Oxygen Not Included

Oxygen Not Included

HVAC Expansion
121 Comments
RedstoneParadox  [author] 2 Jun @ 3:37pm 
Also, is it cooled enough?
RedstoneParadox  [author] 28 May @ 4:54pm 
Are you sure you have version 2.2.1?
Wolves Hero 28 May @ 1:12pm 
Bugged, steam can't turn to water, I tried reduced to 100g/s none worked still dumped steam bottles. Auto Condenser not worked. Just use water pipe cooler or solid conveyor cooler will condenser worked great.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3489332047
RedstoneParadox  [author] 25 May @ 10:02am 
Figured out the actual issue; should be fixed now.
RedstoneParadox  [author] 25 May @ 9:43am 
So the issue is that the fields in the code that I believed to represent the transition temperatures of an element are not actually the transition temperatures of an element, so now I'm a bit stuck as I don't know where in the code the transition temperatures are actually found.
RedstoneParadox  [author] 25 May @ 8:13am 
I believe I have found a fix for the autocondenser/evaporator issue.
Shrglwyddes 3 May @ 9:15am 
Autocondensor receiving hydrogen never liquified it, even when hydrogen is nearly liquid already. dropped canisters and never outputted liquid. Gas Ethanol output had double the heat. Do you need a log?
MiserableGamer 24 Apr @ 7:49am 
Why does the auto condenser just drop steam out in canisters?
SirTubbz 13 Apr @ 10:02pm 
and it only occurs if nuclear waste is sitting inside of a location for too long. its a unique property only for nuclear waste.
SirTubbz 13 Apr @ 10:00pm 
i think they meant in the fact that if you pipe nuclear waste through an aquatuner it can cause the aqua tuner to leak the waste periodically. the aquatuner in of itself doesnt actually leak nuclear waste.
RedstoneParadox  [author] 9 Apr @ 9:24am 
I wasn't aware that the aquatuner leaks nuclear waste.
Seibutsu 9 Apr @ 9:16am 
Why does the Thermo Aquacooler not leak nuclear waste? If the Aquatuner leaks nuclear waste, shouldn't the Aquacooler do the same?
Broken Valkyrie 1 Apr @ 7:03am 
I'm unable to get auto condenser or evaporator to work. It just dumps the liquid/gas no matter what. Even if I force the temperature beyond the transition state with 10% pipe throughput method.

For example I would try running water at 95 degree through he evaporator it just get dumped. I force water at 150 degree through the evaporator and it still get dumped to the environment.

I did similar thing with very cold hydrogen and oxygen gas with the condenser and forcing the temperature below transition state and it still just dumps it to the environment.

Ran it with no other mods and problem still persist.
GreatThunder 23 Dec, 2024 @ 5:13pm 
Hi there! Love this mod! I ran into an issue with the Auto Evaporator with liquid ammonia: It releases the gas version of it into the environment rather than piping it.
mementh 18 Dec, 2024 @ 2:42am 
ok, so its not like IRL where they do state changes to move heat to a place.
Could that be done?
like using a new coolant? where liquid flows into a deal, becomes gas, takes heat out, goes back to condenser which gets hot to compress. ( no dropping just turns to a cold liquid )
you can't use water itself because its changes are not viable, but a natural gas? "regular coolant" which is natural gas with some chlorine mixed to be somewhat realistic but not using existing stuff?
RedstoneParadox  [author] 17 Dec, 2024 @ 6:13pm 
@mementh The Thermo Aquacooler is the opposite of the Thermo Aquatuner. The Thermo Conditioner is the opposite of the Thermo Regulator. The Auto Condenser and Auto Evaporator force a state change.
mementh 17 Dec, 2024 @ 3:50pm 
so to understand better, does the system work like a hvac logically? aka lets use regular water. Cooler for area would heat water up to steam, send i back, and at heater it would chill steam to water?
but 4 buildings to work with? ( trying to work the logic on how this would work ) and i drops gasses/liquids if it can't heat/cool?
RedstoneParadox  [author] 17 Dec, 2024 @ 1:44pm 
Alright, I've pushed a fix. Keep in mind that Steam can be a bit finicky when it comes to updating mods.
RedstoneParadox  [author] 17 Dec, 2024 @ 9:46am 
Sat down to try and fix this and unfortunately, I'm running into an entirely different crash. The good news at least is that the auto evaporator and condenser don't seem to be broken.
big 1 Dec, 2024 @ 9:56pm 
chash:steamthumbsdown:
RedstoneParadox  [author] 18 Oct, 2024 @ 10:29am 
@traktor If you look at the comments, I am well aware that it is not working ATM. Unfortunately, it's a matter of finding the time and motivation to fix it.

