Garry's Mod

Garry's Mod

Star Wars Mortar
46 則留言
Atomik Cosmonaut (lobotomized) 5 月 29 日 下午 12:14 
very cool :steamthumbsup:
Nagisa 2024 年 4 月 18 日 上午 11:14 
Good day,
Can I create my own add-on from your add-on? By that I mean I can take the sounds, models, materials and particles from your add-ons and put it all into an unlisted content pack. Of course without the Lua files @DolUnity
Waffular 2023 年 12 月 3 日 下午 12:03 
amazing mod
Nickers 2023 年 9 月 8 日 下午 3:07 
I think this is broken, I cant fire.
Icarus 2023 年 8 月 3 日 下午 12:00 
Doubt this addon is even still being worked on, but just incase it is I have a suggestion!

No clue if you've used the WH40k mortars from gmod workshop, but a top down view instead of practical ironsights would be lovely. Also adding in a better projectile system that doesn't rely on a giant skybox
Kerk 2022 年 11 月 23 日 下午 6:32 
Hello again, I'm unsure if the creators for this will respond, but would you guys know how to fix the turn rate? on the server, I play on its unbearable to turn with your instructions. Would it be this addon that's doing it or the server? any response helps out alot
Kerk 2022 年 9 月 14 日 下午 1:44 
Question, how do you increase the turn rate for the mortar? In the video, it provides a faster turn rate, but in single player or on the server, its super slow
Bob the Xeno-Builder 2022 年 8 月 16 日 下午 1:30 
Ah yes, the famous m224 republican mortar
HauptmannKrause 2022 年 5 月 1 日 下午 7:08 
Would it be possible to increase the turn rate?
no.name 2022 年 3 月 20 日 上午 6:23 
i cant find the rangefinder can any body help
MrdiegoWar 2021 年 8 月 25 日 下午 7:42 
Hey bro do you know how to convert miliradian into a meters? i dont know how do it without a rangefinder
VoxShroom 2021 年 8 月 2 日 上午 11:57 
I was using the rangefinder but for some reason it wasn’t giving me a distance, any ideas?
DolUnity  [作者] 2021 年 7 月 20 日 上午 2:11 
Yes you can pick it up by crouching and pressing e on it
Reggie Business 2021 年 7 月 19 日 下午 6:44 
Can you pick it back up or remove it?
Machinephilip 2021 年 7 月 12 日 上午 6:01 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
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DolUnity  [作者] 2021 年 7 月 4 日 上午 5:33 
@Dion I shot, checked the distance, adjusted the settings and so on
Dion 2021 年 7 月 4 日 上午 12:52 
Question, how did you come up with the mortar Distance Tabel?
Vrag 2021 年 6 月 19 日 上午 11:08 
noice
DolUnity  [作者] 2021 年 6 月 19 日 上午 5:06 
@【VG】 Vrag thank you for your suggestion, I've now added health to the mortar and the ability to repair it with the fusion cutter from Alydus (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1700003070)
bbneax 2021 年 6 月 19 日 上午 12:09 
Can you make a new mortar addon for ww2 and modern mortar
Vrag 2021 年 6 月 17 日 下午 12:07 
the code i gave u is for the mortar to be destroyed
DolUnity  [作者] 2021 年 6 月 17 日 上午 5:46 
@【VG】 Vrag I don't quite understand what you wanna tell me. Would you like me to add a feature so the mortar can be destroyed or would you like me to implement so the person who is controlling the mortar gets damange while aiming the mortar?
Vrag 2021 年 6 月 16 日 下午 9:51 
ok fixed it add this

function ENT:Initialize()
self.damage = 500
end

function ENT:OnTakeDamage(dmg)

self.damage = (self.damage or TentSpawns.Health) - dmg:GetDamage()
if self.damage <= 0 then
self:Remove()
end

end
Vrag 2021 年 6 月 16 日 下午 7:53 
you are invincible while in the mortar, thats a pretty bad bug
♿Nuclear Warmaster Tank♿ 2021 年 6 月 12 日 上午 1:19 
like SQUAD's mortar
Mr. Calcium 2021 年 6 月 5 日 下午 1:43 
Now we just need the mortar trooper....
Bezimienny 2021 年 6 月 5 日 下午 12:52 
Wery good mortal. My life is now better, now I can hit rebeliants without looking behind a wall.
Freaking Fission 2021 年 6 月 4 日 下午 3:56 
great mod
esqueleto comunista anti-otako 2021 年 6 月 3 日 上午 11:45 
let me try
DolUnity  [作者] 2021 年 6 月 3 日 上午 11:33 
That reloading you are talking about is the first part of the firing procedure you add a new round in the mortar which gets fired after about 2 seconds after you have pressed space (+jump), just like a real mortar fires.
esqueleto comunista anti-otako 2021 年 6 月 3 日 上午 9:48 
the space (+jump) it's just reloading de mortar
DolUnity  [作者] 2021 年 6 月 3 日 上午 6:16 
@Unbreakable pumpkin what do you mean with broken?
DolUnity  [作者] 2021 年 6 月 3 日 上午 6:16 
@1471 | 編集された you can fire the mortar with space (+jump)
Leonas Jones 2021 年 6 月 3 日 上午 3:35 
should combine the range finder with electric binoculars
Eurasia 2021 年 6 月 3 日 上午 2:14 
broken
Hyper Vyper 2021 年 6 月 2 日 下午 5:09 
how fire?
Steel Rain 2021 年 6 月 1 日 上午 6:44 
Finally an indirect fire mortar! Thank you!
xrlt 2021 年 6 月 1 日 上午 6:14 
why is this in vehicles?
DolUnity  [作者] 2021 年 5 月 31 日 下午 1:06 
@[EnT]PsiKO911 it wouldn't make a lot of sense in terms of realism to supply your rangefinder with distances and angles relative to the mortar.
DolUnity  [作者] 2021 年 5 月 31 日 下午 1:05 
@Tony The Tiger you could propably use some mathmatical function to do so, but your probably better off with just trial and error.
TheGamingPlumber 2021 年 5 月 31 日 下午 12:50 
Hey wanted to ask about the conversion table, when converting meters to milliradian is there a calculation I could use or would I have to eyeball it through trial and error?
DolUnity  [作者] 2021 年 5 月 31 日 上午 11:08 
Try to restart your game and check if the addon is activated @SerMind
SerMind🐺 2021 年 5 月 31 日 上午 11:06 
I downloaded the addon and i dont see the rangefinder and the mortar like the screenshoots. I mean, i dont see their menus or datatables for meters and angles. Any idea?
Festive [EnT]PsiKO911 2021 年 5 月 31 日 上午 10:48 
With the rangefinder, the values for distance and angle are relative to the rangefinder right?

Do you think it will be possible to add a secondary mode where it displays the values relative to the mortar, would that be too unbalanced/unrealistic?
Lauch 2021 年 5 月 31 日 上午 3:02 
bumm
[AoC] Rino 2021 年 5 月 30 日 下午 1:00 
Entschuldigen sie der Herr