Ravenfield

Ravenfield

Field of Wolves
38 Comments
VortexSupernova 29 Aug, 2024 @ 6:46am 
@NonMetaphorical haha anytime, I don't often come across quality ingame editor content that fits my playstyle (me and my friends usually do cold war era) so this map was very refreshing, there aren't enough large scale maps out there. Thanks for actually considering my comment lol
NonMetaphorical  [author] 29 Aug, 2024 @ 6:06am 
Thanks, I appreciate the comment and it's great to hear you like it! I would in fact be inclined to redo this map in Unity. However, for the time being, I don't have the time to dedicate, though I do have the tools. Consider it on a sticky note for now. Thanks.
VortexSupernova 29 Aug, 2024 @ 4:33am 
I got a lot of things to say about this map. Fortunately, I have an incredibly powerful PC to enjoy this wonderful map with a proper bot count.
My question to you is, would you be up to redesigning this map in the future, but in *Unity*? Unity simply has better tools to deal with optimisation and me and my friends playing multiplayer love this map and our only complaint is how laggy it can be. My suggestion is to redo the map with a similar/identical layout and I can help you out with that and the optimisation (you can take a look at my mods, I've done my fair share).

Truly amazing stuff, mate! Fields is such a tough map that we have our saying "man, can't have shit in Fields" haha.
101Fox 10 Jun, 2023 @ 1:10pm 
This is one of my favorite maps! There's plenty of room for all types of engagements, and it's always balanced, yet still feels like a struggle.
Hijong park 20 Mar, 2022 @ 3:36am 
you need to improve the path findings as bots often drive jeep or quadbike into rivers.
NonMetaphorical  [author] 19 Mar, 2022 @ 5:18am 
@ShReKsWaMpMaStEr69 , just updated it, please leave feedback. :)
ShReKsWaMpMaStEr 1 Mar, 2022 @ 8:43pm 
bots still fly into barriers at blue air field with most jet mods
NonMetaphorical  [author] 12 Oct, 2021 @ 5:06pm 
@Shaky Jones , apparently not, whenever i get around to it ill re release this map. on that thought, are any of my other maps not working? who ever are subscribed to them.
Shaky Jones 12 Oct, 2021 @ 10:45am 
Is the map compatible with NON branch version of the game?, cause as you may know the beta branch is broken..
ShReKsWaMpMaStEr 9 Oct, 2021 @ 3:15am 
still not working sadly
60-ish 6 Oct, 2021 @ 6:17am 
tried it without any mods or mutators loaded and they still dont move. i can get them to enter vehichles if theyre in my squad and i move the car next to them but not much else. they do still have their combat ai since raven locks on if i fly there but they seem to be in a perpetial state of holing position. even after being knocked down or being far away from any objective they still just hold position.
NonMetaphorical  [author] 6 Oct, 2021 @ 5:29am 
Conflicting mutators?
60-ish 6 Oct, 2021 @ 5:11am 
maybe im doing something wrong then? i just completely reinstalled it and restarted my game and they still wont move.
NonMetaphorical  [author] 6 Oct, 2021 @ 4:00am 
@Tax Evading Giant Isopod (Greg) , Well that's no good because it works perfectly for me, even runs great.
60-ish 6 Oct, 2021 @ 3:16am 
sadly still doesnt seem to be fixed. but the map somehow lags more now. might be my pc tho lol.
NonMetaphorical  [author] 5 Oct, 2021 @ 10:31pm 
Might be fixed now
ShReKsWaMpMaStEr 4 Oct, 2021 @ 8:55pm 
hmmm maybe reupload the map again? yeah i think your right, its the usual buggy ravenfield
NonMetaphorical  [author] 4 Oct, 2021 @ 5:41pm 
@ShReKsWaMpMaStEr69 , i think its the game, every time i try to play a match it just goes black even on other maps. So i cant really test or fix anything.
ShReKsWaMpMaStEr 4 Oct, 2021 @ 5:33pm 
yeah both eagle and raven weren't working
NonMetaphorical  [author] 4 Oct, 2021 @ 5:13pm 
@ShReKsWaMpMaStEr69 . Hmmm, did you try both eagle and raven spawns because i just looked and found something strange that i seem to have fixed in the Eagle spawn, just have to test it now.
ShReKsWaMpMaStEr 4 Oct, 2021 @ 4:13pm 
i am using stable branch and im getting the issue
NonMetaphorical  [author] 4 Oct, 2021 @ 3:13pm 
@ Tax Evading Giant Isopod (Greg) , usually the game does that for you when you upload. Have you tried playing in stable branch, from what I've gathered the beta branch is a little iffy at the moment. Nonetheless ill look at the path-finding.
60-ish 4 Oct, 2021 @ 12:43pm 
forget pathfinding maybe? the bots arent moving, not even when i kill them all. this map looks great tho id love to see this get fixed.
ShReKsWaMpMaStEr 4 Oct, 2021 @ 4:36am 
really good map but the bots aren't moving
NonMetaphorical  [author] 30 Sep, 2021 @ 8:36am 
Just updated this map with a lot of improvements and once again reshuffled the flags, please let me know if this change is a good one and if any issues crop up!
markkarlanthony 10 Sep, 2021 @ 7:24am 
Oh here's something important: your pictures don't accurately show the map. When I first played, I was impressed by the terrain because the hills rolled like natural, and I was impressed with how each point was positioned and defended. The anti-tank turret in that little town by blue base is fun to use because it has a good range but doesn't look across the whole map like in other maps. I suggest taking pictures from a lower altitude, so you can see scenes as they are. Oh, looking at the pictures, I see only two are taken from above. I wonder how we can make the pictures look more interesting then. I really like that fifth picture with the amphibious vehicle.
markkarlanthony 10 Sep, 2021 @ 7:24am 
Excellent map! I had a lot of fun. I recommend playing with 72 bots, and to use vehicles. Most of the time I used a tank, hunted other tanks, and defended the two upper-center points.