I should note that if someone wants to submit a PR to fix it, I am open to that.
traktor 12 Oct, 2024 @ 12:26pm 
This mod is not functioning correctly when attempting to invoke any action on it.
Any interaction or action call results in a failure, potentially due to a missing or improperly initialized object.
The game simply stops working after any action is invoked.
AlienXtream 16 Sep, 2024 @ 5:15pm 
no rush. as much as it'd be nice for it to be updated it is only a mod. take your time and get to it when you can/are ready. :)
RedstoneParadox  [author] 16 Sep, 2024 @ 4:00pm 
I'm hoping to get around to fixing this in the next few weeks.
AlienXtream 4 Sep, 2024 @ 9:26pm 
just had this one crash too. glad to hear its on the radar. i think the general approach with the DLC now is a good one, where core changes are made to the base game(s) and the DLC just being the content itself. i don't know if its the case with all/most of the mechanics but i would hope so.
RedstoneParadox  [author] 2 Sep, 2024 @ 2:50pm 
Yeah, I've come to the same conclusion after asking about it on the ONI discord.
Bree Fird 21 Aug, 2024 @ 4:53pm 
Im pretty sure the issue is with the new heating/cooling tweaks. They were added to the base game, so you shouldnt need to buy the dlc
RedstoneParadox  [author] 21 Aug, 2024 @ 10:25am 
I should add that the problem may not necessarily be with the DLC; it's quite possible that I just need to update to the latest version of the base game.
RedstoneParadox  [author] 21 Aug, 2024 @ 10:24am 
@floorwaxer2 I appreciate the offer but must decline.
floorwaxer2 18 Aug, 2024 @ 3:20pm 
RedstoneParadox I will gift you frosty DLC. Add me as a friend
RedstoneParadox  [author] 14 Aug, 2024 @ 8:52am 
Regarding the frosty DLC, I have no plans to purchase it any time soon as it doesn't really catch my interest in the same way Spaced Out did.
Iron Volcano 14KG/s at 2625c 13 Aug, 2024 @ 8:42pm 
a lot of people have said it but this is mostly for other people. the mod does crash directly after the release of the frosty DLC. however, if it gets fixed this mod is very amazing and id highly reccomend it. my only complaint is that the auto evaporator and auto condenser require whatever you pipe in to be within 5 degrees of evaporating or condensing, at which point you could just do it yourself. makes those two building absolute trash and worthless but the other two are really neat
floorwaxer2 4 Aug, 2024 @ 10:22am 
nice mod but like miner man guy said it now crashes the game after the DLC :(
Bree Fird 3 Aug, 2024 @ 1:49pm 
Thermo Aquacooler and Conditioner both crash at the moment. I know you likely know this already but it's best to say something.
lordsith54 23 Jul, 2024 @ 11:07pm 
pt 3

Operational.UpdateOperational () (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
Operational.SetFlag (Operational+Flag flag, System.Boolean value) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
RequireInputs.CheckRequirements (System.Boolean forceEvent) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
RequireInputs.Sim200ms (System.Single dt) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
SimAndRenderScheduler+Sim200msUpdater.Update (ISim200ms updater, System.Single dt) (at
<3cae53dcd334432a8d9641184e90df7c>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <3cae53dcd334432a8d9641184e90df7c>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <3cae53dcd334432a8d9641184e90df7c>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <3cae53dcd334432a8d9641184e90df7c>:0)
Game.SimEveryTick (System.Single dt) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
Game.Update () (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)

Build: U52-623230-SC
lordsith54 23 Jul, 2024 @ 11:07pm 
pt 2

AirConditioner.OnOperationalChanged (System.Object data) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
AirConditioner+<>c.<.cctor>b__43_0 (AirConditioner component, System.Object data) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) (at <3cae53dcd334432a8d9641184e90df7c>:0)
EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <3cae53dcd334432a8d9641184e90df7c>:0)
KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at <3cae53dcd334432a8d9641184e90df7c>:0)
lordsith54 23 Jul, 2024 @ 11:06pm 
game crash same as below

pt.1 NullReferenceException: Object reference not set to an instance of an object

