The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Faster Animations
138 kommenttia
Veeyu  [tekijä] 25.6. klo 0.01 
This doesn't speed up the game timer. I should look into adding support for it, though, thanks for that
Glakken 24.6. klo 23.31 
Does this mod also speed up the timer accordingly like time machine or is just the animations that are sped up?
Veeyu  [tekijä] 21.6. klo 18.57 
That's due to no hostiles, so this would effect the red flies from red chests, too. So long as the room is cleared and you can go to and fro. If you want the fly to start spawning again you can toggle it using the mcm config ingame (for niche use such as midas touch)
mata 16.6. klo 10.50 
with this installed, the flies from chunky poops just dissappear when they're destroyed (specifically eternal flies from reworked monsters mod, i havent tested without)
Revalopod 15.6. klo 20.59 
Maybe don't use ableist slurs, thanks.
mata 15.6. klo 15.19 
@SaintTrish all the guy did was just ask for a preview which most mods have nowadays, the fuck are you so mad for retard?
Phlegm 1.6. klo 17.34 
Bro needs a detailed description, video, audio book, braille text, morse code and tutorial video to figure out what this mod does :lilimsob: thanks for the mod :luv:
SaintTrish 26.5. klo 17.29 
@Batabii cry about it you absolute soy. Just use the mod or stfu, like what is wrong with you? Actually a life issue there that surely reflects on you
Veeyu  [tekijä] 11.4. klo 4.34 
There are no plans for a preview at this time.,
Batabii • Deltarune 9.4. klo 13.58 
saying "faster" without any sort of animation gives us no info whatsoever.
Veeyu  [tekijä] 9.4. klo 1.40 
There's not much to see, its slot entities as you know them but faster
Batabii • Deltarune 8.4. klo 18.46 
where the hell is the preview
Veeyu  [tekijä] 18.3. klo 8.06 
Removed error reporting coming from a now removed callback on line 278, now only calls when using AB+
Veeyu  [tekijä] 11.3. klo 8.25 
The mod has been updated to no longer print errors if you run it with Repentogon, let me know if anyone has any problems. It should now be fully compatible with Rep, AB+, Rep+ and Repentogon.
pasajero 4.3. klo 4.21 
Increasing our ADHD :dip:
Veeyu  [tekijä] 2.12.2024 klo 11.10 
Time machine is its own mod, this mod was made before time machine. You can use time machine plus or this mod but its a bad idea to use both
Busybody64 2.12.2024 klo 10.00 
Is this needed with time machine plus?
Veeyu  [tekijä] 28.11.2024 klo 15.10 
I've uploaded a patch and changed the way the mod kills flies as a compatibility patch, however no hostiles shouldn't have been active in the first place. I've also added support for the hell game. As always after any update please let me know if there are any bugs.
Veeyu  [tekijä] 28.11.2024 klo 13.45 
I also spawned in enemies that spawn flies such as a swarmer and various mulligans without any crashes. If you're playing with mods that add enemies, please disable no hostiles
Veeyu  [tekijä] 28.11.2024 klo 13.42 
I'm currently not getting any crashes spawning flies with the console. If you're experiencing crashes turn no hostiles off and tell me what mod is causing the conflict. I'm not getting any console errors either. All of this is testing on Rep+
Cannelle 28.11.2024 klo 6.29 
doesn't work, error
Veeyu  [tekijä] 26.10.2024 klo 2.48 
If you summon something with the console the room doesn't close. If the room is closed, no hostiles turns off. Causing a crash with the console won't be patched.
Neighborsbear 24.10.2024 klo 19.14 
You can find out by summoning fly from the console in a purely vanilla state with the corresponding mode.
It disappears immediately upon summoning.
A monster that intentionally summons a fly will cause the game to crash when the fly is summoned.
Neighborsbear 24.10.2024 klo 19.12 
The same holds true even when repentogon is removed.
