ARK: Survival Evolved

ARK: Survival Evolved

Custom Dino Loot
137 Comments
123 20 Apr @ 11:53am 
hello :) I think I wrote everything correctly for this to work, but unfortunately nothing happens... I don't have any dinosaurs dropping materials... Can you help me please?
I'm on a private server...
I used Beacons.
Here's what I created:
game.ini:
[CustomDinoLoot]
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="CustomDinoLoot_Carnivore_Medium",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,ItemSets=((SetName="Goldenmedium",MinNumItems=1,MaxNumItems=1,NumItemsPower=1,SetWeight=500,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1,ItemClassStrings=("PrimalItemResource_GoldenNugget_C"),ItemsWeights=(50),MinQuantity=8,MaxQuantity=15,MinQuality=0,MaxQuality=0,bApplyQuantityToSingleItem=True,bForceBlueprint=False,ChanceToBeBlueprintOverride=0)))))

gameuser:
[CustomDinoLoot]
CustomLootEntries=*Direwolf*,*Ankylo*,*Baryonyx*,*Saber*,*CaveWolf*,*Daeodon*,*Scorp*,*SpineyLizard*:CustomDinoLoot_Carnivore_Medium
AŦomiȼ 26 Jan @ 8:39am 
Can i let killing unlock engram like i want the rex unlock some engrams
Quellcrest  [author] 6 Sep, 2024 @ 6:00am 
It can't be ready made. Configuration is 100% required to notice any changes.
Spinhotauro 6 Sep, 2024 @ 4:05am 
Does it come ready-made or do I have to configure it myself?
Quellcrest  [author] 10 Feb, 2024 @ 6:37am 
Absolutely.
arskia 10 Feb, 2024 @ 3:08am 
Hi there! I'm looking for a way to give players hexagons when they kill dinos to use in the shop. Could I do this with this mod and "Hexagon Cookies"? Thanks!
Quellcrest  [author] 5 Nov, 2023 @ 7:51pm 
Successfully ported to ASA
Plastic Puppet 30 Oct, 2023 @ 10:59am 
Hello again... And yes, this mod is also one of the best and irreplaceable... will it be migrated to ASA ?
Quellcrest  [author] 9 Oct, 2023 @ 11:54am 
Ark does not have client-side only mods. If you mean, does this work on Singleplayer as well as a dedicated server, yes.
Vai 9 Oct, 2023 @ 10:52am 
does this mod need to be on a server in order for it to work
Quellcrest  [author] 9 Aug, 2023 @ 5:11am 
@Luna2127 You add your new template to game.ini and then setup my configs in gus.ini(what dinos get what template added to their loot tables). That's it.
Luna2127 9 Aug, 2023 @ 4:47am 
so i made custom templates in beacon but i don't think it's working is there something i have to do to use the template on my current server project?
It's WABBIT SEASON 23 Jun, 2023 @ 9:05pm 
This is awesome. I recently came to Ark after modding Skyrim for years and was disappointed to find that getting mods to synergize for this game is a lot harder. This helps a TON. Now I can add loot from other mods to mod-added dinos with ease. 10/10
Luna2127 23 Jun, 2023 @ 7:38pm 
hmmm i'm just worried about not getting the name right guess i'll just have to keep trying till i get it right
Quellcrest  [author] 22 Jun, 2023 @ 3:43pm 
Yes. Add the dino class to the ini.

If you had this: CustomLootEntries=*rex*,*raptor*:CustomDinoLoot_Raptors
And wanted to add your dino to it, add it: CustomLootEntries=*rex*,*raptor*,*SillyDino*:CustomDinoLoot_Raptors
Luna2127 22 Jun, 2023 @ 2:54pm 
can you use modded dino's and if so how?
Luna2127 6 Jun, 2023 @ 8:33pm 
okie dokie i'll just have to give it a go
Quellcrest  [author] 6 Jun, 2023 @ 5:47pm 
You dont. Build your loot set in beacon and add all that ConfigOverrideSupplyCrateItems stuff to the proper place in your configs.

Use this mod to set which dinos use what lootset.