AirConditioner.OnActiveChanged (System.Object data) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
AirConditioner+<>c.<.cctor>b__43_1 (AirConditioner component, System.Object data) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) (at <3cae53dcd334432a8d9641184e90df7c>:0)
EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <3cae53dcd334432a8d9641184e90df7c>:0)
KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at <3cae53dcd334432a8d9641184e90df7c>:0)
Operational.SetActive (System.Boolean value, System.Boolean force_ignore) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
AirConditioner.UpdateState (System.Single dt) (at <ac8788b5d0fb4b89a20068ab3b6a25de>:0)
Nawaf1001 19 Apr, 2024 @ 7:22pm 
the game crashes with this and customise buildings i only get the pipe value to 50KG when the Thermo Aquacooler receive the liquid it will work for a second and then crash with this error

https://pastebin.com/mHVWnuSe
RedstoneParadox  [author] 20 Feb, 2024 @ 3:49pm 
@Kreiger simply telling me that it crashes is not specific enough for me to diagnose the issue. I don't know what mods you're using or when specifically it crashes if you don't tell me.
Krieger 18 Feb, 2024 @ 8:24pm 
game crashes
RedstoneParadox  [author] 30 Dec, 2023 @ 10:57am 
I'd just like to clarify that the purpose of the evaporator/condenser is to enable state transitions of fluids without having to dump them in world and pump them up first, not to provide one-building solutions for boiling/condensing.
RedstoneParadox  [author] 28 Dec, 2023 @ 12:17pm 
@TerrestrisYE 30°C is nowhere near the condensation point of liquid oxygen.
TerrestrisYE 26 Dec, 2023 @ 7:47pm 
Pumping oxygen at 30°C into the condenser has the same problem, the oxygen falls out in bottles and no liquid oxygen is output.
RedstoneParadox  [author] 9 Dec, 2023 @ 8:39pm 
@Greystar How cold is the steam when you feed it in?
Greystar 6 Dec, 2023 @ 8:42pm 
I have a liquid output pipe attached to the condenser and all it's doing with the steam is bottling it. Am I misunderstanding what it's for?
RedstoneParadox  [author] 22 Aug, 2023 @ 8:38pm 
@roboter I'm aware of how the refrigeration cycle works IRL, but pressure as a concept doesn't really exist in ONI so I chose to take some liberties for the sake of gameplay. That being said, the evaporator should be heating up the contents of the pipe while cooling itself, and the condenser should be doing the opposite, so I'm not sure what's going on there.
roboter 21 Aug, 2023 @ 5:25pm 
The condenser and evaporator are weird. The way the refrigeration cycle works IRL is that you constrict the liquid flow and the drop in pressure alone makes it into a gas WITHOUT any heating,
So the evaporator cools BOTH itself and the stuff in the pipe removing the need for insulation around the machine. The same thing happens with the condenser, where everything heats up.

With this mod you basically have two separete heat pumps, which would make it consume double the power for the same cooling. And even if you balanced them to have less consumtion, well that means the dupe also now have the tech to make the other coolers more efficient.
RedstoneParadox  [author] 16 Aug, 2023 @ 5:44pm 
Hello again, I've started work on the next update and hopefully I can get it out in the next week or two.
RedstoneParadox  [author] 15 Jun, 2023 @ 1:16pm 
Hey everyone, I'm sorry for taking so long to get around to fixing the issues with the Auto Condenser and Evaporator. I'm hoping to get a patch out by late August (preferably sooner) that fixes this issue.

I should explain where the issue comes from: In vanilla, if the size of a fluid packet is less than or equal to 10% of its pipe's capacity, it doesn't change state regardless of its temperature. The Condenser and Evaporator were designed to allow you to more easily take advantage of this mechanic. In hindsight, this wasn't very intuitive.
安子雾 25 May, 2023 @ 8:05am 
I like this exciting module. However, when I tried to use Auto Evolator to produce gaseous methane, I found that the temperature of the output methane was the same as that of the input liquid methane, which was obviously unreasonable. Obviously, if I had other ways to quickly increase the temperature of liquid methane, I would not have used this machine either. I hope to make some modifications. Thank you very much. (machine translation)