Killing Floor 2

Killing Floor 2

KF-Egypt Holdout
19 Comments
MrRogersBestNeighbor 23 Oct, 2024 @ 12:43am 
Yo, it has been a while. Stoked to see what you've come up with in the 4 years or so I haven't played! Slowly testing and adding some of the new maps you've made onto my server that I've brought back to life. Definitely added this one.

Ran into an issue with a couple zeds stuck on wave 10:
https://imgur.com/a/PnSqVzH

I've played this map several times and haven't run into any issues aside from this game. We all had to suicide pact to restart the map. We tried going on the opposite side of the map to hopefully teleport them, but that didn't work.
Serious  [author] 6 Sep, 2024 @ 6:13am 
@Deluxe, that doesn't seem to be a map issue but a cache or config issue.
Best way to fix workshop related issues is to delete the cache here:
....\Documents\My Games\KillingFloor2\KFGame\Cache
In case this doesn't work you could also try to clean your steamdownload cache:
steam → settings → download → clean cache

Also note that this and many of my others maps are not optimized for cd, so depending on your setting (if you play controlled difficulty) it might be incompatible.
Deluxe7ON77u_ _ _ _ ¸.•'¯) 5 Sep, 2024 @ 10:50am 
Does this map still work? Would love to play it but every time i try to make a match it seems to break whole game.
Serious  [author] 12 Jan, 2023 @ 12:41pm 
The area was much to easy before the update, large but no special spawn setting.
I changed this to a few more sc and husk if i remember right.
Miyagi 12 Jan, 2023 @ 10:17am 
Another question... LOL Did recent changes to this map create an abundance of scrakes in, i believe, wave 5? The wave immediately before going underground to face the crawlers. In a six player game there can be 12 to 20 scrakes roaming around before the end of the wave.
Serious  [author] 23 Dec, 2022 @ 3:44pm 
Serious  [author] 10 Dec, 2022 @ 4:19pm 
I'm still working on another holdout progression map like egypt holdout.
But i have also other progression maps like "heaven or hell" and "path to the void"

@Miayagi,
Nope there should be always amo but i made a mistake, even two^^ which result in the same bug, amo only at 50% of the waves 11 and higher (or boss wave at survival 10 waves).
Will be fixed with next update.
Miyagi 10 Dec, 2022 @ 3:20pm 
Question though... is it by design that frequently the boss wave has no ammo crates at the beginning and throughout the wave?
Miyagi 10 Dec, 2022 @ 3:18pm 
Agree with @sR~ most popular custom map on my server.
TheBigH 31 May, 2022 @ 1:56pm 
YEAHHHHHHHH SERIOUS SAM!!!!!!!!!!
sR~ 1 Feb, 2022 @ 8:35pm 
This is your best map, you should make more maps like this.
Sometimes we play this one 3 or 4 times a day.

always left us wondering when are we going inside the piramid.
Serious  [author] 24 Jul, 2021 @ 7:22am 
Well i know from at least 3 servers where this map is running with scoreboard and max player mutator so i assume this will be an issue with CD.

All my maps use almost 100% of official kf2 assets and functions but for complex mods like CD there is no garantee it will work.
Polu 24 Jul, 2021 @ 3:12am 
I play HOE multiplayer Survival 7 waves addng CD,warface arsenal,Yet another scoreboard mutator.
Serious  [author] 24 Jul, 2021 @ 2:45am 
@P OIU, can you give me a few details: e.g. did you play multi or singelplayer, with or without mods, survival or endless? Thanks
Polu 23 Jul, 2021 @ 9:59pm 
This map has a bug in 5waves map. Zed doesn't spawn
714d 17 Jun, 2021 @ 6:28am 
Beautiful work.
Mr Groovy 6 Jun, 2021 @ 1:11am 
Wow, i would really love if tripwire would make more maps like this!
A map where you have to go from one arena to another. I almost got Serious Sam 1 vibes.
BEN FERO 29 May, 2021 @ 2:15am 
müq:DSTpoop::steamsalty::jarate::steamthumbsup:
Matt Dillon 26 May, 2021 @ 9:16am 
Fun map Serious I enjoyed it very much. :steamthumbsup: