sambol 13 May, 2022 @ 8:21pm 
Cool map, but i don't really like when zombie momently dissapears after being killed
🧁 Marceline 12 May, 2022 @ 10:24am 
This is a map that all should try.
Well made, balanced, innovative as hell.
Gameplay is really good, boss fights are interesting.
The puzzles are great and well made - especially the camera ones, me and my friends were mindblown.
The way the map is layered, how far it goes, never ceases to surprise.
Background music theme is very climatic, other music choices work well too.

I've never seen anything like this in NMRiH and I'm glad I gave it a try.
Much respect for the author.
76561199225671251 9 May, 2022 @ 12:54am 
this so amazing and funni play co-op :steamthumbsup: :steamthumbsup: :zpills:
LykosNychi 15 Apr, 2022 @ 8:40pm 
Faceless are unfairly difficult to kill.
SuperGamer "Playground" 1 Apr, 2022 @ 11:45pm 
Надо! Исправить баг на карте.
Fluffy The Umbreon 1 Apr, 2022 @ 11:35am 
Can you make the Faceless hitboxes the size of their bodies.
magistr 14 Feb, 2022 @ 12:42pm 
До конца фиг дойдешь. Уже второй раз дохожу до поезда и игра тупо вылетает. Карта классная, но как по мне она слишком длинная.
n09387w 31 Jan, 2022 @ 1:07pm 
Nice Spec Ops: The Line reference
23 Jan, 2022 @ 11:34am 
Hey, good afternoon, evening or days. I wanted to make a query and is it about whether it is normal for this map to cause me to crash on a server when I put it? The console or anything throws, no notifies me some error in specific. (Sorry for my bad English, I'm translating this from the translator.)
ParkourDeath 7 Jan, 2022 @ 4:45am 
I love this map <3 :happy_yeti:
크로노아 7 Nov, 2021 @ 9:13am 
잘만들었지만, 빡치는 맵.
sasa 16 Oct, 2021 @ 10:06pm 
i like this map:steamthumbsup:
Merzarime  [author] 6 Oct, 2021 @ 4:30am 
@HAWING Skeleton as in final boss? The hitbox should be entire body doesn’t matter where you hit it’ll be damaged the same. If you mean the crawler that’s sliding on floor then hit the mid body section, it has a small hitbox.
김봉달 (68세 · 남) 3 Oct, 2021 @ 6:32am 
Which part of the Skeleton should I hit to die?
Merzarime  [author] 27 Sep, 2021 @ 5:49pm 
@Sleighrider Sounds like the purple zombie’s reverse damage. Purple zombie will reverse damage back on you if you hurt it but not killing. There should be a text shown on screen letting you know that if map be working properly.

As for the kick, my guess is that a friendly-fire punishing plugin running on server being confused for team damage, because your damage is reversed back on yourself which the plugin thinks you are dealing friendly fire. Let the admin fix the plugin by excluding the case of a self-hurt scenario, as it makes no sense to kick you for self-damage.