The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Faster Animations
138 Komentar
Veeyu  [pembuat] 25 Jun @ 12:01am 
This doesn't speed up the game timer. I should look into adding support for it, though, thanks for that
Glakken 24 Jun @ 11:31pm 
Does this mod also speed up the timer accordingly like time machine or is just the animations that are sped up?
Veeyu  [pembuat] 21 Jun @ 6:57pm 
That's due to no hostiles, so this would effect the red flies from red chests, too. So long as the room is cleared and you can go to and fro. If you want the fly to start spawning again you can toggle it using the mcm config ingame (for niche use such as midas touch)
mata 16 Jun @ 10:50am 
with this installed, the flies from chunky poops just dissappear when they're destroyed (specifically eternal flies from reworked monsters mod, i havent tested without)
Revalopod 15 Jun @ 8:59pm 
Maybe don't use ableist slurs, thanks.
mata 15 Jun @ 3:19pm 
@SaintTrish all the guy did was just ask for a preview which most mods have nowadays, the fuck are you so mad for retard?
Phlegm 1 Jun @ 5:34pm 
Bro needs a detailed description, video, audio book, braille text, morse code and tutorial video to figure out what this mod does :lilimsob: thanks for the mod :luv:
SaintTrish 26 Mei @ 5:29pm 
@Batabii cry about it you absolute soy. Just use the mod or stfu, like what is wrong with you? Actually a life issue there that surely reflects on you
Veeyu  [pembuat] 11 Apr @ 4:34am 
There are no plans for a preview at this time.,
Batabii • Deltarune 9 Apr @ 1:58pm 
saying "faster" without any sort of animation gives us no info whatsoever.
Veeyu  [pembuat] 9 Apr @ 1:40am 
There's not much to see, its slot entities as you know them but faster
Batabii • Deltarune 8 Apr @ 6:46pm 
where the hell is the preview
Veeyu  [pembuat] 18 Mar @ 8:06am 
Removed error reporting coming from a now removed callback on line 278, now only calls when using AB+
Veeyu  [pembuat] 11 Mar @ 8:25am 
The mod has been updated to no longer print errors if you run it with Repentogon, let me know if anyone has any problems. It should now be fully compatible with Rep, AB+, Rep+ and Repentogon.
pasajero 4 Mar @ 4:21am 
Increasing our ADHD :dip:
Veeyu  [pembuat] 2 Des 2024 @ 11:10am 
Time machine is its own mod, this mod was made before time machine. You can use time machine plus or this mod but its a bad idea to use both
Busybody64 2 Des 2024 @ 10:00am 
Is this needed with time machine plus?
Veeyu  [pembuat] 28 Nov 2024 @ 3:10pm 
I've uploaded a patch and changed the way the mod kills flies as a compatibility patch, however no hostiles shouldn't have been active in the first place. I've also added support for the hell game. As always after any update please let me know if there are any bugs.
Veeyu  [pembuat] 28 Nov 2024 @ 1:45pm 
I also spawned in enemies that spawn flies such as a swarmer and various mulligans without any crashes. If you're playing with mods that add enemies, please disable no hostiles
Veeyu  [pembuat] 28 Nov 2024 @ 1:42pm 
I'm currently not getting any crashes spawning flies with the console. If you're experiencing crashes turn no hostiles off and tell me what mod is causing the conflict. I'm not getting any console errors either. All of this is testing on Rep+
Cannelle 28 Nov 2024 @ 6:29am 
doesn't work, error
Veeyu  [pembuat] 26 Okt 2024 @ 2:48am 
If you summon something with the console the room doesn't close. If the room is closed, no hostiles turns off. Causing a crash with the console won't be patched.
Neighborsbear 24 Okt 2024 @ 7:14pm 
You can find out by summoning fly from the console in a purely vanilla state with the corresponding mode.
It disappears immediately upon summoning.
A monster that intentionally summons a fly will cause the game to crash when the fly is summoned.
Neighborsbear 24 Okt 2024 @ 7:12pm 
The same holds true even when repentogon is removed.