Neighborsbear 24.10.2024 klo 19.11 
This is true even in situations where there is only that mode.
Veeyu  [tekijä] 24.10.2024 klo 18.55 
Are you using any mods that add extra husk monsters? No hostiles should be automatically off in closed rooms
Neighborsbear 24.10.2024 klo 4.46 
There is an error summoning fly(13.0.0).
In the case of husk monsters related to fly, the game will crash if you try to summon fly.
User 5.10.2024 klo 10.26 
great mod, thanks
Veeyu  [tekijä] 29.9.2024 klo 0.47 
Odd! I'll investigate and push an update soon, thanks for the report.
糸目立雅 28.9.2024 klo 23.53 
everything is good,except for hell game,I only installed it and repentogon,and this is report:
Rebirth/mods/(rep) faster
animations 2499964071/main.lua:129:in function at line 127 (x416)
Veeyu  [tekijä] 7.4.2024 klo 22.42 
It's the same premise yes but works with the shell game and blood donation based things, I made it as a personal project and it grew over time- this mod pre-dates time machine.
Kiwi_Asparagus 3.4.2024 klo 10.24 
and the slow blood and no hostiles
Kiwi_Asparagus 3.4.2024 klo 10.24 
is this the same as the time machine mod but it works with a few other things?
Veeyu  [tekijä] 7.1.2024 klo 11.09 
Slow blood and no hostiles now default to true
Le SMACK 22.10.2023 klo 10.23 
eve WoB doesnt seem affected
Wubbi 30.7.2023 klo 6.35 
nice!
Veeyu  [tekijä] 28.6.2023 klo 18.49 
Haven't quite found a way yet unfortunately
Veeyu  [tekijä] 28.6.2023 klo 18.49 
"An option to disable everything when the player is Tainted Maggy / Enable or Disable individual changes (difficult :<)"
Alcoholism drives in my family 25.6.2023 klo 14.34 
you should add a list to ignore certain items
Veeyu  [tekijä] 29.4.2023 klo 6.43 
haven't had many issues reported so just keeping it the way it is. Does it work with mcmp?? If mcmp required completely different code to run it would be a pretty annoying mod to push as the new main config menu
Dutch 25.4.2023 klo 0.20 
@Veeyu22 assuming the user doesn't try and utilize both MCMP & MCMC editions simultaneously it shouldn't be an issue, were you considering using the same modpage for the potential port over?
Veeyu  [tekijä] 17.2.2023 klo 21.24 
Does the mod not work with MCMPure? I'm in a bit of a pickle here since if I decided to port my code over to pure it would break for everyone using MCMC
Revalopod 15.2.2023 klo 4.11 
That's because it doesn't work anymore
Dutch 15.2.2023 klo 4.05 
Been digging through each of my mods, looks like a buncha folks are moving from MCM-Continued over to MCMPure :/
Veeyu  [tekijä] 6.2.2023 klo 18.44 
I have tested it with 0.1 speed and you can evade them without issue- by nature the only way for this process to be really fast is for this to happen, and is why no hostiles exists in the first place.

I understand it's still difficult though in certain instances
V0rp 3.2.2023 klo 9.33 
btw i am aware of the option to disable hostile enemies but that just makes the game easier without fixing the issue
V0rp 3.2.2023 klo 9.33 
flies should be spawned a bit further from the machine instead of on top of isaac (which means unavoidable damage if he has low speed)
maracuyá 28.1.2023 klo 6.19 
I've found that minimAPI and good trip in conjunction seem to break the game in most cases. For me, uninstalling minimAPI fixes most of those
Veeyu  [tekijä] 2.1.2023 klo 13.23 
Mod works fine with goodtrip. Goodtrip comments is full of conflicts, try disabling animated items if you have it, but I have no conflicts with just them and config menu on my end.
Sharpless49 29.12.2022 klo 22.16 
conflicts with goodtrip