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As to the notoriety for money, it is a convenience, absolutely. Sometimes, at least for me, I just don't feel like dealing with notoriety in the standard "destroy it with a forge" route, or a "let them turn it into evidence and destroy it with moth" route. Or feeling like just holding it so it isn't grabbed by the auto.
You know? I'd consider it not giving money, but frankly IRL people often do turn notoriety into financial gain, so it felt thematically appropriate when I was designing it. xD
I may revisit this mod and add some more interesting things to do with mystique and a couple of other things too. I'm just on a break atm.
Oh, and a bit more immersive text would be better, ty.
But honestly, actually knowing what a mod really does is kinda nice. ^^U