Neighborsbear 24 Okt 2024 @ 7:11pm 
This is true even in situations where there is only that mode.
Veeyu  [pembuat] 24 Okt 2024 @ 6:55pm 
Are you using any mods that add extra husk monsters? No hostiles should be automatically off in closed rooms
Neighborsbear 24 Okt 2024 @ 4:46am 
There is an error summoning fly(13.0.0).
In the case of husk monsters related to fly, the game will crash if you try to summon fly.
User 5 Okt 2024 @ 10:26am 
great mod, thanks
Veeyu  [pembuat] 29 Sep 2024 @ 12:47am 
Odd! I'll investigate and push an update soon, thanks for the report.
糸目立雅 28 Sep 2024 @ 11:53pm 
everything is good,except for hell game,I only installed it and repentogon,and this is report:
Rebirth/mods/(rep) faster
animations 2499964071/main.lua:129:in function at line 127 (x416)
Veeyu  [pembuat] 7 Apr 2024 @ 10:42pm 
It's the same premise yes but works with the shell game and blood donation based things, I made it as a personal project and it grew over time- this mod pre-dates time machine.
Kiwi_Asparagus 3 Apr 2024 @ 10:24am 
and the slow blood and no hostiles
Kiwi_Asparagus 3 Apr 2024 @ 10:24am 
is this the same as the time machine mod but it works with a few other things?
Veeyu  [pembuat] 7 Jan 2024 @ 11:09am 
Slow blood and no hostiles now default to true
Le SMACK 22 Okt 2023 @ 10:23am 
eve WoB doesnt seem affected
Wubbi 30 Jul 2023 @ 6:35am 
nice!
Veeyu  [pembuat] 28 Jun 2023 @ 6:49pm 
Haven't quite found a way yet unfortunately
Veeyu  [pembuat] 28 Jun 2023 @ 6:49pm 
"An option to disable everything when the player is Tainted Maggy / Enable or Disable individual changes (difficult :<)"
Alcoholism drives in my family 25 Jun 2023 @ 2:34pm 
you should add a list to ignore certain items
Veeyu  [pembuat] 29 Apr 2023 @ 6:43am 
haven't had many issues reported so just keeping it the way it is. Does it work with mcmp?? If mcmp required completely different code to run it would be a pretty annoying mod to push as the new main config menu
Dutch 25 Apr 2023 @ 12:20am 
@Veeyu22 assuming the user doesn't try and utilize both MCMP & MCMC editions simultaneously it shouldn't be an issue, were you considering using the same modpage for the potential port over?
Veeyu  [pembuat] 17 Feb 2023 @ 9:24pm 
Does the mod not work with MCMPure? I'm in a bit of a pickle here since if I decided to port my code over to pure it would break for everyone using MCMC
Revalopod 15 Feb 2023 @ 4:11am 
That's because it doesn't work anymore
Dutch 15 Feb 2023 @ 4:05am 
Been digging through each of my mods, looks like a buncha folks are moving from MCM-Continued over to MCMPure :/
Veeyu  [pembuat] 6 Feb 2023 @ 6:44pm 
I have tested it with 0.1 speed and you can evade them without issue- by nature the only way for this process to be really fast is for this to happen, and is why no hostiles exists in the first place.

I understand it's still difficult though in certain instances
V0rp 3 Feb 2023 @ 9:33am 
btw i am aware of the option to disable hostile enemies but that just makes the game easier without fixing the issue
V0rp 3 Feb 2023 @ 9:33am 
flies should be spawned a bit further from the machine instead of on top of isaac (which means unavoidable damage if he has low speed)
maracuyá 28 Jan 2023 @ 6:19am 
I've found that minimAPI and good trip in conjunction seem to break the game in most cases. For me, uninstalling minimAPI fixes most of those
Veeyu  [pembuat] 2 Jan 2023 @ 1:23pm 
Mod works fine with goodtrip. Goodtrip comments is full of conflicts, try disabling animated items if you have it, but I have no conflicts with just them and config menu on my end.
Sharpless49 29 Des 2022 @ 10:16pm 
conflicts with goodtrip