Rivals of Aether

Rivals of Aether

Marisa Kirisame
22 Comments
toad chan 7 Sep, 2024 @ 1:58am 
Do you have a sprite sheet? If not, can you make one?
staradromid 6 Jul, 2024 @ 6:36pm 
change down special
mushrooms:)
Paco 5 Jan, 2024 @ 12:04pm 
please busker, let nuzzyleaf cook
this character could be so much more with just a tiny bit of touch up, her fair could be like pomme's fair, and some changes to nspecial and sfx on hit could make her so satisfying to play
NuzzlyLeaf 23 May, 2023 @ 7:50pm 
Hello! I just wanted to say that I really enjoy playing your character, and I think she's very fun to play!

I am also interested in doing a character patch for her, and would like to ask if you would be fine with updating the character. The patch would mainly consist of a few bug fixes and some attack buffs and/or nerfs that I believe would improve her gameplay more.

Again, I think she's really cool, and I would like to help out with making her game feel even better. I look forward to your response!
buskerdog  [author] 11 Oct, 2021 @ 12:27pm 
Version 1.4 brings a rework to the mushrooms spawned by down special. They can now uproot automatically by launching an opponent towards them!
buskerdog  [author] 21 Sep, 2021 @ 8:37am 
Version 1.3 has now arrived, making a few tweaks. You can see the details in the change notes section.

For the most part I'm happy with how this character is now. Any future patches I make are likely to target Down Special. While it would be cool to replace it with a new move, I'd like to not waste the art assets I've already made, so it's unlikely I'll do that. Instead, if I have time I'll look into reworking how the move works to see if it can be made more useful.
Baitofqualitycooking 11 Sep, 2021 @ 9:57pm 
I enjoy the changes quite a bit.

While I don't find myself utilizing her Up Special a lot, I do find the reduction quite nice.
I was a bit mixed on you removing the air dash cancel from her Side Special, I do find more utility with it now that I'm not at threat of free fall if I miss. Doesn't make it more spammable though since I can easily get punished for missing, but it still does a mighty fine job either way.
Down B, I'll be honest, I have not found many situations where I can utilize it at all (Both before and after the update). Not sure if it's the hit box, the arc, or the overall damage of the mushrooms, but I can't find a way to use it in most combos I make.

Overall, I really do like these changes a whole lot.
buskerdog  [author] 11 Sep, 2021 @ 2:54pm 
Version 1.2 is now here, finally bringing some major balance changes and tweaks. The balance changes are pretty significant and should make a noticeable difference. There are also some visual updates. The details of everything can be found in the change notes section.
Baitofqualitycooking 10 Sep, 2021 @ 2:11am 
No Biggie, I really just love this mod a whole lot, so I wanted to at least know a few things about it like if you were planning on doing more with it like some smaller touch-ups or large overhauls
buskerdog  [author] 9 Sep, 2021 @ 6:51am 
@Baitofqualitycooking I've been feeling very out of it recently, which is why I haven't done any updates. I've had thoughts about things I could rework, but can't decide how to do it.
I didn't think there was still interest for updates, but seeing as there is, I'll try to focus on some more basic improvements I can make to make the character's gameplay better in general.
Thanks for dropping this comment, I'm surprised people are still thinking about this mod.
Baitofqualitycooking 6 Sep, 2021 @ 8:40pm 
are there any plans to update Marisa? Perhaps give her attacks more flare or damage?
Baitofqualitycooking 27 May, 2021 @ 9:39pm 
The minor changes are pretty good!
The airdash cancel for FSpecial is especially good since I keep accidentally using it and falling to my death
buskerdog  [author] 27 May, 2021 @ 5:27am 
very philosophical comment
Dakota 26 May, 2021 @ 2:17pm 
dont care
buskerdog  [author] 26 May, 2021 @ 11:20am 
I've just dropped a small v1.1 update. It doesn't make any major balance changes yet; instead it's largely focused on just improving feel. See Change Notes section for details.
Baitofqualitycooking 23 May, 2021 @ 9:13am 
I still would have preferred if Marisa had a few star projectiles in her attacks, I like that she has a broom dash but sorta wish her Up special was a projectile spell, too many broom-based attacks when Marisa's signature weapon is her Mini-Hakkero.

Solid fighter with a unique moveset, but it lacks that zing that makes her feel like Marisa (save for her neutral attack) and instead makes her feel like a normal magician (ironic? yeah)
buskerdog  [author] 23 May, 2021 @ 7:14am 
@Baitofqualitycooking Sadly some things from the old moveset had to go : (. But I wanted to add a stage object to her moveset to make her properly Rivals-esque, and it was a good opportunity to make all her directional specials themed around the broomstick. Thank you for your comment, though! I'm happy you think she fits with the other Touhou characters!
Baitofqualitycooking 23 May, 2021 @ 4:42am 
sad that her potion bombs didn't make it in the moveset, those honestly complete her set.

Also, a surprising lack of star projectiles despite being one of her more famous projectiels in hisouten.

despite that, this is a good resprite of Marisa that actually matches well with the other Touhou characters on workshop
Beardedyeti13 22 May, 2021 @ 9:56pm 
Do you think people know that there are two versions of this character also on the workshop and one of them is one of the cleanest sprited characters on the workshop, cool character
Zerks 22 May, 2021 @ 12:21pm 
yo this is sick!
hyuponia 22 May, 2021 @ 11:23am 
very nice!!
FART REAL 22 May, 2021 @ 8:41am 
pog