I really enjoyed the terrain. I was just thinking about making a new map with fields, hills, forests, and scattered groups of structures. But then I played your map and found just what I wanted! It's an excellent map for tanks. Oh, I disabled all personal AT guns except the SLAM-R, so that bots are weaker against tanks.

Some unorganized notes: Red team had an easy time capturing blue team's base for some reason; I had success as Eagle team when I told them to defend points; the hills and structures are made very well;
NonMetaphorical  [author] 1 Jun, 2021 @ 6:26am 
@Icecoldfreezer , alright il try and fix it when i get around to it
Icecoldfreezer 1 Jun, 2021 @ 5:44am 
mods, but further testing, it seem sofa's Light aircraft are unaffected by this.
NonMetaphorical  [author] 1 Jun, 2021 @ 3:31am 
@Icecoldfreezer , is that the default bomber or mods?
Icecoldfreezer 1 Jun, 2021 @ 1:26am 
AI controlled bomber planes from Eagle base seems to crash against the Hesco barrier when ever it tries to lift off.
ShReKsWaMpMaStEr 26 May, 2021 @ 8:48pm 
all good, just some ideas
NonMetaphorical  [author] 26 May, 2021 @ 7:29pm 
@ShReKsWaMpMaStEr69 , because it looks really ugly and the water level is now the same all around so it just dosent work. i think there are enough flags as is, besides there's two of them nearby, not a bad walk.

@Hot Wet Nobel Laureates , ill have a look
Hot Wet Nobel Laureates 25 May, 2021 @ 8:52pm 
Is it just me, or do the attack planes for raven tend to crash when taking off?
ShReKsWaMpMaStEr 25 May, 2021 @ 5:13am 
maybe flag in the centre hill base?
KYR0_BlindMan 25 May, 2021 @ 3:58am 
it looked nice but it crashed my game lmao
Tritonics 25 May, 2021 @ 3:28am 
Spicy
ShReKsWaMpMaStEr 24 May, 2021 @ 11:14pm 
really good map so far! only recommendation would be to add a large 'plane' piece that you color in to hide the void of the edge of the map