There's examples in the discussions and a slightly outdated but still highly relevant video in the mod carousel.
Luna2127 6 Jun, 2023 @ 5:04pm 
oh ok i do have beacon but how do i put this mod into beacon?
Quellcrest  [author] 6 Jun, 2023 @ 4:45pm 
It is definitely a little involved, but it's the only sane way to make very in depth loot tables.
You need to make a loot set, with beacon probably since otherwise its bananas and then use this mod and set which dinos are using said lootset.

Examples in the discussions.
Luna2127 6 Jun, 2023 @ 3:06pm 
i would love to be able to change what some dinos drop so i could do quest lines but honestly i just can't comprehend what this mod is trying to tell me
Plastic Puppet 19 May, 2023 @ 12:25am 
I was also almost sure that I had already been asked and was almost sure that the answer was "no" :))

But I believe in miracles
Quellcrest  [author] 18 May, 2023 @ 10:35am 
Pretty sure it's been asked before and pretty sure I said no, otherwise I might have done it.
Plastic Puppet 18 May, 2023 @ 5:31am 
is it possible to make loot automatically picked up by dinosaurs, like the default loot?
Quellcrest  [author] 7 May, 2023 @ 12:40pm 
Not something I've ever seen/heard.

Dinos are fiddled with when players come near them. Every X-Y seconds(min/max times) within Z radius(range setting), valid dinos are buffed. When they die, loot is generated and added to body/dropped as a death cache. If you arent getting close enough or kill it almost instantly, loot might not be generated. You can fiddle with the inis if you wish, but that scenario basically shouldnt happen outside of admins flying around insta-killing stuff.
Delly2555 7 May, 2023 @ 11:30am 
im having a problem the bionic creature loot drop works at first but then a while later they don't why is that?
Quellcrest  [author] 13 Feb, 2023 @ 12:51pm 
Yes. The mod description is quite clear, as are the threads in the discussions.
KYPOPTHUK 13 Feb, 2023 @ 10:46am 
I cant understand, works mod in SP or not. I dont see any new drops in raptors, sacro...
Should i do something with this mod other, than subscribe and add it to my modlist (and start new game)?
Mourningstar 11 Feb, 2023 @ 2:00pm 
Oof, okay thanks for the clarification.
Quellcrest  [author] 11 Feb, 2023 @ 12:01pm 
It adds to the loot, doesn't replace it.
Mourningstar 11 Feb, 2023 @ 11:03am 
So question, does this completely override default drops? I want to remove berry drops, cloth armor drops, and stone weapon drops from certain dinos. So if I make my own custom drops for like say, a Rock Drake, and I want only feathers from them, and I put in the entry, does that mean a rock drake will ONLY drop from that custom loot drop?
123 23 Jan, 2023 @ 9:30am 
alright thanks
Quellcrest  [author] 23 Jan, 2023 @ 7:44am 
*dino*,*dino*,*dino*:LootSetName&*dino*,*dino*,*dino*:LootSetName

Not sure what this is: RaptorThings_C
If it's a lootset, it needs & after it instead of ,

You also have: *Paracer_Character_BP_C*,*: herbivore_stuff_C
Not sure what the ,*: is suppose to do...

Also no idea if you actually used the correct name for your lootsets. There's many examples in the discussions.
123 23 Jan, 2023 @ 5:09am 
hello, I need help because I don't understand what is blocking me

I use this :
CustomLootEntries=*dodo*,*Dilo_Character_BP_C*: RaptorThings_C,*Ankylo_Character_BP_C*,*Sauropod_Character_BP_C*,*Diplodocus_Character_BP_C*,*Iguanodon_Character_BP_C*,*Moschops_Character_BP_C*,*Pachy_Character_BP_C*, *Pachyrhino_Character_BP_C*,*Para_Character_BP_C*,*Stego_Character_BP_C*,*Therizino_Character_BP_C*,*Trike_Character_BP_C*,*Stag_Character_BP_C*,*Sheep_Character_BP_C*,*Paracer_Character_BP_C*,*: herbivore_stuff_C&*Oviraptor_Character_BP_C*:egg_C*,

the problem is that the dinos have all the same packs... even the dinos in the game that are not registered.

How can I separate the packs? that the dodo and dilo can only have a pack and the others too?

