Superfighters Deluxe

Superfighters Deluxe

Script: Chaos Mod
32 Comments
Chadaturk 24 Aug, 2024 @ 7:09am 
thanks man my computer stopped crashing :)
Free Cake  [author] 24 Aug, 2024 @ 6:06am 
You need to put it in miliseconds, not full seconds, so for 10 seconds it would be 10000 (just add 3 zeros)

[c] stands for normal chaos effects and [m] stands for meta effects
Chadaturk 24 Aug, 2024 @ 4:50am 
Hey, I encountered an issue. I used the command `/cm_timer c 10`, but it’s causing new chaos to activate every 5 seconds. How can I adjust it to trigger every 10 seconds instead? Also, what do the `[c/m]` parameters stand for? Sorry for the barrage of questions!
Free Cake  [author] 23 Aug, 2024 @ 7:03am 
"/cm_timer c <miliseconds>"

also check "/cm_commands" for more
Chadaturk 23 Aug, 2024 @ 4:15am 
how can ı change the timer?
Free Cake  [author] 13 Jun, 2023 @ 4:18am 
new update dropped
ake004 3 Apr, 2023 @ 5:00pm 
"Chaos mod is fun script that changes the gameplay in a fun way by adding a random effect every [x] seconds" - I like the description of that,
But i want to make a script that changes the gameplay in a masochist way. That'll take care of all the tryharders permanently :p
Free Cake  [author] 25 Feb, 2023 @ 12:59pm 
1. Open the map editor
2. File > Open > Subscribed Scripts > Chaos_mod.sfde
3. Click that small barely noticeable "Script" button on the right side of the screen next to the "Common" button above the "Layer" thing

Then you can set values in the config however you want
Master J 25 Feb, 2023 @ 12:12pm 
how do you open the script in map editor? Sorry I never used map editor before
Free Cake  [author] 3 Aug, 2022 @ 2:49pm 
Simply open the script window after opening the script in map editor, then there's a giant text that says "CONFIG", hard to miss it
Master J 3 Aug, 2022 @ 2:28pm 
how do you find the config setting in map editor?
Tord 3 May, 2022 @ 9:34am 
oh didnt know but thanks
Free Cake  [author] 3 May, 2022 @ 8:58am 
You can literally just disable it in the config
Tord 3 May, 2022 @ 2:07am 
can you remove the lag effect because i think that is very annoying
Free Cake  [author] 2 Apr, 2022 @ 7:18am 
After 84 years, I bring for you an updated version: Chaos Mod 2.0 is here!
Free Cake  [author] 1 Feb, 2022 @ 8:22am 
Why did steam block the google docs of the effects lol

I was thinking about possibly rewriting this entire script sometime in the future, since the current version is a complete mess and the META effects aren't even working correctly (or at all), but I'm honestly just too lazy to.
Pafka 1 Feb, 2022 @ 7:57am 
Awesome mod. Would love too see an update
panguino 24 Jan, 2022 @ 5:25am 
It's amazing, brings completely new experience to the game. Played it yesterday with my friend and we had tons of fun and will probably play it for quite some time. The only thing I dislike is that effects are displayed on the chat and not on the play screen, makes it harder to keep track of that is currently happening. But it's probably matter of taste, perhaps there's an option to change it in config, haven't checked this yet.
Also we experienced some bot related effects not working correctly, like characters losing their AI or not being able to control characters once "players are bots" event ends. But I believe it's because of Snaker AI script as we were trying to use them simultaneously, so I guess it's fault on our side.
Thanks for your effort put into making this.
iksDi 21 Oct, 2021 @ 7:56am 
Glad to see it's still updating.
[Necromancy/strong influence/domination] every killed bot revived with low hp and fights for the team he was defeated by.
[???] spawn a random object, the one who destroys/interact with it gets the win.
[Crumbling/collapsing building] destroy all/some randomly chosen joints on the map (as result hanging crates fall down, elevators either freeze or fall down too), maybe a few explosions in place of joints for shaking effect.
[Armor Up] spawn a few metal shields in front of each player.
[Vandalism/fit of rage/???] Destroying an object restores a small amount of health (like 7-10)
[Gang Wars] every existing team gets the boss (spawn additional bot or select random member of the team), boss receives small buffs, like +20 max hp and 10% resist to everything, if the team boss dies, every member of the team gets gibbed.
The last one probably would be better as a new type of effect: (Startup effect) if it's chosen it does nothing until next round starts.
Free Cake  [author] 9 Aug, 2021 @ 11:40am 
After a long break from working on this script, I just finally updated it, not only added 5 new effects, but also introduced 4 new META effects and fixing some previous issues
WolfieSFD 28 Jun, 2021 @ 8:51am 
Looks like the improbable thing in madness combat
iksDi 25 Jun, 2021 @ 8:18am 
Idk if you need them but few more suggestions
[Origin] teleport every player to their starting point.
[Regroup] teleport entire team to one of their random teammate. May apply to one team or to every team on the map.
[Ambush] teleport entire team (chosen randomly) to a random enemy.
[Immunity to *] up/set all player's resistance to the max from one of the: explosion/fire/melee/ranged/gibbing (if player about to get gibbed teleport him away). Basically like invincibility but only from one of the listed damage types.
[Time rewind] save player state (position, if possible maybe health, maybe weapons/ammo) and after 5 seconds passed, restore state. State saving happen either right at the moment when notification shows up or silently before the effect countdown starts.
[???] live drain when moving (or randomly switching between when moving/ when staying every few seconds).
[BOOM] destroy every barrel/fuel/gas can that persisting on the map.
iksDi 25 Jun, 2021 @ 8:18am 
[Earthshake] create explosions somewhere randomly (maybe outside the map) for shaking effect, every n (from 0.3 to 1 second) make few random static objects (including walls) become non-static.
[Map Erasing] create a point somewhere on the map, choose random direction, everything expect players to left/right/upper/lower gets deleted from map.
[???] create two points somewhere on the map, everything between them except players gets deleted from map.
[Vampirism] Damage dealing heals the player who deals damage for 20-50% of the dealt damage
[???] Damage dealing hurts the player who deals damage for 20-50% of the dealt damage.
Rush.n 19 Jun, 2021 @ 8:23pm 
thank you im so blind
Free Cake  [author] 2 Jun, 2021 @ 4:56am 
This is a script, not a map. You have to enable it while playing on your server with "/startscript chaos mod" command
Rush.n 1 Jun, 2021 @ 4:22pm 
I've been trying to add this map for a couple if days now but it isn't adding, is the map bugged or is there something I can do.
iksDi 29 May, 2021 @ 9:23am 
What about spawn drones on kill / spawn drones on death?
Ryrupee 22 May, 2021 @ 2:03am 
Thank you i will do that! nice glad i can add this to our sessions
Dandyus 21 May, 2021 @ 2:12pm 
Dxse getting killed by train compilation
Free Cake  [author] 21 May, 2021 @ 11:45am 
Open the script in map editor, then look for CONFIG section. In there change 20000 to whatever other number you want in miliseconds. For example, if you change it to 30000 it'll be 30 seconds.
Ryrupee 21 May, 2021 @ 10:02am 
any way to make it more than 20 seconds? straight up spawns in to many trains makes it unplayable, but love the idea, really adds spice.
Danila015 21 May, 2021 @ 9:11am 
Great. Now I don't need commands to spawn objects, cuz they now can spawn with this stuff. Automaticly