Translated with www.DeepL.com/Translator (free version)
Coley 9 Dec, 2022 @ 1:00pm 
After some testing and whatnot, I got it to work and spawn loot with the Brute dinos. Thanks a lot Quellcrest!
Coley 8 Dec, 2022 @ 11:36am 
I'll try with other creatures and see what happens. It could just be the Brutes, since they only appear in Genesis missions, there might be some shenanigans going on with them.

I appreciate you taking the time to try and help me figure this out. And thank you for your mods in general, I use quite a few of them and are must haves in my modlists.
Quellcrest  [author] 8 Dec, 2022 @ 11:19am 
@Specimen You could give that a try, yes, but I don't think it should matter. You also may want to try a loot set I posted in the examples too, just incase yours is funky somehow. Also, try it on something silly like *dodo*. For all I know brutes are weird for some reason. Try and narrow down where the issue is.
Coley 8 Dec, 2022 @ 11:05am 
Unfortunately it still doesn't work. The loot crate was set using Beacon. Maybe I got the GUS settings wrong somehow, like the Brute Rex ID. I could try; CustomLootEntries=*Volcano_Rex_Character_BP_Hunt*:CustomDinoLoot_TestBruteRex I guess and see if that works? but the initial config seemed fine.
Quellcrest  [author] 8 Dec, 2022 @ 10:21am 
You just have the crate name wrong.
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Volcano_Rex_Character_BP_Hunt_C",

Just change "DinoDropInventoryComponent_Volcano_Rex_Character_BP_Hunt_C" to "CustomDinoLoot_TestBruteRex"

Assuming the loot crate was build correctly, of course.
Coley 8 Dec, 2022 @ 9:18am 
Oh this is in my GUS:

[CustomDinoLoot]
CustomLootEntries=*Volcano_Rex_Character_BP_Hunt_C :CustomDinoLoot_TestBruteRex
DinoFuzzyBlacklist=*pego*,*ichthy*
Coley 8 Dec, 2022 @ 9:16am 
Hey Quellcrest, so after some tinkering, I've realised that I'm not quite understanding how to set up the configs properly. I wanted to add custom loot to Brute Rexes and I was hoping you could help me figure out what I've done wrong.

https://pastebin.com/aW0NWsQk

Any assistance would be appreciated.
Quellcrest  [author] 14 Oct, 2022 @ 8:27am 
@khisanth That should work just fine. The system is pretty efficient. It only fiddles with dinos nearby to players as necessary.
khisanth 14 Oct, 2022 @ 2:30am 
Wondering if it is possible to do something like *_character_* to get all dino affect by a specific loot.
I was thinking of adding a 0.1% (playing with weight on beacon) of getting skin from killing any dino.
Or it is not advised to do so (too much dono check?) Or not possible (too much matching blueprint)?
Ketobby 1 Sep, 2022 @ 11:25am 
Yeah I went through it in the end. https://pastebin.com/V7bDrMfT
For the most part dinos should only drop tributes now so like rex tooth n stuff but doubl the amount. thanks for the beacon suggestion and responding!
Quellcrest  [author] 1 Sep, 2022 @ 9:53am 
@Ketobby It would. It's the equivalent to editing boss loots. There's a string you use for the ConfigOverrideSupplyCrateItems lines(ie: DinoDropInventoryComponent_BossDragon_Easy_C). You'd have to edit like 50+ drop components, but it's dosable. There's no 1 liner fix though, no.
Ketobby 1 Sep, 2022 @ 9:19am 
Thanks for the fast response! I just wanted a quick easy way to disabling instead of editing dino inventories individually. I don't even know if editing dino's "loot crates" would work on my server since i have beacons disabled.
Quellcrest  [author] 1 Sep, 2022 @ 6:38am 
@Ketobby Not with this mod. You can change the loot crates for the dinos though, some are kind of generic and apply to multiple dinos. Check out: https://usebeacon.app/
Ketobby 1 Sep, 2022 @ 5:49am 
Hey is it possible to simply disable all dino loot entirely? I'm just tired of getting primitive tools and berries when I kill dinos
lgneira 20 Jul, 2022 @ 3:23pm 
dont work on my brain
Taipan 10 May, 2022 @ 3:05pm 
Thank you, just managed to do it myself, it's easy, I was afraid I will break everything. Cheers!!!